Shaping the future of entertainment Rolling 12 month performance 8% - - PowerPoint PPT Presentation
Shaping the future of entertainment Rolling 12 month performance 8% - - PowerPoint PPT Presentation
Shaping the future of entertainment Rolling 12 month performance 8% organic sales 6% Nordic Ent. 37% MTGx organic 25% total growth & 29% profit organic sales growth sales growth & shareholder return growth & 11% profit growth
Rolling 12 month performance
8% organic sales growth & 29% profit growth 6% Nordic Ent.
- rganic sales growth
& 11% profit growth 25% total shareholder return 37% MTGx organic sales growth & EBITDA profitable
2
Net sales
(SEK million)
Operating income
(SEK million)
14,999 17,537 2016 2017 1,060 1,264 2016 2017
Operating income before items affecting comparability (IAC) Digital revenues (+68%)
22% 31%
Net sales from continuing operations
Transformation is part of our DNA
1987 2018
Refers to acquisitions and divestments from 2015 onwards * Bulgaria expected to close in H2 2018
Acquisitions EV = SEK 5.9 bn
ESL ESEA Kongregate Zoomin.TV Engage Digital Partners Splay InnoGames DreamHack
Divestments EV = SEK 8.6 bn
Russia Africa Baltics Sappa Hungary Ukraine Czech Rep. Trace & Bulgaria*
Digital transformation & portfolio management
- A pure play in digital entertainment
- Comprising esports (ESL & DreamHack), online gaming
(InnoGames & Kongregate), digital video content (Zoomin.TV & Engage Digital Partners), other investments
- President & CEO: Jørgen Madsen Lindemann
- CFO: Maria Redin
- Shares will remain listed on Nasdaq Stockholm
- The leading entertainment provider in the Nordic region
- Comprising Nordic Entertainment, MTG Studios and
Splay Networks
- President & CEO: Anders Jensen
- CFO: Gabriel Catrina
- Shares will be distributed to MTG shareholders and listed
- n Nasdaq Stockholm
Plan to split MTG into two listed companies
- Two publicly listed companies that are shaping the future of their respective industries with leading brands
- Two businesses with improved focus and agility to capitalise on growth opportunities and drive shareholder value
- Two distinct investment cases with clear financial profiles and capital structures
- The time is right – decision taken from a position of strength. Robust financial performance, strong leadership teams and an
inspired workforce
- Distinct investment cases & equity stories
- Facilitates separate funding models & capital allocation
- Enables fair valuation of both businesses
Financial
- Greater focus & clarity
- Serving different target markets
- Adapting faster to market dynamics
Strategic
- Aligned accountability & incentivisation
- Simpler decision making
- Attracting highly skilled talent
Operational
1 2 3
Compelling rationale – the natural next step
Pay TV SVOD Free TV AVOD Radio Pay TV SVOD Free TV AVOD Pay TV SVOD Free TV AVOD Radio Pay TV SVOD AVOD
A fully integrated media powerhouse
Norw rway Den enmar ark MTG S Studio ios (17 (17 c countries ies) Fi Finl nland nd Spl play Ne Networks ks Swed eden en
- Leading entertainment provider with a uniquely
integrated structure
- Nordic Entertainment: Pay- & Free-TV + leading
pay and free streaming services
- MTG Studios: Nordic region’s leading content
production company
- Splay: Nordic’s leading digital video network
- Undisputed content leadership: sports, acquired
content & top quality original productions from MTG Studios and Splay
- Leading digital positions through Viaplay, Viafree,
Viareal, I Like Radio & Splay
- Digital revenues increased by 31% in 2017 to account
for 19% of total sales
Note: USD transaction headwind on EBIT amounted to SEK 187m, 184m and 78m for 2015, 2016 and 2017 respectively
13,684
- 263
1,986 5,094 6,867
12,876
- 159
1,897 4,866 6,272
12,219
- 78
1,810 4,656 5,831
Eliminations MTG Studios & Splay Free-TV Pay-TV
1,771 1,557 1,530
Net Sales (SEKm) EBITDA before Group central costs (SEKm)
2015 2016 2017 2015 2016 2017
CAGR +6% CAGR +8%
Nordic Entertainment Group in brief
CAG AGR +1 +18%
Multiple digital growth drivers
2015 2015 2016 2016 2017 017 2015 015 2016 016 2017 017 2015 015 2016 016 2017 017
Started streams Started streams BTV subs
CAG AGR +49% 9% CAG AGR +43% 3%
Pay TV platform Pay TV channels Free TV channels SVOD AVOD TVOD Pan-Nordic
Competitively positioned to win
An unmatched portfolio of sports rights…
National Soccer Leagues
2026 2021 2021 2022 2021 2024 2022 2021 2022 2018 2021 2018 2024 2021 2021 2021 2022 2021 2024 2021 2022 2018 2021 2018 2024 2022 2021 2021 2022 2021 2024 2021 2022 2018 2021 2018 2024 2018 2021 2021 2022 2021 2024 2022 2018 2022 2018 2021 2018 2024 2018 2018 2021 2025 2021 2021 2021 2025 2025 2025 2018 2019 2018 2018 2018 2019 2019 2019
1st Pay window 2nd Pay window
…and the best acquired content
14
Titles premiered
18
Titles in production
22
Titles in development
Over 50 original productions
2016 2017 2018 2020 2019 2021
Rig 45
RIG 45
Telcos & Pay TV
- perators
Local players Local players Local players Local players Local players
Cinema EST TVOD SVOD
SVOD Sports
TVE
Viaplay – a unique product offering
Nordic Entertainment Group – key priorities
- Capi
apital alise o
- n content an
and di d digital al l leade adership po p positions
- Cost c
t contr ntrol & c conti ntinu nue to s shift i t inv nvestm tments nts t to c cont ntent nt & o
- nl
nline ne
- Bu
Build a s str trong ng int nterna rnati tiona nal I IP, producti tion a n and nd di distribut bution h hous use
- Expan
Expand d pr produc duct offering i in e eac ach m mar arket
- Look for
r stru tructu tura ral o
- pportu
rtuni niti ties t to dri rive c conv nverg rgenc nce
The new MTG
Digital Video Content Online Gaming Other holdings Esports
MTG – a pure play in digital entertainment
193 206 1 234
1 012 1 370
2016 2017 2017 PF 1,206 2,810 Net Sales (SEK m) EBITDA* (SEK m) 3,550
- 170
36 202
2016 2017 2017 PF
1 1
New MTG – a digital hyper-growth story
- A pure-play global digital entertainment
company
- eSports: The world’s leading esports company
with category brand leaders that are shaping the future of the industry
- Online gaming: 2 proven concepts with multi-
platform development & publishing capabilities
- Digital video content: Helps influencers, brands
& creators to succeed on digital & social platforms
- Successful M&A record of investing in globally
attractive digital entertainment verticals with portfolio synergies
- VC funds to provide access to future M&A
targets
Online Gaming Digital Video Content excl. Splay eSport
*EBITDA before Group central costs
1) 2017 pro forma as if acquisitions had been consolidated since Jan 1- 74% owned
- The world’s leading esports company
and the category brand leader
- League operator, stadium events
- rganiser and content producer
- 100% owned
- Grass-roots LAN parties & festivals
- Focus on interaction & gaming
- Building high engagement levels
Our esports brands are shaping the industry
Source: NewZoo – 2018 Global Esports Market Report
Game publisher fees Media rights Advertising Merchandise & tickets Sponsorships 26% CAGR
2017 655 USDm
14% 13% 21% 36% 16%
2021 1,651 USDm
24% 9% 14% 46% 7%
Esports – a hyper-growth industry
LEGENDARY
The world’s best
PRO
Esports champions
AMATEUR
Prove your skill
CASUAL
Good luck and have fun
VIEWING PARTICIPATION
All games All platforms All levels Global presence
From Amateur to Pro across relevant games
Participation Money Product Content
Games Developers & Publishers Brand Partners & Advertisers
Players/Teams League Operators/ Content Producers Audience Distributors
The evolving esports ecosystem
Global gaming market (USD billion)
25 24 32 36 44 69
2016
101
2020E
129 12% 3% 0%
Mobile & Browser Console PC
6% CAGR
Online gaming – a huge global market
Source: Newzoo; OC&C Analysis
More paying players More players Higher spend per player
- 100% owned
- Proprietary publishing platform with more than 100,000
live games
- Expanding into 1st party games development with
several bolt-on acquisitions of smaller studios
- Provides valuable network access and abilities to screen
the game developer landscape
- 2017 pro forma (as if consolidated from Jan 2017) sales
up 43% to SEK 428m with ~10% EBITDA margin
- 51% owned
- Cross-platform games developer with six successful
titles in mid-core strategy segment
- InnoGames has combined healthy top-line growth
with high & stable margins
- 2017 pro forma (as if consolidated from Jan 2017)
sales up 25% to SEK 1,547m with ~25% EBITDA margin
Two proven online gaming investments
The new MTG – key priorities
- Become Europe’s preferred partner for
digital entertainment companies around the world
- Maintain position as the world’s #1
esports company
- Further develop our positions in online
gaming
- Selective M&A to expand position in
existing verticals and exploit
- pportunities in new verticals
- Look for strategic partnerships to drive
further value creation
facebook.com/MTGAB Modern Times Group MTG AB @mtgab MTGModernTimesGroup moderntimesgroup
Find out more @mtg.com and @nentgroup.com
facebook.com/nentgroup Nordic Entertainment Group Nordic Entertainment Group nentgroup