4Q11 Opportunity Day
14th March 2012
Asiasoft Corporation PLC. (AS) 4Q11 Opportunity Day 14 th March 2012 - - PowerPoint PPT Presentation
Asiasoft Corporation PLC. (AS) 4Q11 Opportunity Day 14 th March 2012 Disclaimer The information contained in this presentation is for information purposes only and does not constitute an offer or invitation to sell or the solicitation of an offer
14th March 2012
Page 2 The information contained in this presentation is for information purposes only and does not constitute an offer or invitation to sell or the solicitation
form the basis of, or be relied upon in any connection with, any contract or commitment whatsoever. This presentation may include information which is forward-looking in nature. Forward-looking information involve known and unknown risks, uncertainties and other factors which may impact on the actual outcomes, including economic conditions in the markets in which Asiasoft operates and general achievement of Asiasoft business forecasts, which will cause the actual results, performance or achievements of Asiasoft to differ, perhaps materially, from the results, performance or achievements expressed or implied in this presentation This presentation has been prepared by Asiasoft. The information in this presentation has not been independently verified. No representation, warranty, express or implied, is made as to, and no reliance should be placed on, the fairness, accuracy, completeness or correctness of the information and opinions in this presentation. None of Asiasoft or any of its agents or advisers, or any of their respective affiliates, advisers or representatives, shall have any liability (in negligence or otherwise) for any loss howsoever arising from any use of this presentation or its contents
This presentation is made, furnished and distributed for information purposes only. No part of this presentation shall be relied upon directly or indirectly for any investment decision-making or for any other purposes This presentation and all other information, materials or documents provided in connection therewith, shall not, either in whole or in part, be reproduced, redistributed or made available to any other person, save in strict compliance with all applicable laws
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2008 2009 2010
TOTAL: 65 Games 78 Games 111 Games 127 Games
2011
23 Companies (5 new companies) (- close company) 33 Companies (8 New companies) (1 close company)
26 Companies (6 new companies) (3 close Company)
33 Companies (5 New companies) (5 close company)
27 New Games 34 New Games 39 New Games 25 New Games
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MMOPRG CASUAL FPS Web Game
Asiasoft/Funbox 55% Golden Soft 7% Winner Online 7% I Digital Connect 5% INI3 Digital 4% Others 22% Asiasoft/Funbox 44% INI3 Digital 17% TDE/NC True 14% TOT 11% Golden Soft 7% Others 7% TDE/NC True 81% Winner Online 11% Asiasoft/Funbox 3% Golden Soft 3% Virus Studio 1% Others 1% INI3 Digital 56% Travian Team 23% Asiasoft/Funbox 9% RS 5% EMMO 2% Others 5% Asiasoft/Funbox 38% TDE/NC True 24% Winner Online 7% INI3 Digital 7% Golden Soft 6% Others 18%
Source: Company’s data based on 2011 Avg. Max CCU Prior 4Q11, AS had no market share in web game.
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2008 2009 2010
TOTAL: 5 Games 7 Games 21 Games 24 Games
2011
4 Companies 8 Companies (4 New companies)
4 Companies
8 Companies
2 New Games 14 New Games 3 New Games
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2008 2009 2010
TOTAL: 81 Games 119 Games 135 Games 117 Games
2011
20 Companies 29 Companies (4 New companies)
29 Companies (6 new companies)
33 Companies (5 New companies)
7 New Games 6 New Games
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Philippines
Vietnam Thailand
Indonesia
Singapore
Malaysia
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MMORPG 54%
FPS 26% Casual 15% Web based 5%
Market Breakdown by Genre
Asiasoft 38%
TRUE 24% INI3 7% Winner Online 7% Golden Soft 6% Others 18%
Market Share by Publisher
Source: Company’s data based on 2011 Avg. Max CCU
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MMORPG 64%
Casual 36%
Market Breakdown by Genre
Asiasoft 46% Cherry Credits 20% Garena 11% IAH Games 10% Others 13%
Market Share by Publisher
Source: Company’s data based on 2011 Avg. Max CCU
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MMOR PG 74% Casual 12% FPS 14% Market Breakdown by Genre
CiB 26% Cubinet 21% Asiasoft 17% Eagle Game 10% Runup 6% Others 20%
Market Share by Publisher
Source: Company’s data based on 2011 Avg. Max CCU
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FPS 51% MMORP G 34% Casual 15%
Market Breakdown by Genre
Gemscool 54%
Lyto 17% Megaxus 7% Prodigy 5% Wavega me 3% Others 14%
Market Share by Publisher
Source: Company’s data based on 2011 Avg. Max CCU
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MMORPG 30%
FPS 30% RTS/MO BA 26% Casual 8% Web based 6%
Market Breakdown by Genre
RTS: Real-time strategy MOBA: Multiplayer Online Battle Arena
Game Club 50% E-Games 24% Level-Up 20% Others 6%
Market Share by Publisher
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MMOR PG 37% Casual 29% Web 34% Market Breakdown by Genre
Vinagame 47% VTC Game 28% FPT Online 11% VDC- Net2E 2% One World 2% CTCM (Asiasoft's sublicense e) 2% Others 8%
Market Share by Publisher
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Source: IDC, February 2012
Country 2009 Revenue 2009 Market Share 2010 Revenue 2010 Market Share Year on Year Growth
(US$ Million) (%) (US$ Million) (%) (%)
Vietnam 102.0 42.2% 137.3 45.2% 34.6% Thailand 68.3 28.3% 82.4 27.1% 20.6% Malaysia 32.5 13.4% 38.1 12.5% 17.0% Singapore 16.8 7.0% 20.4 6.7% 21.6% Philippine 14.3 5.9% 15.5 5.1% 7.9% Indonesia 7.8 3.2% 10.0 3.3% 28.4% Total 241.7 100.0% 303.6 100.0% 25.6%
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Source: http://en.wikipedia.org
Country Population Internet User Penetration Rate Cost of Internet GDP per Capita
(million) (million) (USD) (USD)
Vietnam 90.5 30.5 34% 16.2 3,326 Thailand 66.7 18.3 27% 21.9 9,598 Malaysia 28.7 17.7 62% 42.6 15,384 Singapore 4.7 3.7 77% 32.7 59,123 Philippines 101.8 29.7 29% 30.5 3,890 Indonisia 245.6 55.0 22% 38.9 4,657
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launch and additional BU, PT Asiasoft.
4Q10 4Q11 FY10 FY11 Royalty 161.99 163.43 37.0% 37.1% ▲ 0.9% 506.60 591.85 33.5% 36.1% ▲ 16.8% Employee 44.65 37.10 10.2% 8.4% ▼ 16.9% 143.14 150.72 9.5% 9.2% ▲ 5.3% Network&Depreciation 20.87 30.49 4.8% 6.9% ▲ 46.1% 91.72 117.72 6.1% 7.2% ▲ 28.3% Direct Cost 7.73 17.19 1.8% 3.9% ▲ 122.5% 40.01 40.30 2.6% 2.5% ▲ 0.7% Total
235.24 248.22 53.7% 56.3% ▲ 5.5% 781.46 900.58 51.7% 55.0% ▲ 15.2% Items
4Q10 4Q11 FY10 FY11 % to Total Revenue % Change % to Total Revenue % Change
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Overseas
Singapore Malaysia Vietnam Indonesia
2011 Total Revenue: THB 1,684 mn
66% 34%
Domestic
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Online Income 87% Distribution Income 7% Advertising 2% Others 4% Online Income 97% Distribution Income 2% Advertising 0.5% Other 0.5%
Online Income 90% Distribution Income 5% Advertising 2% Others 3%
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COGS Selling Expenses
Total COGS is THB 900.6 mn Total Selling Exp. is THB 118.5 mn Total Admin. Exp. is THB 300.5 mn
Administrative Expense
Royalty Fee 63% Employee Expense 17% Direct Cost 4% Network and Service 10% Depreciation 3% Others 3% Employee 16% Others 5% Commission 5% Marketing 74% Employee 57% Rental and Center Services 12% Depreciation 6% Others 25%
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COGS Selling Expenses Administrative Expense
Royalty Fee 64% Employee Expenses 19% Direct Cost 3% Network Service 9% Depreciation 3% Others 2% Employee 13% Others 12% Marketing 75% Employee 52% Rental and Center Services 10% Depreciation 9% Others 29%
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COGS Selling Expenses Admin Expenses
Royalty Fee 61% Employee Expenses 14% Direct Cost 6% Network Service 12% Depreciation 3% Others 4% Employee 20% Others 8% Marketing 72% Employee 63% Rental and Center Services 16% Depreciation 2% Others 19%
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Remark: Data based on 2011 Avg. Max CCU
Ragnarok 15% Yulgang 15% Audition 11% Pocket Ninja 9% Cabal 6% Other 45% Maple Story 62% Cabal 11% Sudden Attack 8% SGO 5% AIKA 4% Others 10%
Page 30 MMORPG 73% Casual 22% FPS 5%
MMORPG 74% Casual 22% FPS 4%
Remark: Web game revenue are concluded in Casual
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1Q11 2Q11 3Q11 4Q11 Total New Games in 2011 Existing Games in 2010 Total Games in 2011
ASC
AIKA
AVA
7 12 19
Funbox
Chinese Hero Online 3 Kingdoms Warriors Online God of Emperor Pocket Ninja
4 3 7
Thailand
2 4 2 3 11 15
26
Singapore (ASO)*
AIKA
1 5 6
Malaysia (ASM)*
God of Emperor
1 2 3
PT Asiasoft (Indonesia)
AIKA
1 1
Vietnam
6 6 Overseas 1 1 1 2 12 14 2 5 2 4 11 22 33
Company
Thailand
Grand Total**
Overseas
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Online Income &Total Sales Operating Profit COGS Net Profit
Unit: THB mn Unit: THB mn Unit: THB mn Unit: THB mn 188.7 177.0 184.4 232.5 212.7 220.1 219.5 248.2
1Q 10 2Q 10 3Q 10 4Q 10 1Q 11 2Q 11 3Q 11 4Q 11
83.9 97.9 81.1 104.4 91.7 110.8 77.0 85.0
1Q 10 2Q 10 3Q 10 4Q 10 1Q 11 2Q 11 3Q 11 4Q 11
62.8 73.9 58.5 69.2 70.0 83.8 68.6 74.1
1Q 10 2Q 10 3Q 10 4Q 10 1Q 11 2Q 11 2Q 11 4Q 11
Source: www.setsmart.com
307.6 309.1 313.9 395.3 344.7 366.6 346.4 407.7 360.2 354.3 359.2 438.2 395.4 407.6 393.5 441.0
1Q 10 2Q 10 3Q 10 4Q 10 1Q 11 2Q 11 3Q 11 4Q 11 Online Income Total Sales
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Manage ment* 38.32% External Shareho lders 61.68%
Before Acquisition After Acquisition
Manage ment* 38.32% Asiasoft 61.68% *Managements are also cofounders: Alan Ku, a Managing Director and Chua Wee Yee, an Executive Director of CIB.
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Strength Weakness
(CIB Mall) and game magazine
SDO-X facebook is rated among top most favorite facebook pages in Malaysia
due to being a pure Malaysian firm with long experience in the market
Opportunity Threat
since Malaysian nationality population is 15 million, much bigger than Chinese-nationality of 6 million
market i.e. Changyou, Shanda
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Extraordinary items (one-time transaction ):
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2007 2008 2009 2010 ASSETS Non Curent Assets Property, plant and equipment 593,832 525,107 827,159 2,739,223 Intangible assets 523,176 515,590 1,061,235 5,439,932 Total Non Curent Assets 1,117,008 1,040,697 1,888,394 8,179,155 Trade Receivales 837,173 1,075,508 1,822,512 1,795,363 Other receivables, deposits and prepayments 1,537,865 2,387,898
Cash and bank balances 350,964 169,162 3,481,116 556,580 Total Current Assets 2,726,002 3,632,568 5,303,628 5,070,497 Total Assets 3,843,010 4,673,265 7,192,022 13,249,652 EQUITY AND LIABILITIES Equity attributable to equity holders of the Company Share Capital 1,000,000 1,000,000 1,000,000 1,000,000 Retiand profit/(Accumulated losses) (59,561) 550,018 3,980,448 7,710,708 Minority Interest 89,242 Total Equity 940,439 1,550,018 4,980,448 8,799,950 Non Current Liabilities Hire purchase liabilities 53,375 44,790 99,232 288,387 Deffered tax liabilities 83,486 87,872 120,484 212,018 Total Non Current Liabilities 136,861 132,662 219,716 500,405 Trade Payables 1,283,948 947,549
1,144,338 1,585,388
3,726,450 Hire purchase liabilities 8,154 8,585 18,586 60,845 Tax payable 329,270 449,063 680,002 162,002 Total Current Liabilities 2,765,710 2,990,585 1,991,858 3,949,297 Total liabilities 2,902,571 3,123,247 2,211,574 4,449,702 Total Equity and Liabilities 3,843,010 4,673,265 7,192,022 13,249,652 Unit: MYR
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107% 118% 3% 16% 17% 2008 2009 2010 2011E 2012F 2013F
Sales Growth
74.6% 59.6% 58.8% 63.2% 62.7% 61.6% 2008 2009 2010 2011E 2012F 2013F
%GPM
5% 554%
46% 2008 2009 2010 2011E
Net Profit Growth
11.1% 33.0% 15.1% 21.4% 2008 2009 2010 2011E
Net Profit Margin
Higher than AS’ overseas current margin of around 12-15% Higher than AS’ overseas current margin of around 40% Big jump in 2009 sales growth came from implementation
success in new MMORPG games resulting in huge game points sold via soft pins Big growth in 2009 came from sales growth, better cost management , tax benefit under MSC status, and a few one-time transactions . Profit drop in 2010 came from expense write-off.
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Purchase Price
million) Pricing Method
Transaction Structure
shares of CIB Source of Fund
capital Contribution to AS
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CIB+Asiasoft 43% Cubinet 21% Others 36%
CiB 26% Cubinet 21% Asiasoft 17% Eagle Game 10% Runup 6% Others 20%
Market Share before acquisition Market Share after acquisition
Malaysia from 17% to 43%.
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Existing Business 78%
Distribution (Blizzard & Trion Worlds) 7% ASID 6% CIB 8% ASPH and Others 1%
22% of total sales
launch plan in 2012.
game titles launch plan in 2012.
contribute 8% of total sales in 2012.
Trion Worlds, Inc.
Asia countries
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* Based on a server location but gamers could log in from both countries ** Non-repeat game title counting
1Q12 2Q12 3Q12 4Q12
Total New Games in 2012 Existing Games in 2011 Total Games in 2012
ASC
(MMORPG)
(MMORPG) 1.ARGO (MMORPG)
(Casual)
Manager (Casual)
11 19 30
Funbox
Free Jack (Casual) QT Online (MMORPG) HY2 (MMORPG)
3 7 10
Thailand
3 3 6 2 14 26 40
Singapore (ASO)*
Audition 2 (Casual) Bounty Hounds Online (MMORPG)
2 6 8
Malaysia (ASM)*
ARGO (MMORPG) Ragnarok2 (MMORPG)
2 3 5
Malaysia (CIB)
(MMORPG)
(MMORPG)
(MMORPG)
Xi you tian xia (MMORPG)
7 22
Indonesia
AVA (FPS) ARGO (MMORPG) Brawl Buster (Casual) Rusty Heart (MMORPG)
4 1 5
Philippines
Maple Story (MMORPG) Sudden Attack (FPS) AVA (FPS)
3 3
Vietnam
Yulgang (relaunch) (MMORPG) Bubble Ninja (Web) 3 Kingdoms 2 (MMORPG)
3 6 9 Overseas 6 6 4 4 16 14 30 9 8 10 6 27 33 60
Company
Thailand Overseas
Grand Total**
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Exclusive distribution rights for BLIZZARD box sets in Malaysia, Thailand, and Singapore
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Exclusive digital distribution rights for Trion World’s RIFT for Southeast Asian countries
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Games in Service (2011) Age Game Title ~15 16~18 19~25 26~35 ~36 Genre 12 Sky 2 3 Kingdom 3Kingdoms Warriors Online 8 inw AIKA Atlantica Battle of Immortal (SGO) Cabal Chinese Hero Online Chosen Gangza Ghost Online God of Emperor (Xuan Wu) Granado Espada LostSaga Maple Story Monster Forest Ragnarok Rappelz Rohan Yulgang Audition Band Master FreeStyle Street Basketball Getamped GetAmped 2 Gigaslave Grand Chase Ray City AVA S4League Sudden Attack WEB Pocket Ninja MMORPG Casual FPS
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Games Line-up (2012) Age Game Title ~15 16~18 19~25 26~35 ~36 Genre Camon Hero ARGO Dragon Nest QT Online HY2 Bounty Hounds Online Ragnarok2 Rusty Heart 3 Kingdom 2 EverPlanet Elsword R2Beat Audition 2 Football Club Manager Football City Star SuperStar Free Jack Brawl Buster FPS CSO Bubble Ninja WEB Casual MMORPG Games in Pipeline Age Game Title ~15 16~18 19~25 26~35 ~36 Genre
Howling Sword Might and Hero Pritonale 2 Soul Master The Chosen Warcry World - Hegemony Yulgang 2
Casual
Project I
MMORPG
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Authorized Capital: THB 316.00 mn Paid-up Capital: THB 315.907 mn Par Value: THB 1.00 Dividend Policy: At least 30.0% of net profit Business: At the end of 2011, AS procures 33 online game titles
26 Titles
6 Titles
3 Titles
6 Titles
1 Titles
Services: MMORPG ● Casual Games ● FPS ● Web Games ● Game Portal ● Music Online Company Name: Asiasoft Corporation Plc. (AS) Foundation: September, 2001 1st Day Trading: 29 May 2008 Website: www.asiasoft.net Employee*: 502 (ASC as of End Dec 11) Network: Thailand, Singapore, Malaysia, Vietnam, and Indonesia CEO: Pramoth Sudjitporn Ownership:
Manageme nt 69% Treasury Stock 3% Foreign Institution 9% Foreign 15% Individual 4%
Most of online games are free to play but users can purchase item in game to enhance the game experience. Some particular MMORPG will be charged by playing time.
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Asiasoft Online Pte.
AS Online Sdn. Bhd. (ASM)
100.00%
PlayPark Co., Ltd. Asiasoft International Co., Ltd. (ASI) Online Game Publisher
Online Game Operator in Malaysia Online Game Operator in Singapore Investment Company Game Portal & Entertainment Services on Websites
Paid-up capital THB 315.9 m A Capital Co., Ltd.
99.99% 99.99% 99.99% 99.99% 100.00%
Funbox Co., Ltd.
Online Game Publisher
Shareholder Structure:
Partners Limitied Free Float 18.04%
Investment Company
Online Game Operator in Indonesia
79.90% 40% 30%
Cybergames Corporation Co., Ltd.
Thaiware Communication Co., Ltd.
Website Services Internet Gaming Services CIB Development Sdn.
61.68%
Online Game Publisher in Malaysia
Paid-up SGD 2 .0 m Paid-up RM 4.0 m Paid-up USD 0.8 m Paid-up RM 1.0 m Paid-up THB 112.0 m Paid-up THB 20 m Paid-up THB 5 .0m Paid-up THB 1.0 m Paid-up THB 1.5 m Paid-up THB 40.0 m
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2001
2004
2005
2007
2008
2010
2011
2012
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ASO
(Singapore)
(100%)
Sublicensed to CTCM
(Vietnam)
ASM
(Malaysia)
(100%) Funbox
(Thailand)
(99.99%)
ASID
(Indonesia)
(79.90%) Thaiware
(Thailand)
(40%)
Cybergames
(Thailand)
(30%) CIB
(Malaysia)
(61.68%) ASPH
(Philippines)
(100%)