1 Intro to Sampling Theory
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Sampling Theory
Approaches to modeling in CG
How does one describe reality?
Empirical -- Use measured data Fixed model Procedural Modeling
Physical simulation Heuristic
Sampling Theory
The world is continuous Like it or not, CG is discrete.
We work using a discrete array of pixels We use discrete values for color We use discrete arrays and subdivisions for
specifying textures and surfaces
Process of going from continuous to
discrete is called sampling.
Sampling in modeling
3D Scanner Digibotics Laser Scanner