lecture 2
play

Lecture 2 Binary Number Systems 3. HardwareandSoftw are 4. - PDF document

1. Introduction 2. BinaryRepresentation Lecture 2 Binary Number Systems 3. HardwareandSoftw are 4. HighLevel Languages 5. Standard inputand output Decimal is a base 10 number system 6. Operators, expression and statem ents


  1. 1. Introduction 2. BinaryRepresentation Lecture 2 Binary Number Systems 3. HardwareandSoftw are 4. HighLevel Languages 5. Standard inputand output • Decimal is a base 10 number system 6. Operators, expression and statem ents – 1’s, 10’s, 100’s, 1000’s etc 7. M akingDecisions • Binary is just a base 2 number system 8. Looping 9. Arrays – 1, 2, 4, 8, 16 etc 10. Basicsof pointers • A binary variable can have 2 states 11. Strings – 1/0, on/off, +5v/0v 12. Basicsof functions • For example, the binary equivalent of the 13. M oreabout functions decimal number 26 is 11010, 14. Files which is 11010 = 1x2 4 + 1x2 3 + 0x2 2 + 1x2 1 + 0x2 0 14. DataStructures 16. Casestudy:lotterynum bergenerator Binary Number Systems Other Number Systems • Hexadecimal and Octal Number Systems • bit – Binary numbers are a convenient representation for manipulation by – One binary digit 0 or 1. digital computers, but not by human beings. It is often advantageous to • byte convert a binary number into its hexadecimal (base 16) or octal (base 8) representation. – A group of 8 bits capable of representing binary numbers from 0-255 i.e. 10010101 Decimal Binary Octal Hexadecimal The following table shows the 00 0000 00 0 • nibble representation of numbers in 01 0001 01 1 02 0010 02 2 – A group of 4 bits, i.e. 1001 decimal, binary, octal and 03 0011 03 3 hexadecimal. • word 04 0100 04 4 05 0101 05 5 06 0110 06 6 – Most computer systems organise their memories in groups of bytes 07 0111 07 7 called words. An eight-bit word consists of one byte, a sixteen-bit 08 1000 10 8 word consists of two bytes, a thirty-two-bit word consists of four 09 1001 11 9 10 1010 12 A bytes, and so on. 11 1011 13 B 12 1100 14 C 13 1101 15 D 14 1110 16 E 15 1111 17 F Logical Operations on Binary Number System Conversion Number Systems A B f e.g. the decimal value 77 is represented as a binary byte thus 0 0 0 77 10 = 0100 1101 0 1 0 and in hexadecimal and octal as 4D and 115 respectively 1 0 0 1 1 1 0100 1101 01 001 101 A B f 4 D 1 1 5 0 0 0 0 1 1 By knowing the binary code for hexadecimal and octal digits, the binary code for multi-byte numbers can be easily constructed. 1 0 1 1 1 1 The binary representation of the four byte value #1EA7 (where # denotes hexadecimal) is A f 0001 1110 1010 0111 0 1 1 E A 7 1 0 A B f 0 0 0 0 1 1 1 0 1 1 1 0 1

  2. Adding Binary Numbers Dear Sir How to we get from text, images, sound and movies to a language the computer I am writing with can understand ? 10111011011 regards to……. = + 1001011010011 S A B A B 101011……... = C AB • Performs the function of a half adder – adds 2 binary A B Sum Carry numbers together 0 0 0 0 0 1 1 0 1 0 1 0 1 1 0 1 Characters Sound • Most common standard for representing characters is ASCII, 7 bit code 2 7 =128 – American Standard Code for Information Interchange eg. dec binary hex s 83 1010011 53 u 117 1110101 75 r 114 1110010 72 r 114 1110010 72 • Waveforms can be digitised by sampling the waveform at e 101 1100101 65 regular intervals producing a binary, discrete representation y 121 1111001 79 . 46 0101110 2E of a continuous signal Images and Movies Algorithms • An intensity image is represented as a process get_drunk: rectangular array of pixels, where each pixel repeat has an intensity value. buy-lager open-can repeat lift-to-mouth swallow until can-is-empty until no-money OR paralytic 2

  3. Algorithms Algorithms • Each instruction in the instruction set • You are Address 0. can be represented by an arbitrary • Obey only instructions sent to Address 0 binary code. • Stay facing the audience • Instruction set: • 2 volunteers 0 0 Walk forward 2 step 0 1 Walk backward 2 steps 1 0 Walk left 2 steps 1 1 Walk right 2 steps Algorithms Algorithms Address Instruction • You are Address 1. 0 0 0 • Obey only instructions sent to Address 1 1 1 0 swap places 0 1 1 • Stay facing the audience 0 0 1 • Instruction set: 1 0 0 0 1 0 0 0 Walk forward 2 step swap back 1 1 1 0 1 Walk backward 2 steps 1 0 1 1 0 Walk left 2 steps 1 1 Walk right 2 steps Student 0 stage left Student 1 stage right BOOKS Algorithms • Recommended course book: ADD INST ADD INST ADD INST ADD INST ADD INST ADD INST ADD INST ADD INST ADD INST – Sams Teach Yourself C in 21 Days, by Peter Aitken and Bradley L. 0 01 0 01 0 01 0 01 0 01 0 01 0 01 0 01 0 01 1 11 1 11 1 11 1 11 1 11 1 11 1 11 1 11 1 11 Jones, Sams Publishing 0 00 0 00 0 00 0 00 0 00 0 00 0 00 0 00 0 00 1 11 1 11 1 11 1 11 1 11 1 11 1 11 1 11 1 11 – Sams Teach Yourself C in 24 Hours (2nd edition), by Tony Zhang, 1 10 1 10 1 10 1 10 1 10 1 10 1 10 1 10 1 10 1 01 1 01 1 01 1 01 1 01 1 01 1 01 1 01 1 01 Sams Publishing 0 01 0 01 0 01 0 01 0 01 0 01 0 01 0 01 0 01 1 11 1 11 1 11 1 11 1 11 1 11 1 11 1 11 1 11 – C - A Reference Manual (4th edition), by Samuel Harbison and Guy 0 11 0 11 0 11 0 11 0 11 0 11 0 11 0 11 0 11 0 00 0 00 0 00 0 00 0 00 0 00 0 00 0 00 0 00 0 00 0 00 0 00 0 00 0 00 0 00 0 00 0 00 0 00 Steele, Prentice Hall 1 01 1 01 1 01 1 01 1 01 1 01 1 01 1 01 1 01 0 10 0 10 0 10 0 10 0 10 0 10 0 10 0 10 0 10 • Other Books 0 11 0 11 0 11 0 11 0 11 0 11 0 11 0 11 0 11 1 01 1 01 1 01 1 01 1 01 1 01 1 01 1 01 1 01 – Structured Computer Organisation by Andrew S Tanenbaum, 1 01 1 01 1 01 1 01 1 01 1 01 1 01 1 01 1 01 1 11 1 11 1 11 1 11 1 11 1 11 1 11 1 11 1 11 Prentice Hall 0 10 0 10 0 10 0 10 0 10 0 10 0 10 0 10 0 10 1 01 1 01 1 01 1 01 1 01 1 01 1 01 1 01 1 01 – C How to Program, by Harvey Deitel and Paul Deitel, Prentice Hall 0 11 0 11 0 11 0 11 0 11 0 11 0 11 0 11 0 11 0 00 0 00 0 00 0 00 0 00 0 00 0 00 0 00 0 00 1 11 1 11 1 11 1 11 1 11 1 11 1 11 1 11 1 11 – C Programming Language (2nd Edition) by Brian Kernigham and 1 11 1 11 1 11 1 11 1 11 1 11 1 11 1 11 1 11 Dennis Ritchie, Prentice Hall. 0 01 0 01 0 01 0 01 0 01 0 01 0 01 0 01 0 01 1 01 1 01 1 01 1 01 1 01 1 01 1 01 1 01 1 01 0 01 0 01 0 01 0 01 0 01 0 01 0 01 0 01 0 01 – C Program Design for Engineers, by Hanly, Koffman and Horvath, Addison-Wesley – Beginners Guide to C, by Ivor Horton, VVrox Press 3

Download Presentation
Download Policy: The content available on the website is offered to you 'AS IS' for your personal information and use only. It cannot be commercialized, licensed, or distributed on other websites without prior consent from the author. To download a presentation, simply click this link. If you encounter any difficulties during the download process, it's possible that the publisher has removed the file from their server.

Recommend


More recommend