segmentation with a game Vincent Charvillat Amaia Salvador Aguilera - - PowerPoint PPT Presentation

segmentation with a game
SMART_READER_LITE
LIVE PREVIEW

segmentation with a game Vincent Charvillat Amaia Salvador Aguilera - - PowerPoint PPT Presentation

Crowdsourced object segmentation with a game Vincent Charvillat Amaia Salvador Aguilera Oge Marques Axel Carlier Xavier Gir i Nieto Outline Motivation Object Segmentation Experiments Results Conclusions Ongoing work


slide-1
SLIDE 1

Crowdsourced object segmentation with a game

Vincent Charvillat Axel Carlier Amaia Salvador Aguilera Xavier Giró i Nieto Oge Marques

slide-2
SLIDE 2

Outline

  • Motivation
  • Object Segmentation
  • Experiments
  • Results
  • Conclusions
  • Ongoing work

2

slide-3
SLIDE 3

Motivation

?

3

slide-4
SLIDE 4

Motivation

?

4

slide-5
SLIDE 5

Semi-Supervised object segmentation

  • B. C. Russell, A. Torralba, K. P. Murphy, and W. T. Freeman. Labelme:

A database and web-based tool for image annotation. IJCV, 2008

Rough segmentation

5

slide-6
SLIDE 6

Semi-Supervised object segmentation

  • P. Arbelaez and L. Cohen. Constrained image segmentation from hierarchical boundaries. In

CVPR'08, 2008.

  • 2) K. McGuinness and N. E. O'Connor. A comparative evaluation of interactive segmentation

algorithms. 6

slide-7
SLIDE 7

Semi-Supervised object segmentation

Boring task for users!

7

slide-8
SLIDE 8

8

slide-9
SLIDE 9

Games with a purpose

  • J. Steggink and C. Snoek. Adding semantics to image-region annotations with the name-it-
  • game. Multimedia Systems, 2011.
  • L. von Ahn, R. Liu, and M. Blum. Peekaboom: a game for locating objects in images. In CHI'06,

2006. 9

slide-10
SLIDE 10

Ask’nSeek

  • A. Carlier, O. Marques, and V. Charvillat. Ask'nseek: A new game for object detection and labeling. In

ECCV'12 Workshops 2012.

10

slide-11
SLIDE 11

Motivation

?

11

slide-12
SLIDE 12

Outline

  • Motivation
  • Object Segmentation
  • Experiments
  • Results
  • Conclusions
  • Next steps

12

slide-13
SLIDE 13

Constrained parametric min-cuts for automatic object segmentation (CPMC)

  • J. Carreira and C. Sminchisescu. Constrained parametric min-cuts for automatic object
  • segmentation. In CVPR'10, 2010.

13

slide-14
SLIDE 14

Constrained parametric min-cuts for automatic object segmentation

14

slide-15
SLIDE 15

Motivation

CPMC

15

slide-16
SLIDE 16

Outline

  • Motivation
  • Object Segmentation
  • Experiments
  • Results
  • Conclusions
  • Ongoing Work

16

slide-17
SLIDE 17

Experiments

How many clicks do we need to achieve a certain quality in the segmentation? Test the algorithm for a large image dataset

17

slide-18
SLIDE 18

Pascal VOC2010

1928 images divided in: Train (964) Validation (964)

18

slide-19
SLIDE 19

Problem

Simulator

19

slide-20
SLIDE 20

Simulator

  • The simulator generates points using the ground truth of the image.

20

slide-21
SLIDE 21

Simulator: Location of clicks

  • S. Goferman, L. Zelnik-Manor, and
  • A. Tal. Context-aware saliency
  • detection. PAMI, 2012.

21

slide-22
SLIDE 22

Simulator: Foreground/Background ratio

22

slide-23
SLIDE 23

Outline

  • Motivation
  • Object Segmentation
  • Experiments
  • Results
  • Conclusions
  • Ongoing Work

23

slide-24
SLIDE 24

Jaccard index

Measure of similarity between the segmentation result and the ground truth mask

24

slide-25
SLIDE 25

Results

Using Pascal VOC2010 (Validation)

25

slide-26
SLIDE 26

Results

Using Pascal VOC2010 (Validation)

26

slide-27
SLIDE 27

Outline

  • Motivation
  • Object Segmentation
  • Experiments
  • Results
  • Conclusions
  • Ongoing Work

27

slide-28
SLIDE 28

Conclusions

  • Realistic simulator to process large amounts of data.
  • Estimation of the expected AVERAGE Jaccard index by clicks.
  • Inter-class variance of results.

28

slide-29
SLIDE 29

Ongoing Work

29

slide-30
SLIDE 30

Ongoing Work

  • Image segmentation
  • CPMC candidates
  • Label propagation through

hierarchical partitions (eg. UCM, BPT…)

  • Grabcut + Superpixels

30

slide-31
SLIDE 31

Ongoing Work

  • Data collection
  • Awarded with $250 in CrowdMM Competition (ACM MM Barcelona 2013).
  • Already more than 1500 games collected with 100 users

More on that in our poster!

31

slide-32
SLIDE 32

Questions, suggestions…

Thank you for your attention

  • Motivation
  • Object Segmentation
  • Experiments
  • Results
  • Conclusions
  • Ongoing Work

32