1 lmu m nchen medieninformatik andreas butz mensch
play

1 LMU Mnchen Medieninformatik Andreas Butz ! - PowerPoint PPT Presentation

1 LMU Mnchen Medieninformatik Andreas Butz ! Mensch-Maschine-Interaktion II WS2013/14 Slide Correction: CD-gain control-display gain = unit free coefficient that maps the


  1. 1 LMU München — Medieninformatik — Andreas Butz — ! Mensch-Maschine-Interaktion II — WS2013/14 Slide

  2. Correction: CD-gain • control-display gain = unit free coefficient that maps the movement of the pointing device to the movement of the display pointer –gain = 1: display pointer moves exactly the same distance and speed as the control device – gain < 1: display pointer moves slower, covering less distance than the control device – gain > 1: display pointer moves proportionality farther and faster than the control device cursor movement. Literature: Géry Casiez et al., “The impact of Control-Display Gain on User Performance in Pointing Tasks”. In HCI, Vol.3 2008, pp. 215-250. 2 LMU München — Medieninformatik — Andreas Butz — ! Mensch-Maschine-Interaktion II — WS2013/14 Slide

  3. Mobile Technologies context and task challenges input technologies challenges in interaction design output technologies 3 LMU München — Medieninformatik — Andreas Butz — ! Mensch-Maschine-Interaktion II — WS2013/14 Slide

  4. Mobile Theories and Models context and • Device Support task – how HCI research started to consider the kinematic chain challenges – spatial relationship to the device affects interaction performance and perceived comfort input technologies • BiTouch Design Space, extension of Guiard’s theory • Gestural Input challenges in interaction – what we loose when moving from keyboard and mouse design and direct touch interaction – missing standards, how to describe gestures? output technologies • gesture documentation • physical approach to gestures • Hand Occlusion – how a controlled experiment can help you to come up with an approximate model of you hand occlusion – how that inspires design of interaction techniques – how to describe the imprecision by extending Fitt‘s law 4 LMU München — Medieninformatik — Andreas Butz — ! Mensch-Maschine-Interaktion II — WS2013/14 Slide

  5. Mobile Complex Multi-limb Coordination context and task • Bimanual interaction – is not the sum of two uni-manual actions challenges – remember sketchpad! Device • Whole body interaction Support input technologies challenges in interaction design output technologies symmetric asymmetric bimanual bimanual action action http://www.lecker.de/media/redaktionell/leckerde/backen_1/ weihnachten_10/plaetzchenbacken/hbv_1382/muerbeteig- ausrollen_img_308x0.jpg 5 LMU München — Medieninformatik — Andreas Butz — ! Mensch-Maschine-Interaktion II — WS2013/14 Slide

  6. Mobile bimanual interaction context and task challenges input technologies challenges in symmetric interaction asymmetric design bimanual bimanual action output action http://www.lecker.de/media/redaktionell/leckerde/backen_1/ weihnachten_10/plaetzchenbacken/hbv_1382/muerbeteig- technologies ausrollen_img_308x0.jpg • symmetric bimanual action: the two hands have the same role • asymmetric bimanual action: the two hands have different roles 6 LMU München — Medieninformatik — Andreas Butz — ! Mensch-Maschine-Interaktion II — WS2013/14 Slide

  7. Mobile Guiard’s Kinematic Chain context and task “Under standard conditions, the spontaneous writing speed of adults is reduced by some 20% challenges when instructions prevent the non-preferred input hand from manipulating the page” technologies challenges in interaction design output technologies Literature: Yves Guirad (1987). Asymmetric Division of Labor in Human Skilled Bimanual Action: The Kinematic Chain as a Model 7 LMU München — Medieninformatik — Andreas Butz — ! Mensch-Maschine-Interaktion II — WS2013/14 Slide

  8. Mobile context and task challenges input technologies challenges in interaction design output technologies http://www.lobshots.com/wp-content/uploads/2011/08/lobster_560x375.jpg 8 LMU München — Medieninformatik — Andreas Butz — ! Mensch-Maschine-Interaktion II — WS2013/14 Slide

  9. Mobile context and • Guiard’s principles task – Right-to-left spatial reference challenges • The non-dominant hand sets the frame of reference for the dominant hand input technologies – Left-right contrast in the spatial- temporal scale of motion challenges in • Non-dominant hand operates at a interaction coarse temporal and spatial scale design – Left hand precedence in action output • Kinematic chain technologies – each limb a motor if it contributes to the overall input motion. Dominant arm • Kinematic chain theory – although separated, the two hands behave like being linked within the kinematic chain. input motor assembly http://www.lobshots.com/wp-content/uploads/2011/08/lobster_560x375.jpg 9 LMU München — Medieninformatik — Andreas Butz — ! Mensch-Maschine-Interaktion II — WS2013/14 Slide

  10. Mobile context and task challenges Device Support input technologies How do people naturally hold tablets? challenges in interaction design output technologies Literature: Wagner, J. et al. (2012). BiTouch and BiPad: Designing Bimanual Interaction for Hand-held Tablets. CHI‘12 10 LMU München — Medieninformatik — Andreas Butz — ! Mensch-Maschine-Interaktion II — WS2013/14 Slide

  11. Mobile The Role of Support context and task Thumb Bottom Thumb Corner Thumb Side (T Bottom ) (T Corner ) (T Side ) challenges input technologies Fingers Top Fingers Side (F Top ) (F Side ) challenges in Dominant arm Non-dominant arm interaction (a) One-hand Palm design Support + Interact Stroke Frame - t c Frame a e r t n - I output Support (b) technologies Gestures One-hand Forearm Support Hold down "Stroke" Frame t c a r e t n I Stroke Stroke Frame + size + c t a S r u p e p o t r t Taps n I - size - Two-hand Palm Chords Support (c) Frame e Interact m a r Interact F Support Support Literature: Wagner, J. et al. (2012). BiTouch and BiPad: Designing Bimanual Interaction for Hand-held Tablets. CHI‘12 11 LMU München — Medieninformatik — Andreas Butz — ! Mensch-Maschine-Interaktion II — WS2013/14 Slide

  12. Mobile context and task challenges input technologies frame interaction challenges in interaction design output Dominant arm technologies input motor assembly Literature: Wagner, J. et al. (2012). BiTouch and BiPad: Designing Bimanual Interaction for Hand-held Tablets. CHI‘12 12 LMU München — Medieninformatik — Andreas Butz — ! Mensch-Maschine-Interaktion II — WS2013/14 Slide

  13. Mobile context and task challenges input technologies frame support interaction challenges in interaction design output Non-dominant arm Dominant arm technologies input motor assembly input motor assembly Support -affected Literature: Wagner, J. et al. (2012). BiTouch and BiPad: Designing Bimanual Interaction for Hand-held Tablets. CHI‘12 13 LMU München — Medieninformatik — Andreas Butz — ! Mensch-Maschine-Interaktion II — WS2013/14 Slide

  14. Mobile Frame, Support, Interaction context and task Framing challenges Location: proximal link in the kinematic chain input Distribution: 1 – n body parts technologies Support Location: none or middle link in the kinematic chain challenges in interaction Distribution: 0 – n body parts design Independence: 0% – 100% body support Interaction output technologies Location: distal link in the kinematic chain Distribution: 1 – n body parts Degrees of freedom: 0% – 100% body movement Technique: touch, deformation,... Literature: Wagner, J. et al. (2012). BiTouch and BiPad: Designing Bimanual Interaction for Hand-held Tablets. CHI‘12 14 LMU München — Medieninformatik — Andreas Butz — ! Mensch-Maschine-Interaktion II — WS2013/14 Slide

  15. Mobile Create further hypotheses context and task Inverse correlation: performance & comfort challenges input Comfort technologies > challenges in e m Interact a Performance interaction r F < design Support Frame output technologies Support Support Distribution high Degree of Freedom low 15 LMU München — Medieninformatik — Andreas Butz — ! Mensch-Maschine-Interaktion II — WS2013/14 Slide

Download Presentation
Download Policy: The content available on the website is offered to you 'AS IS' for your personal information and use only. It cannot be commercialized, licensed, or distributed on other websites without prior consent from the author. To download a presentation, simply click this link. If you encounter any difficulties during the download process, it's possible that the publisher has removed the file from their server.

Recommend


More recommend