The$UX$Lifecycle$ Selected material from The UX Book , Hartson & - - PowerPoint PPT Presentation

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The$UX$Lifecycle$ Selected material from The UX Book , Hartson & - - PowerPoint PPT Presentation

The$UX$Lifecycle$ Selected material from The UX Book , Hartson & Pyla The UX Life Cycle Iterative, evaluation-centered, UX lifecycle template to evolve UX design Iteration: All or part repeated for purpose of exploring, fixing, or


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The$UX$Lifecycle$

Selected material from The UX Book, Hartson & Pyla

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The UX Life Cycle

Iterative, evaluation-centered, UX lifecycle template to evolve UX design

  • Iteration: All or part repeated for purpose of

exploring, fixing, or refining design

  • Lifecycle is structured framework consisting
  • f a series of stages and corresponding

activities

  • Template:$a$skeleton$of$development$ac7vi7es$

instan7ated$within$each$project$

2

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Process$Ac7vi7es$

  • Analyze-

– Contextual$inquiry$ – Contextual$analysis$ – Extrac7ng$requirements$ – Synthesizing$designEinforming$models$

  • Design-

– Design$thinking,$idea7on,$and$sketching$ – Mental$models$and$conceptual$design$ – Design$produc7on$$

  • Prototype$–$building$prototypes$
  • Evaluate$–$rapid$and$more$rigorous$techniques$
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The$UX$Life$Cycle$A.K.A$The$Wheel

4

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Naviga9ng-the-Wheel-

  • Ac7vi7es$can$overlap,$iterate$
  • Establish$criteria$for$ac7vity$transi7ons$

– When$to$leave?$ – What$to$do$next?$ – When$to$iterate?$

  • Goal$is$to$move$into$produc7on$

– Goals$met?$ – How$much$risk?$ – Time$and$money?$ – Problem$complexity?$

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Process-=-f(System-Complexity)-

6

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Process-Choice-

Domain Environment Interaction

Simple Simple Complex Complex Rigorous Emphasis on analysis activities Less rigorous, more emphasis on emotional impact Emphasis on design

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Ex.$Shape$Coding$for$AircraQ$Control$ Knobs$$

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The B17 Flying Fortress. [From Emgonzalez [2005], the image was placed in the public domain by the photographer.]

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Ex.$Shape$Coding$for$AircraQ$Control$ Knobs$$

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The cockpit of a B17G Flying Fortress. The landing gear and flaps control knobs are identical and are very close to one

  • another. [From USAF [2006], image believed to be in the public domain.]
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Ex.$Shape$Coding$for$AircraQ$Control$ Knobs$$

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Close-up of the cockpit control knobs of a B17G Flying Fortress. The landing gear and flaps control knobs are identical and are very close to one another. [From USAF [2006], image believed to be in the public domain.]

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Ex.$Shape$Coding$for$AircraQ$Control$ Knobs$$

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After WW2, the shape coding for landing gear and flaps control knobs was standardised. The landing gear control resembles a wheel and the flaps control resembles a flap. [From CFR [2008, page 254].]

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The$Team$

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UX Design & the Software Process

Function Modeling System Software Design System Software Constrc.

System Testing

Interaction Design UI Software Design UI Software Constrc. Rapid Prototyping Evaluation

Lightweight, rapid iteration