CS-184: Computer Graphics
Lecture #11: Texture and Other Maps
- Prof. James O’Brien
University of California, Berkeley
V2008-F-11-1.0
CS-184: Computer Graphics Lecture #11: Texture and Other Maps - - PowerPoint PPT Presentation
CS-184: Computer Graphics Lecture #11: Texture and Other Maps Prof. James OBrien University of California, Berkeley V2008-F-11-1.0 Today Texture Mapping 2D 3D Procedural Bump and Displacement Maps Environment Maps Shadow Maps 2
University of California, Berkeley
V2008-F-11-1.0
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Color Specular Bump
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There are methods to get around artifacts....
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Artifacts not an issue for artificial textures
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Color Specular Bump
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Images by Paul Baker www.paulsprojects.net
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Catherine Bendebury and Jonathan Michaels CS 184 Spring 2005
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19 x z y u v (u,v) = (0,0) x = -y= -z (u,v) = (1,1) x = y= z right face has x > |y|, x > |z|
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From Stamminger and Drettakis SIGGRAPH 2002
Note: These images don’t really go together, see the paper...
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From Lokovic and Veach SIGGRAPH 2000