Design and Innovation LABORATORY Your Laboratory Instructors Matt - - PowerPoint PPT Presentation

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Design and Innovation LABORATORY Your Laboratory Instructors Matt - - PowerPoint PPT Presentation

Design and Innovation LABORATORY Your Laboratory Instructors Matt Hannah Stefan Karau Perner-Wilson Agamanolis OK, so, what is this experience all about? THEORY meets REALITY Idea Generation Research Learning Development


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SLIDE 1

Design and Innovation

LABORATORY
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SLIDE 2 Stefan Agamanolis Hannah Perner-Wilson Matt Karau

Your Laboratory “Instructors”

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SLIDE 3

OK, so, what is this experience all about?

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SLIDE 4

THEORY

meets

REALITY

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SLIDE 5

RAPID

Idea Generation Research Learning Development Prototyping Engineering Programming Collaboration Presentation Demonstration Documentation Design Innovation
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SLIDE 6

Simulation of a real-world high-pressure design challenge

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SLIDE 7

and now…

the challenge

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SLIDE 8 You work at a product design company. You have just secured a new client, a large multi- national corporation that is interested in creating a new product line for supporting and enhancing long distance relationships. The client has asked your team to create a concept for a new communication product.
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SLIDE 9 The client is not interested in conventional voice- and screen- based communication, since these are crowded spaces. They are also not interested in communication for the purposes
  • f passing “information”.
Instead they would like to focus on the emotional aspects of communication and enhancing a “sense of connectedness” that they feel is not well addressed by current products. They wish to introduce a surprising product with a physical interface that is totally unlike anything on the market. They are extremely interested in soft, textile and wearable technologies.
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SLIDE 10 The client recognizes there are many kinds of long distance relationships in the world, and they do not expect a generic one-size-fits-all product that could be used by anyone. They would place more value on a concept that is customized to the character of a specific kind of relationship. In other words, the strength of the concept for a specific group of users is more important than the potential for mass sales. The client wants you to select an interesting group of potential users
  • n which to focus your concept.
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SLIDE 11 There is a tight deadline. In only one week, the client has asked that you present your concept at a meeting that will include high-ranking executives. At this meeting, you absolutely must present a working prototype of your concept, to “bring it to life” for the audience to better understand. You must clearly demonstrate how the product would be used and enjoyed by the type of users you chose to design for. The client would like you to prototype both the input and
  • utput aspects of your communication concept.
A compelling concept is most important at this stage – you do not need to delve into financial matters (potential pricing, cost
  • f manufacturing, etc).
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SLIDE 12 Based on your performance, the client will engage your company to develop several additional concepts in the future, and you will become very rich and famous.
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SLIDE 13

“DELIVERABLES”

  • Working prototype
  • Presentation (slideshow)
  • Short demo video
  • Documentation of your design process
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SLIDE 14

This is going to be

35%

  • f your grade
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SLIDE 15

Grade will be based on:

  • Concept
  • Prototype
  • Presentation
  • Documentation
  • Teamwork
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SLIDE 16

You have competition :-)

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OVERALL Schedule

Sunday 23 16:00 - 17:15 SAMA 522 Intros; historical projects Sunday 23 18:30 - 21:31 SAMA 1315 Hands-on Monday 24 18:00 - 21:31 SAMA 1315 Visual journeys; Hands-on Tuesday 25 16:00 - 17:15 SAMA 522 Project concepts Tuesday 25 18:30 - 21:31 SAMA 1315 Hands-on Wednesday 26 18:30 - 21:31 SAMA 1315 Office hours Thursday 27 17:00 - 21:31 CSE Session at CSE - Laser Friday 28 15:00 - 17:00 SAMA 1315 Office hours Saturday 29 13:00 - 16:00 SAMA 1315 Office hours, tweaking, documentation Saturday 29 16:00 - 18:00 SAMA 522 Practice presentations Sunday 30 17:00 - 18:30 CommonGround Final presentations - external audience
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SLIDE 18

Tangible Interfaces Ambient Media Physical Computing Wearable Computing Soft Electronics e-Textiles

Survey of projects
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SLIDE 19 Telephonic Arm Wrestling / Norman White / 1986 Motorized force-feedback system connected by telephone data link
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SLIDE 20 Marble Answering Machine / Durrell Bishop / 1992 New voice message releases marble; data represented in physical object
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SLIDE 21 Denta-Dentata / Goldberg, et. al. / 1993 Communicate one bit of information over a phone line to squeeze user’s hand
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SLIDE 22 LiveWire Natalie Jerimijenko 1995 (?)
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SLIDE 23 Interaction with one object (picture frame) caused activation of another object. Shaking one shaker caused other to shake proportionally. Feather, Scent, and Shaker / Strong, et. al /1996
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SLIDE 24 Motion on Body Pillow A causes heartbeat & warmth on Body Pillow B; Speaking on Pillow A causes whispers in Pillow B; Breath causes curtains to sway The Bed / Dodge, et. al. / 1997
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SLIDE 25 Multiple sensing / display interfaces to convey information in the background ambientROOM / Ishii, et. al. / 1997
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SLIDE 26 Water Lamp Dahley, et. al. 1997
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SLIDE 27 Wobble Lamp Dahley, et. al. 1997
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SLIDE 28 Pinwheels Dahley, et. al. 1997
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SLIDE 29 inTouch Brave, et. al. 1998
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SLIDE 30 Peg Blocks Piper, et. al. 2001
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SLIDE 31 Ambient Orb Ambient Devices 2002
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SLIDE 32 Ambient Umbrella Ambient Devices
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SLIDE 33 Wooden Mirror Daniel Rozin 1999
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SLIDE 34 Music Bottles Ishii, et. al. 2000
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SLIDE 35 PegMirror Daniel Rozin 2007
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SLIDE 36 Weave Mirror Daniel Rozin 2007
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SLIDE 37 LumiTouch Chang, et. al. 2001
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SLIDE 38 Desktop Subversibles Brucker-Cohen 2003
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SLIDE 39 One2One Cullinan, et. al. 2004
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SLIDE 40 Habitat Patel, et. al. 2004
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SLIDE 41 Inflatable jacket activated by interacting with koala bear Hug Over a Distance / Mueller, et. al. / 2004
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SLIDE 42 Pressure / heat sensors; remote shirt recreates these sensations Hug Shirt / CuteCircuit / 2005
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SLIDE 43 PlayPals Bonanni, et. al. 2005
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SLIDE 44 Store and play back a particular touch pattern “whenever you need it” tap-tap / Bonanni, et. al. / 2005
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SLIDE 45 Poultry.Internet Teh, et. al 2006
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SLIDE 46 HighFive - Candles Mendes 2008
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SLIDE 47 Stress OutSourced Chung, et. al. 2009
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SLIDE 48 KissPhone Georges Koussouros 2008
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SLIDE 49 Iso-Phone Auger, et. al. 2003
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SLIDE 50 Mutsugoto / Hayashi, et. al. / 2007
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SLIDE 51 Breakout for Two Mueller, et. al. 2002
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SLIDE 52 Remote Impact / Mueller, et. al. / 2007
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SLIDE 53 Remote Impact / Mueller, et. al. / 2007
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SLIDE 54 Baker Tweet / Poke London / 2009
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SLIDE 55 Rambler Popkalab 2010
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SLIDE 56 Brain Twitter Interface Wilson, et. al. 2009
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SLIDE 57 Twoddler Vos, et. al. 2009
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SLIDE 58 Cat@Log Yonezawa,
  • et. al.
2010
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SLIDE 59 Twitter Powered Popcorn Machine Goeres,
  • et. al.
2010
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SLIDE 60 Kickbee Menscher 2008
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SLIDE 61 Twitter Dress Waldemeyer 2010
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SLIDE 63 Heart Rate Sports Bra www.textronicsinc.com AWare Activity Monitor Wearable www.awaretechs.com
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SLIDE 64 Sparkly heels light up with each step, uses a pedometer as the switch. Twinkle Toes / Diane Eng / www.dianaeng.com
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SLIDE 65 Detectair Genevieve Mateyko & Pamela Troyer an Eco-Wearable that Detects Air Quality Climate Dress www.diffus.dk/pollutiondress/intro.htm The LEDs visualize the level of CO2 in the nearby surroundings and are powered through the embroidery!
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SLIDE 66 CO2RSET www.kofriel.com/itp/blog/?p=263 A radical wearable electronic concept to assist us in suffocating – or make breathing difficult when the CO2 level reaches dangerous low levels.
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SLIDE 67 iCalm www.affectiva.com Comfortable, long-term sensing of physiological information. Radiation Detecting Bracelet Cati Vaucelle Variant of a wearable Electromagnetic Field Detector in the form of a bracelet.
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SLIDE 68 Wearable Posture Monitoring www.faculty.design.umn.edu/dunne Uses a fiber-optic sensor to detect the curvature of the spine.
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SLIDE 69 E-Pressed www.e-pressed.net Areas originating from acupressure therapy will light up and invite the wearer and
  • thers to press on them, relieving tension and stimulating well-being.
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SLIDE 70 Data Logging Shirt www.northeastern.edu Three motion sensors placed on strategic places in the shirt.
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SLIDE 71 Step Up 3D - LED shoes Flexible circuits