Camera
Rongkai Guo
Camera Rongkai Guo Why Camera First? Games have their own visual - - PowerPoint PPT Presentation
Camera Rongkai Guo Why Camera First? Games have their own visual rules Contrary to other kinds of camera Difficult and Expensive to change a poorly designed camera Rules are needed to govern the camera through the whole game
Rongkai Guo
interprets what they see is a constant
the player play then design one that does.
area surrounding the character plus a cone extending out from its front
space
when the objects is moving toward or away from you.
more important
matters more.
vital
movement rather than cutting because cuts during play are disorienting.
doorway in third person action games. The game would have to pause for more than a second or move the camera through a wall. Neither is good, so the camera just cuts instead, but try fade out and fade in
connections on their own.