Gracie Burton
Graham Cooper
Media Production | MED2024M
R&D File http://gracieburtony2dm.blogs.lincoln.ac.uk Contents - - PowerPoint PPT Presentation
Gracie Burton Graham Cooper Media Production | MED2024M April 2017 R&D File http://gracieburtony2dm.blogs.lincoln.ac.uk Contents 1.0 Project Proposal Page 1 1.1 Developments, Adjustments and Modifjcations Page 2 2.0 Planning Page 3 2.1
Graham Cooper
Media Production | MED2024M
Contents
1.0 Project Proposal Page 1 1.1 Developments, Adjustments and Modifjcations Page 2 2.0 Planning Page 3 2.1 Initial Ideas Page 3-6 2.2 Critical Review and Analysis Page 7 2.3 Work That Will Be Carried Out Page 8 2.4 Setting Up Page 9 3.0 Audience Page 10 4.0 Budget Page 11 5.0 Development Page 12-13 5.1 Work Produced Page 14-17 5.2 What Is Left To Develop Page 18 6.0 Personal Refmection Page 19 7.0 Critical Evaluation Page 201.0 Project Proposal
1.1 Developments, Adjustments and Modifications
The initial proposal of this project consists of an app being produced. This app would have the main function of a search engine where consumers could type in any particular food, and the search function would fjnd this food then tell the consumer if they are allowed to eat it or not, following the Low FODMAP Diet. I still believe that this is the way forward, however, adding more functionality to the app would improve the quality and therefore gain more consumer downloads from the apple and android market. Other functionalities and services could include having a calendar and a food diary. Consumers would then able to track their progress of their eating habits and count down the days where they can start the next stage on from the restriction stage: reintroduction. Other services include having a forum. This would give consumers the ability to share experiences and knowledge with other consumers suffering with severe IBS. Recipes and tips would be the main focus of this forum, as well as general comfort and entertainment. Furthermore, an adjustment and modifjcation to this app could include an informative motion graphic whereby complex information about the Low FODMAP Diet will be explained in simple terms for the consumers. Developments to come from this include creating a logo for this application, which will be used as recognition for the whole app and continuous unconscious reminders of the logo will be embedded throughout the app in order be embedded throughout the app in order for the consumers to later recognise the logo and unconsciously assume it is the Low FODMAP Diet symbol. More material such as an adver- tisement for the television or a magazine can be produced. This development will enhance the professionalism of the app and create ad- vertisement for consumers to see and want to download the app.2.0 Planning | 2.1 Initial Ideas
App Logo/ Icon
There are several elements to consider when designing a logo:2.0 Planning | 2.1 Initial Ideas
App Interfaces
The fact there are over 2.2 million apps on the app store indicated that there are over 2.2 mil- lion different interface designs already out there. The design and look of an app is extremely im- portant as the consumers will be using it every day for their diary and calendar basis. As the app is an informative, the design is im- portant to keep the consumers interested and interactive, rather than looking at something that doesn’t appeal to them, as consumers will lose interest. I will aim to produce contemporary style interfaces to fjt within the modern competi- tive market, as well as fjtting in with the contem- porary app style. I will consider developing the interfaces in a more unique and design style. I will use geometric shapes to gain an aestheti- cally pleasing sense so the consumers are able to interact and be more interested in the app that they will be using. These are the examples of interfaces I have been looking at and I will gain inspiration from, as well as incorporating shapes such as penta- gons and Hexagons - these will add the creative edge. I have researched into colours and will be contin- uing the colour scheme of green, as this connot- ed positivity and health, something consumers seek to fjnd within this app. I aim to create pages within the app such as a food diary (for consumers to track what they have eaten) a calendar (so consumers are able to track what stage they are on) and features in a ‘Hints & Tips’ section whereby consumers can search for recipes and fjnd restaurants nearby which cater for their needs. Another feature I would like to include on the app pages is having a restaurant fjnder. This would mean the consumers are able to search using their current location, and fjnd restaurants that cater for their needs, i.e. have food on their menu that follow the Low FODMAP Diet, as this is something that has proven extremely diffjcult currently. On the app, I aim to have certain pages that will explain how the Low FODMAP Diet works, such as what stages there are and what are FOD-2.0 Planning | 2.1 Initial Ideas
Motion Graphics
Motion graphics are animations and videos that tell a story. Motion graphic stories can be told through kinetic text and/ or through animated images, and can come in the form of 2D or 3D. Motion graphics are a popular medium in order to tell stories or educate people. A great way to produce a motion graphic is to: write a solid script, storyboard, design and ani-2.0 Planning | 2.1 Initial Ideas
Advertisement
A print advertisement for an app is extremely im- portant as it can be advertised in magazines, on billboard, in bus/ train stations and many more places where a large volume of potential con- sumers will see. An app advertisement is best consumed when is it minimalistic and simple. The smaller the amount of information means that consumers are more likely to remember the content and information on the advertisement in2.2 Critical Review and Analysis
There are several applications and websites which discuss different features of the Low FODMAP Diet. Each app has the same or one different function, however does not incorporate multiple elements to give the consumer greater usability and functionality. Apps on the app store include:2.3 Work That Will Be Carried Out
In order to maintain organisation throughout this project and to ensure that the deadline is hit I created a Gantt Chart. A Gantt chart shows the amount of work done or production completed in certain periods of time in relation to the amount planned for those periods. Furthermore, this enabled me to plan out what specifjc work that needs to be done, such as re- search and products. Working as an individual, all work will be carried out by myself, therefore making it easier to plan what time I can spend doing what work. The different stages of this project include: research, planning, progress, R&D fjle and then the fjnalisation and presenta- tion of the fjnal products. All of these sections comes with more catego- ries with details what specifjc works needs to be done so I do no miss anything out. Having this chart enables me to aim for tight deadlines as I would be doing in industry. I have allowed for a couple days of extra contingency time. This is time allocated to any unforeseen problems and issues, in order to fjnish work before the dead- line. In terms of the ‘Realisation of Concept’ project, I will aim to produce:2.4 Setting Up
After discussing the brief, I created a Padlet3.0 Audience
The audience and consumers of this product will be people suffering with severe IBS, those who are interested in the Low FODMAP Diet, and those who want to help out family and friends in supporting this diet. IBS affects around 10-20%Audience Demographic Audience Interaction
Social media is a vast and popular way for prod- ucts to be advertised to audiences. Two-step- fmow allows consumers to see content they would not necessarily see. Furthermore, social media sites such as Facebook includes advertisements based on consumer’s preferences, therefore if someone has searched ‘IBS’ before, they may see an advert for this app. Furthermore, this app could have social media accounts on Facebook, Twitter and Instagram, so consumers are able to look on the profjle for more information such as where to download the app. Keeping high levelsPitch
The Low FODMAP Diet app enables sever IBS sufferers to better their lifestyles. The Low FODMAP Diet teaches and educates sufferers surrounding the concept of this diet, and puts into simple terms, why there is such as diet and how it helps. The app guides users through the three different stages of the diet, allowing users to track what they eat and when they can move4.0 Budget
Average costs for developing apps for iPhone and Google Android in the UK range from be- tween £8,000 and £13,000 for a simple single platform app and between £34,000 and £51,000 for a complex three platform. An estimate of what this app would cost is ap- proximately £40,360. This cost includes having an aesthetically pleasing and professional in- terface design, consumers being able to create their own personal profjles, enabling consumers to have their own log in, having the app as free (so more consumers will download it), and fjnal- ly being able to download the app on both Apple iOS and Android. I have saved money by not having a rate or reviewing system, not connect- ing to a website, and fjnally not having an app icon designed, as I have done this work myself. As I have already designed an app icon, I will save on around £400 - £1,600. Furthermore, as I have already created the interfaces, I will save further money with the designs. There are different ways to get capital in order to fjnance and fund an app: Bootstrap: meaning that you raise money through existing jobs, savings, investments or alternate business. App contests: many app contests where the top ideas own money to fund development. IncludesKickstarter
a pitch presentation to a set of judges. Bank loans Angel or seed funding: individuals who invest in companies that have a concept or an idea. If they believe in your idea, they will fund you. Moreover, there are different websites which of- fer help, guidance and support in the sense of funding. Since their launch in 2009, 13 million peo- ple have backed a project, $3 billion has been pledged, and 122,759 projects have been suc- cessfully funded. Kickstarter mission is to help bring creative projects to life. It helps creators fjnd the resources and support they need to make their ideas a reality. By creating a project in Kickstarter, I can say how much money is needed for the funding of the app and how long a period I need it by. This allows anybody at all to donate if they think it’s a worthy cause. Therefore, plenty of preliminary material is needed on the site such as mock up designs, videos etc. in order for consumers to see what the potential is.5.0 Development
Logo Developments
There were a variety of logos that I created. I started off with the simple lettering and use of letters representing the app, however after more in-depth research, I discovered in the modern app icon design world, the majority of apps now use imagery in order to represent the app. Therefore, from this I created a large intestine image, which portrays the IBS factor of the app. Moreover, I experimented with shapes and sym- bols, such as the knife and fork, as this conveys the eating elements of the app. For selecting which app logo icon would be used, I used audience participation on the so- cial networking site, Facebook. I narrowed down the 16 logo icon to 6 and edited a picture with the Facebook ‘like’ symbols on so that people could vote which logo they preferred by ‘liking’ with a certain symbol. Results showed that the ‘sad’ symbol was most popular, therefore the logo icon I used for the fjnal product is the knife and fork logo.5.0 Development
For the development process, I explored vari-Interface Developments Motion Graphics Development
To plan the motion graphics, I created an online storyboard which went through the content in simple terms. This shows what sort of questions will be answered in the motion graphics which will be created on Abode After Effects. The mo- tion graphics will be embedded into the app in the ‘about’ page, so when consumers want to fjnd out more information surrounding the diet and what FODMAPs are, they will fjnd this mo- tion graphics which will explain the scientifjc ter- minology in a more friendly and understandable manner...Logo Developments
5.1 Work Produced
App Logo Icon
The app logo icon can be seen to feature across almost every page/ interface in the app. This is a tactic in order to embed itself into the consumers/ users mind so that when they see this logo in an external and unrelated environment, they will subconsciously remember t and associate it with this app. Furthermore, this app logo icon will be used in both general advertisements, on apples app store, and on the google play store. This product was created on Adobe Il- lustrator so that it uses vectors rather than pixels, meaning it can be increased to any size without losing its quality for situations such as large advertisements. Furthermore, this design was chosen using audience participation, therefore this logo has been tested on around 120 user’s opinions, conveying that this is a design consumers want to see.5.1 Work Produced
App Interfaces
For the app, I have created sixteen different interfaces that would make up the functional- ity of the app. Each page connects with one another and leads forth or back to the menu5.1 Work Produced
Motion Graphics
Here is the motion graphics I produced, this fjts in and is embedded into the Low FODMAP Diet app I created on the ‘about’ page. This product informs consumers about all the questions they have surrounding the Low FODMAP Diet: what FODMAP stands for, what the different stages are, what is IBS and how the app can help them. The motion graphics was produced using Adobe After Effects, using skills I have learnt through university, and skills I have researched and taught myself. There are different transitions, animations and motions which keep consum- ers entertained and intrigued while watching, as learning about the diet may not be appeal-5.1 Work Produced
Advertisement
For the Low FODMAP Diet app, I produced two5.2 What Is Left To Develop
There are a lot of things to consider in terms of what is left to develop and what is next. The programming fo the app would be the most important factor to focus on next in order to ac- tually develop the app and produce it. I could either learn how to programme the app myself,6.0 Personal Reflection
There are a variety of thing that I have learnt and developed during the course of the semes-7.0 Critical Evaluation
In this critical evaluation, I will discuss how my concept meets the aims of the module and how my concept fjts into the wider media industry. When planning what my concept would be, I looked at the European Youth Award (eya) for guidance and inspiration. The eya is a contest to motivate young people and social entrepreneurs to produce digital projects that hold a positive impact on society. There are several different categories such as: healthy life, smart learning, connecting cultures, go green, active citizen- ship, sustainable economics, open innovation and a special category. These categories help everyday issues in society and therefore are a good place to base a project off. I believe that my concept would fjt into the ‘healthy life’ cate- gory as it uses healthcare, food and well-being as its main focus. My concept helps an issue that is not well known, and therefore not well