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Viewing 1 http://www.ugrad.cs.ubc.ca/~cs314/Vjan2016 Viewing 2 - - PowerPoint PPT Presentation
University of British Columbia CPSC 314 Computer Graphics Jan-Apr 2016 Tamara Munzner Viewing 1 http://www.ugrad.cs.ubc.ca/~cs314/Vjan2016 Viewing 2 Using Transformations three ways modelling transforms place objects within scene
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modelview matrix
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T−1 = 1 −ex 1 −ey 1 −ez 1
R−1 = ux uy uz vx vy v z wx wy wz 1
T= 1 ex 1 ey 1 ez 1
R = ux vx wx uy vy wy uz vz wz 1
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