Janice Toben, M.Ed What is SEL? Janice Toben, M.Ed is an educational - - PDF document

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Janice Toben, M.Ed What is SEL? Janice Toben, M.Ed is an educational - - PDF document

2/10/15 Special Agents of Change Spring 2015 Webinar Series How Games Can Help Trip Hawkins & Janice Toben, M.Ed. Feb 10 Children with Special Needs 10AM PT How Games Can Help Children with Special Needs Develop Critical Life Skills 1PM


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How Games Can Help Children with Special Needs Develop Critical Life Skills

Presenters: Janice Toben, M.Ed. Educational Consultant and Co-Founder of the Institute for SEL Trip Hawkins Founder of Electronic Arts, Digital Chocolate and If You Can Moderator: Clay Whitehead Co-CEO and Co-Founder, PresenceLearning

February 10, 2015 #SPEDAhead #SPEDAhead

  • Dr. Shari Robertson

How to Become a Change Agent for Better Readers With Early Collaborative Partnerships

  • Dr. Martha Burns

The New Science of Learning: Effective Approaches for Older Students with Autism & Attention Disorders

Trip Hawkins & Janice Toben, M.Ed.

How Games Can Help Children with Special Needs Develop Critical Life Skills

Watch the webinars at plearn.co/change-2015

  • Dr. Frances Stetson

Five Easy Ways to Fail in Education

Feb 10

10AM PT 1PM ET

Mar 17

10AM PT 1PM ET

Apr 21

10AM PT 1PM ET

May 21

10AM PT 1PM ET

Special Agents of Change Spring 2015 Webinar Series

#SPEDAhead #SPEDAhead

SEL is Called “The Missing Piece” in Education Today

“From the schoolhouse to State House, ‘academic skills’ have been emphasized, tested, and reported upon, but another essential aspect of a child’s education — social and emotional learning (SEL) — has been underemphasized or altogether forgotten — with serious consequences to children, schools, and communities.”

— from the “The Missing Piece” report from CASEL.org (2013) #SPEDAhead #SPEDAhead

Today’s Presenters

Trip Hawkins Janice Toben, M.Ed.

#SPEDAhead #SPEDAhead

Janice Toben, M.Ed

Janice Toben, M.Ed is an educational consultant, co-founder of the Institute for SEL (InstituteforSEL.org) and former director of SEL at The Nueva School. Janice works with schools nationwide to promote positive school climate through the skills of social and emotional intelligence.

#SPEDAhead #SPEDAhead

What is SEL?

Social and Emotional Learning

according to Maurice Elias of Rutgers University Key Components:

  • ! Dynamic process that occurs within the self and between others.
  • ! All learning is cognitive and social and emotional.

Definition:

The process through which people learn to recognize and manage emotions, care about others, make good decisions, behave ethically and responsibly, develop positive relationships and avoid negative behaviors.

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5 Social & Emotional Competencies

Intrapersonal (Self) 1.! Self-Awareness

Recognizing and assessing feelings

2.! Self-Management

Handling and understanding emotions

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Interpersonal (Others) 3.! Social Awareness

Sensitivity to the emotions of others

4.! Positive Relationships

Conflict resolution, cooperation and negotiation

5 Social & Emotional Competencies

#SPEDAhead #SPEDAhead

Intrapersonal and Interpersonal 5.! Responsible Decision-Making

Assessing risk and rewards Understanding personal and group ethics

5 Social & Emotional Competencies

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Inter- & Intra- Personal Skills

Teachers and Educators:

  • ! Expand focus to include inter- and intra- personal skills

e.g. Start your class with a check in or relaxation exercise

  • ! Help regulate in the moment through content
  • ! Don’t see SEL skills as separate from core curriculum
  • ! Recognize challenges students face in the cafeteria,

hallways, classrooms… How are you today?

#SPEDAhead #SPEDAhead

Social and Emotional Learning

  • ! Not “soft” - backed by extensive neuroscience and

psychological research

  • ! Not meant to be disciplinary but problem-solving in nature
  • ! Builds on inquiry, metaphor and creativity
  • ! It isn't therapy—it’s therapeutic
  • ! Facilitated and experiential discovery

#SPEDAhead #SPEDAhead

Research Shows Academic Benefits

2011 Durlak & Weissberg Study of SEL showed:

!!11% gain in achievement for academic performance !!50% improved achievement scores in general !!38% improved grade point average

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Research Shows School Benefits

  • ! Positive interior and school climate; more compassion

for self and others

  • ! Incidences of misbehavior drop by 28%
  • ! Suspensions drop by 44%
  • ! Increased positive behavior by 63%
  • ! More encouragement and team work
  • ! More resilience
  • ! Shifting perspectives
  • ! Ease depression (Meryl 2008)
  • ! Dan Goleman states, “Mental outlook proves a better

predictor of survival than any medical risk factor”

#SPEDAhead #SPEDAhead

The Building Blocks of SEL

Active! Listening! Assertiveness Training! Understanding! Emotions! Conflict Resolution: “I” statements! Win-Win Solutions are not Always Compromises But Bringing Ideas Together! Understand That Conflict Escalates & De-escalates! Setting Boundaries!

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SEL Teaching Techniques

Institute for Social and Emotional Learning:

  • ! Develop inter- and intra-personal questioning and reflection
  • ! Introduce humor, fun and encouragement into group work
  • ! The use of metaphor and silence
  • ! Practice rituals like appreciation/acknowledgment circles
  • ! Class meetings and small groups
  • ! Awareness of recess/out of classroom activities
  • ! School assemblies/Buddy systems with other classes
  • ! Field trips

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SEL Best Practices for Schools

  • ! Develop and use vocabulary around SEL tools in

classroom discussions and advisory sessions

  • ! Explore characteristics of introversion & extroversion
  • ! Encourage students to find their identities and

understand differences

  • ! Encourage students to seek clarification and support from

each other to build a climate of empathy & understanding

  • ! Creatively weave SEL into curriculum

#SPEDAhead #SPEDAhead

SEL with Technology

  • ! Gaming is an exciting supplement to face to face learning
  • ! Gaming and creative interactive technology enhance social

and emotional learning

  • ! Games allow opportunities for playful and creative

repetition to deepen understanding of SEL skills and tools

  • ! Games offer an exciting way to engage students, teachers

and parents in SEL

#SPEDAhead #SPEDAhead

Trip Hawkins

Trip Hawkins founded and built legendary games company, Electronic Arts, and played a key role in the early days at Apple. Now, he is redefining Social Emotional Learning (SEL) as co- founder and CEO of If You Can Company, a maker of educational games.

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If you can keep your head when all about you!!!

!!! Are losing theirs and blaming it on you,!!! If you can trust yourself when all men doubt you, !!! But make allowance for their doubting too;!!! If you can wait and not be tired by waiting, !!! Or being lied about, don’t deal in lies, Or being hated, don’t give way to hating, !!! And yet don’t look too good, nor talk too wise: If you can dream—and not make dreams your master;!!! !!! If you can think—and not make thoughts your aim;!!! If you can meet with Triumph and Disaster !!! And treat those two impostors just the same;!!! If you can bear to hear the truth you’ve spoken !!! Twisted by knaves to make a trap for fools, Or watch the things you gave your life to, broken, !!! And stoop and build ’em up with worn-out tools: If you can make one heap of all your winnings !!! And risk it on one turn of pitch-and-toss, And lose, and start again at your beginnings !!! And never breathe a word about your loss; If you can force your heart and nerve and sinew !!! To serve your turn long after they are gone,!!! And so hold on when there is nothing in you !!! Except the Will which says to them: ‘Hold on!’ If you can talk with crowds and keep your virtue,!!! !!! Or walk with Kings—nor lose the common touch, If neither foes nor loving friends can hurt you, !!! If all men count with you, but none too much; If you can fill the unforgiving minute !!! With sixty seconds’ worth of distance run,!!! Yours is the Earth and everything that’s in it,!!! !!! And—which is more—you’ll be a Man, my son!

If—

by Rudyard Kipling

#SPEDAhead

How Learning Games Help

  • ! A 21st century learning model for today’s

evolving learning environment

  • ! Interactive games offer new means of

engagement with students

  • ! Kids and caregivers both benefit

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  • ! We’ve shifted away from kids growing up

learning by observing parents and elders

  • f the tribe
  • ! Today’s educational focus on academic

issues often excludes social and emotional issues

  • ! How do we help digital natives become

modern citizens?

Today’s Environment

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  • ! Autism Spectrum Disorders
  • ! Alarming rates of depression
  • ! Developmental delays
  • ! Communications disorders
  • ! Learning differences
  • ! Behavioral and social issues

A Wide Array of Special Needs

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21st Century Learning Model

  • ! Digital natives with tablets
  • ! Need for adults to curate materials for

kids using these devices

  • ! We need more constructive choices
  • ! Games can be very effective as a

foundation for learning

  • ! Government supported curriculum
  • ! Legitimate assessment & transfer of

skills to real world

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What Computers Do Well

  • ! Immersive simulations
  • ! Fantasy elements
  • ! Stimulate dopamine drives

motivation for rewards

  • ! “What if?” cause and effect
  • ! Data and tracking
  • ! Adapting to users
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  • ! Capture kids’ attention
  • ! Motivation is intrinsic
  • ! “Meet children where they are”
  • ! Autonomous – harmony with self
  • ! Volition – power of willful choosing

Why Games?

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  • ! Marian Diamond, neuroscientist,

proved that we “learn by doing”

  • ! Valid curriculum
  • ! Authentic
  • ! Actions/Results
  • ! Reflect/Conceptualize
  • ! Assessment
  • ! Transfer of skills learned in game

to real world

Didactic vs. Doing

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  • ! “A story is something that happens to characters

that you care about” – Raymond Chandler

  • ! Narrative & character
  • ! Emotional attachment
  • ! Involvement (interactive play)
  • ! Cognition
  • ! Emotion
  • ! Remembering

Power of Stories

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“The student can find no possible means of involvement for himself, nor can he discover how the educational scene relates to the ‘mythic’ world… The school drop-out situation will get very much worse because of the frustration of the student need for participation in the learning process. We are entering the new age of education that is programmed for discovery rather than instruction… Games are dramatic models of

  • ur psychological lives. Games as popular art forms offer to all an

immediate means of participation in the full life of a society, such as no single role or job can offer.”

Who Said That?

Marshall McLuhan, 1965

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  • ! Daniel Goleman’s book: Emotional

Intelligence (1995)

  • ! Non-profit CASEL (Collaborative for

Academic, Social, and Emotional Learning) www.casel.org.

  • ! Mental Health Act of IL established

standards for teaching SEL

  • ! Results are research-based
  • ! US government supported

SEL Background & Context

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SEL Skills and Tools

CASEL, 2013

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Research proves …

  • ! SEL improves school climate
  • ! SEL improves math and ELA scores

Why SEL Now?

“Research shows that evidence-based character education programs lead to higher achievement scores for elementary school students (Benninga, Berkowitz, Kuehn, & Smith, 2003). Also, evidence-based socio-moral emotional learning programs have resulted in impressive gains in test scores and in increasing the academic emphasis of elementary and middle school students (Battistich, Schaps, & Wilson, 2004; Bradshaw, Koth, Thornton, & Leaf, 2009; Elias & Haynes, 2008). A meta-analysis of over 700 positive youth development, social emotional learning (SEL), and character education studies revealed that evidence-based SEL programs had many significant positive effects, including improving students’ achievement test scores by 11 to 17 percentile points (Payton et al., 2008). Evidence also comes from another meta-analysis conducted on 213 school-based, universal social and emotional learning programs involving 270,034 kindergarten through high school students. This study suggested that socio emotional learning participants, compared to the control groups, demonstrated significantly improved social and emotional skills, attitudes, behavior, and academic performance as reflected by an 11 percentile point gain in achievement (Durlak, Weissberg, Dymnicki, Taylor, & Schellinger, 2011).”

A Review of School Climate Research, Review of Educational Research September 2013

#SPEDAhead #SPEDAhead

“Social and emotional learning is not something else on our

  • plate. It is the plate.”

Is SEL Just One More Thing?

  • - Ed Dunkelblau,

Director of the Institute for Emotionally Intelligent Learning, keynote speaker at The New Teacher Center Symposium 2014

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  • ! Government teaching standards now established
  • ! SEL can now be tied to Common Core
  • ! Race to the Top (RTTT) applicants got bonus points

for SEL programs

  • ! Core Waiver process in CA drove teaching SEL to a

million students

Why SEL Now?

#SPEDAhead #SPEDAhead

  • ! Fantasy
  • ! Advisor: John Madden
  • ! Experts: Gaming & tech
  • ! Real world models:
  • ! NFL playbook
  • ! NFL rulebook
  • ! Player stats
  • ! Team’s passion, commitment

EA Sports Recipe

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  • ! Advisors: Janice Toben, Nueva, Yale, CASEL.org
  • ! Experts: gaming & tech
  • ! Classic Themes
  • ! Aspiration: Kipling’s poem “If”
  • ! Characters in conflict: dogs vs cats
  • ! Epic storyline: Joseph Campbell’s Hero’s Journey
  • ! Real-world models:
  • ! “Tried and true” SEL Lesson Plans
  • ! Alignment with supported teaching standards
  • ! Metrics and Evidence-Centered Design (ECD)

methodology

  • ! Passionate, determined team

Our Recipe for “If…”

#SPEDAhead

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Your mission: heal the rift between cats & dogs

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Chapter 1 Lessons Assessment

Lesson Plans/Tools Taught/Used in Chapter 1

  • ! 1.4 - Pictionary of Emotions
  • ! 1.11 - Breathing Techniques
  • ! 1.13 - I-Message
  • ! 2.1 - Win-Win Solution
  • ! 2.2 - Escalating and De-Escalating
  • ! 2.5 - Ten Ways Kids Cool Off

#SPEDAhead #SPEDAhead

Chapter 1 Lessons Assessment

Key ExSEL Goals Measured in Chapter 1

  • ! AE – Self-Awareness of Emotions
  • ! AS/AR – Self-Awareness of Supports and Responsibilities
  • ! ME – Self-Management of Emotions
  • ! MR – Self-Management – Resilience/Grit
  • ! MT – Self-Management Tools for Emotional Regulation
  • ! RL – Positive Relationships – Listening
  • ! RE – Positive Relationships - Expression
  • ! RH – Positive Relationships – Asking for Help

#SPEDAhead Yes, but what was that strange noise I just heard?

Sure, but first I have to check these text messages. Ok, I am looking at you and listening. Tell me more. That means being active and engaged so that I feel you listening and know that you care. Distractions will

  • come. You can still bring focus to me.

AS+1, AR+1, ME+1, MT+1 SS+1, RL+1, RE+1

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  • ! Player’s goals:
  • ! Master positive energy
  • ! Become the hero of the story
  • ! Heal the rift between dogs and cats
  • ! Designed & implemented as a full year of curriculum
  • ! Requires less than 1 hour per week but is fun to do more
  • ! Classic game play worth repeating

IF… Overview

#SPEDAhead

Game Experience

REAL-LIFE TRANSFER

  • 1. INFO ABOUT CHILD
  • 2. DISCUSSION PROMPTS

TO ENGAGE

  • 3. SKILLS:
  • PRAISE EFFORT
  • REINFORCE SKILLS

ENGAGEMENT:

STORY, GAMEPLAY

REINFORCEMENT:

BELIEFS, SKILLS, STRATEGIES

REAL-LIFE TRANSFER MEASUREMENT:

EMBEDDED ASSESSMENT

SUPPORTIVE HOME CLIMATE

CHILD PARENT TRANSMIT TO PARENT’S PHONE #SPEDAhead #SPEDAhead

  • ! Emotions
  • ! Traits
  • ! Supports
  • ! Responsibilities

Chapter 1: Self-Awareness

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  • ! Emotions
  • ! Tools for Regulation
  • ! Resilience
  • ! Gratitude

Chapter 2: Self-Management

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  • ! Sensitivity
  • ! Empathy
  • ! Compassion

Chapter 3: Social Awareness

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  • ! Listening
  • ! Expression
  • ! Humor
  • ! Asking for Help
  • ! Conflict-Resolution
  • ! Collaboration

Chapter 4: Positive Relationships

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  • ! Decisions
  • ! Acceptance
  • ! Leadership

Chapter 5: !"#$%&#'(#$)*)+,-./0),1

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  • ! Kids – gain a complete toolkit to manage

themselves in all situations, to function at their best and to thrive and be content (and it’s fun!!)

  • ! Adults – can relax and take a break while kids

enjoy IF’s fun, self-paced adventure, knowing they are learning key life skills

Benefits

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  • ! Boys and girls
  • ! Parents, teachers, therapists, doctors
  • ! Autism / Asperger’s
  • ! ADHD
  • ! Special education
  • ! Homeschool

IF… Resonates Widely

#SPEDAhead #SPEDAhead

1.! Developing EQ is a critical need 2.! SEL is now a proven solution to a wide variety of issues 3.! Games like If… deliver benefits and results

Outcomes

#SPEDAhead #SPEDAhead

Questions?

Q: A:

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  • Dr. Shari Robertson

How to Become a Change Agent for Better Readers With Early Collaborative Partnerships

  • Dr. Martha Burns

The New Science of Learning: Effective Approaches for Older Students with Autism & Attention Disorders

Trip Hawkins & Janice Toben, M.Ed.

How Games Can Help Children with Special Needs Develop Critical Life Skills

Sign-up & watch re-play videos at plearn.co/change-2015

  • Dr. Frances Stetson

Five Easy Ways to Fail in Education

Feb 10

10AM PT 1PM ET

Mar 17

10AM PT 1PM ET

Apr 21

10AM PT 1PM ET

May 21

10AM PT 1PM ET

Special Agents of Change Spring 2015 Webinar Series

#SPEDAhead #SPEDAhead

Institute for Social Emotional Learning

instituteforsel.org

Free download of “The Missing Piece” report

casel.org Collaborative for Academic, Social, and Emotional Learning

Free Download of Chapter 1 of “If you can…” EQ Game

In the Apple App Store (plearn.co/if-you-can) Watch our blog for answers to more of your questions from this webinar!

“A Review of School Climate Research”

Review of Educational Research, September 2013

1 2 3 4

SEL Resources for More Information

#SPEDAhead #SPEDAhead

PresenceLearning.com PresenceLearn PresenceLearning

February 10, 2015