From boats to antimatter Michael Creutz Physics Department - - PowerPoint PPT Presentation

from boats to antimatter michael creutz
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From boats to antimatter Michael Creutz Physics Department - - PowerPoint PPT Presentation

From boats to antimatter Michael Creutz Physics Department Brookhaven National Laboratory e x x 1 2 e + x x 1 2 1/33 Two concepts crucial to particle physics Relativity: v < c Quantum mechanics: particles are waves In


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SLIDE 1

From boats to antimatter Michael Creutz

Physics Department Brookhaven National Laboratory

e+ x x e− x x

2 1 1 2

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SLIDE 2

Two concepts crucial to particle physics

  • Relativity: v < c
  • Quantum mechanics: particles are waves

In particle physics these unite with a vengeance

  • “quantum field theory”
  • predicts “anti-matter”

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SLIDE 3

Really a talk about some neat properties of waves

  • consequences for boats as well as antimatter!

Prototype wave ψ(x) = cos(x)

  • 3
  • 2
  • 1

1 2 3 5 10 15 20 25 30 cos(x) 3/33

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SLIDE 4

Examples

  • water: ψ(x) = water height
  • sound: ψ(x) = air pressure
  • light: ψ(x) = electric field
  • electron: ψ(x) = “wave function”

Quantum mechanics:

  • probability for electron at location x
  • P(x) ∼ |ψ(x)|2

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SLIDE 5

Let the wave move

  • ψ(x) = cos(x) → ψ(x, t) = cos(kx − ωt)
  • k =“wavenumber”
  • controls the wavelength (λ = 2π

k )

  • ω =”frequency” in radians per second
  • ( ω

2π cycles per second) 5/33

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SLIDE 6

Prototype wave:

  • ψ(x, t) = cos(kx − ωt)

Velocity

  • cosine maximum when kx − ωt = 0
  • x = ω

k t = vt

  • vp = ω

k = “phase velocity” 6/33

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SLIDE 7

Quantum mechanics

Particle of energy E and momentum p

  • really a wave
  • frequency ω = E

¯ h

  • wave number k = p

¯ h

Planck’s constant ¯

h = 1.055 × 10−34 Joule seconds

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SLIDE 8

Planck’s constant ¯

h = 1.055 × 10−34 Joule seconds

  • electron frequency ∼ 1020 cycles/sec

Equivalences:

  • high frequency
  • high energy
  • short wavelength

Need big accelerators to study small things

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SLIDE 9

Relativity

Relates energy and momentum to velocity

  • E =

mc2

1−v2/c2

  • p =

mv

1−v2/c2

  • E = mc2 + 1

2mv2 + 1 8m v4 c2 + . . .

Einstein rest energy + Newton + corrections

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SLIDE 10

Put it all together

  • vp = ω

k = E p = c2 v = c ×

c

v

  • > c

Phase moves faster than light!

  • not really a problem
  • phase carries no information

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SLIDE 11

Transmitting a signal requires “modulation”

  • like AM or FM radio
  • mix nearby frequencies

ψ = cos(kx − ωt) + cos(k′x − ω′t)

  • 3
  • 2
  • 1

1 2 3 4 5 20 40 60 80 100 cos(x) cos(1.1*x) cos(x)+cos(1.1*x)

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SLIDE 12

Waves form “packets”

  • concentrated where components “in phase”
  • kx − ωt = k′x − ω′t
  • x = ω−ω′

k−k′ t

  • vg = ω−ω′

k−k′ = dω dk

  • vg = “group velocity”
  • can differ from phase velocity: vp = vg

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SLIDE 13

Our quantum mechanical case:

  • E =
  • p2c2 + m2c4
  • ω =
  • c2k2 + m2c4/¯

h2 vg = dω dk = c2k ω = pc2 E = v

Particles are wave packets!!

(demo) 13/33

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SLIDE 14

Note on units

c = 186, 000 miles/sec = 3 × 1010 cm/sec = 1 foot/nanosec

  • constants c,¯

h, . . . depend on units of measure

  • can make c = 1, i.e. feet per nanosecond
  • reset lengths allows ¯

h = 1

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SLIDE 15

Particle physicists love to do this

  • to keep formulas simple
  • E

¯ h = ω =

  • c2k2 + m2c4/¯

h2

  • becomes

E = ω = √ k2 + m2

Could set, say, proton mass to 1

  • not usually done;
  • why the proton and not the electron?

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SLIDE 16

Water Waves

vp = vg occurs often, including with water

My favorite example of dimensional analysis

vp might be a function of several things

  • λ, wavelength; units of length: L
  • g, pull of gravity; units of acceleration: L/T 2
  • ρ, density; units of mass per volume: M/L3

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SLIDE 17

From these construct a velocity

  • with units of length per time, L/T
  • nly one combination has the right units
  • L/T =
  • L × L/T 2
  • vp ∼ √λg

Explicit solution of F = ma gives

  • vp =
  • λg

2π =

g

k 17/33

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SLIDE 18

Velocity has NO dependence on density

  • same speed for mercury and water waves

Long wavelengths go faster

  • tsunami’s can go hundreds of miles per hour

Waves on the moon would go slower

  • gravity is less

Boats have a natural “hull speed” vh ∼

√ L

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SLIDE 19
  • short waves no problem
  • at wavelength near boat length, going uphill
  • keep feeding energy into the wave
  • a big hole just before breaking into a plane
  • longer boats go faster ∼

√ L

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SLIDE 20

Physics Today, Feb. 2008

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SLIDE 21

Now calculate the group velocity

  • vp =

g

k = ω k

  • ω = √gk
  • vg = dω

dk = 1 2

g

k

  • vg = 1

2vp

Packets have half the speed of the wavelets

  • ripples on a pond
  • surf sets at the beach

(demo) 21/33

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SLIDE 22

Correction for very short waves

  • surface tension comes into play, S ∼ M/T 2
  • dimensional analysis gives vp ∼
  • S

λρ

  • vg = 3

2vp 22/33

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SLIDE 23

Very short waves go faster

1 2 3 4 5 1 2 3 4 5 6 sqrt(x+1/x)

Water waves have a minimum velocity

  • vmin = 23.1 cm/sec ∼ .5 mile/hr
  • wind below this speed cannot drive ripples
  • this is when water goes “glassy”

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SLIDE 24

Back to quantum mechanics

ω =

  • k2 + m2

Continue to combine many waves

ψ = cos(kx) + cos(2kx) + cos(3kx) + cos(4kx) + . . .

  • 2
  • 1

1 2 3 4 5

  • 4
  • 2

2 4 cos(x)+cos(2*x)+cos(3*x)+cos(4*x)

  • all terms in phase at x = 0
  • packets get very peaked

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SLIDE 25

This is how you localize a quantum particle

  • combine many wavelengths
  • combine many momenta
  • one momentum is not localized at all

This is the famous “uncertainty principle”

  • ∆p ∆x ≥ ¯

h ∆E ∆t ≥ ¯ h

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SLIDE 26

Isolate a particle and let some time pass

ψ =

  • cos (nkx − ω(nk) t)

The ω term messes up the coherence of the waves

  • the wave packet will spread out

(demo) 26/33

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SLIDE 27

Herein lies the rub

  • tail immediately spreads to all distances
  • small but finite probability to go to x > ct
  • conflicts with v < c

Put electron at x1, look for it at x2

  • should not see it for distances larger than ct

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SLIDE 28

Dirac solved the problem using antimatter

  • every particle has an antiparticle
  • same mass
  • opposite charge

Particle-antiparticle pair annihilation to energy Particle-antiparticle pair creation from energy

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SLIDE 29

e+ x x e− x x

2 1 1 2

Solves problem by creating confusion

  • did the electron at x2 really come from x1
  • or was it part of an e+e− pair
  • positron then annihilates the electron from x1

No information gets transferred! An antiparticle is a particle going backwards in time

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SLIDE 30

Mathematically

Construct “operator” ψ†(x1)

  • creates electron at x1

Operator ψ(x2)

  • destroys electron at x2

If a message cannot get between the points

  • order of events should not matter

ψ(x2)ψ†(x1) = ± ψ†(x1)ψ(x2)

sign ambiguity since only |ψ|2 matters

  • electrons use minus sign; pions plus (spin statistics relation)

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SLIDE 31

ψ(x2)ψ†(x1) = ± ψ†(x1)ψ(x2)

Only possible if

  • ψ†(x1) can also destroy a positron
  • ψ(x2) can also create a positron

e+ x x e− x x

2 1 1 2

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SLIDE 32

Closing paradox

Particle physicists bash things together

  • study products for clues of composition
  • a possible reaction:

e− + e− → e− + e− + e+ + e−

Is the electron a component of itself??

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SLIDE 33

These slides:

  • http://thy.phy.bnl.gov/∼creutz/slides/antimatter/antimatter.pdf

A nice discussion of waves (including water):

  • The Feynman Lectures on Physics, Vol. 1, chapter 51

My wave program and some other toys (for the X Window System):

  • http://thy.phy.bnl.gov/www/xtoys/xtoys.html

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