Center of Excellence for Immersive Technologies Contents o Immersive - - PowerPoint PPT Presentation

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Center of Excellence for Immersive Technologies Contents o Immersive - - PowerPoint PPT Presentation

Center of Excellence for Immersive Technologies Contents o Immersive Technologies o Impacts on Aerospace and Defence o Beacon Labs VR, AR and MR Collectively XR MIXED or Key Sector Impacts Sectors and Verticals where XR


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Center of Excellence for Immersive Technologies

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 Contents

  • Immersive Technologies
  • Impacts on Aerospace and Defence
  • Beacon Labs
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 VR, AR and MR – Collectively XR

MIXED or

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 Key Sector Impacts

  • Aerospace and Defence
  • Medical
  • Arts and Creative Industries
  • Gaming and Interactive
  • Simulation and Training
  • Data Visualization
  • Geospatial Technologies
  • Entertainment
  • Education
  • Communication
  • Architecture and Construction
  • Travel and Tourism
  • Sports
  • Real Estate
  • Museums and Galleries
  • Retail
  • Smart Cities and Location‐based Information

Sectors and Verticals where XR technologies are being deployed

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 Global XR Market Perspective

Mixed is the New Reality

  • VR Initially gaming focused with Oculus, HTC‐Vive, Sony Playstation
  • Acceleration of Mixed Reality and AR Platforms – Microsoft Hololens, Magic Leap, Meta 2
  • Multiple camera solutions available for 360 video content – evolving to light field, holograms and volumetric video
  • Major AR software platforms launched in 2017 – driving AR implementation on mobile devices
  • Facebook AR Studio, Apple AR Kit, Sony 3D Creator, Google ARCore

The total global market is estimated to be valued at $142,393.40 Million USD by 2023

Source: BCC Research

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 Application of XR – Aerospace and Defence

  • Training and Simulation
  • Increase retention and effectiveness
  • More “hands on” opportunities
  • Maintenance optimization
  • Evaluate new procedures
  • Significant ROI potential
  • Exposure to rare and hazardous situations
  • High cost equipment simulations
  • Gamification
  • Augmented Information
  • Maintenance guides
  • Situational awareness
  • Support for rare circumstances and

emergency situations

  • Location based information
  • Battlefield information
  • Develop new formats
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 Application of XR – Aerospace and Defence

  • Remote Control
  • Drones and other AV’s
  • Visualize synthesized sensor and camera

data

  • Mental Training and Psychology
  • Scenario repetition and preparedness

assessment

  • Rehabilitation
  • Phobias and PTSD
  • Product Design and Development
  • Simulated prototyping and testing
  • Pre‐visualization
  • Evaluate proposed manufacturing

processes

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 Application of XR – Medical

  • Training
  • Vision Testing
  • Wellness
  • Patient Comfort and Distraction
  • MRI Distraction
  • Pain Mitigation
  • Psychology
  • Therapy
  • Rehabilitation
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 Beacon Labs Review – Vision/Mandate

VISION To maximize the potential of human interaction within immersive technologies (AR, VR and MR ‐ XR) MISSION Beacon Labs facilitates multi‐disciplinary collaboration, innovation, and commercialization through access to advancing technologies, platforms, and projects in immersive technologies. MANDATE

  • Research and Development
  • Identify and facilitate XR research and projects, which drive collaboration and partnerships across

industry, studios, universities, colleges, tech hubs and government.

  • Industry Support and Engagement
  • Educate and support industry on XR impacts and their potential for the technology – providing an

environment/facility with access to the best in class XR technologies.

  • Education and Outreach
  • Drive XR community and ecosystem growth with technology training, industry events, and immersive

technology awareness – engaging relevant experts, technical leaders, and university researchers.

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 Beacon Labs

  • Latest technology and tools
  • Hardware – Vive, Oculus, Sony, Microsoft, Haptics, etc.
  • Software – Simulation, Creation, Apps, etc.
  • Tools – Unity, ARKit, Unreal, etc.
  • VR experience/development rooms
  • Multiple environments
  • Flexibility to support Green Screen and other

technologies

  • Support multiple teams and projects
  • Work space
  • Meeting rooms
  • Collaboration/workshop
  • Facilities for training
  • Likely external locations
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 Beacon Labs – Project Potential

  • Simulation and Training with tracking for Multiple Devices and

Participants

  • Explore beyond current capabilities
  • Using immersive technologies for under water tracking and

training

  • Explore new tracking sensors
  • Multi‐location and multi‐interface for pre‐visualization, design,

testing and training

  • Increase collaboration and variety of participants
  • Development of Medical simulation and training tools
  • Leverage sensory trackers and indicators into a wide range of applications
  • Data Visualization across multiple sectors
  • Integration of multiple large data sets
  • Evaluate training effectiveness
  • Translate learning from Art and Medical research
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 Industry and Community Engagement

Academic and Pubic Support Industry Support

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 Beacon Labs – Regional/Partner Benefits

  • Research and Development
  • Connecting industry with Atlantic Canada’s universities and colleges for

collaborative R&D

  • Job Creation and Labour Force Development
  • Exciting careers in XR which will attract and retain young talent
  • Expand XR labour force to stay competitive in the immersive technologies
  • Training and Education
  • Collaboration with universities and colleges to enable AR/VR/MR courses

and learning

  • Putting partner technologies into the hands of leading edge developers and

researchers

  • Innovation and New Idea Generation
  • Collaboration surrounding XR technologies and related industries will

generate new ideas, products, and services – driving entrepreneurial growth.

  • Investment Attraction
  • Beacon Labs provides another advantage to draw companies to the region
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 Join the Beacon Labs team

  • Become a sponsor
  • Promote your brand by directly sponsoring the facility
  • Promote your software by providing training on your solutions
  • Promote your hardware by providing gear
  • Develop your business by providing your expertise (and that of your team)
  • Become an investor or partner
  • Drive new R&D in key areas
  • Define and engage in research projects
  • Develop new product solutions
  • Partner with others in industry and academia