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Fun2SailFast Fun2SailFast Fun2SailFast Ice Breaker What motivates - - PowerPoint PPT Presentation
Fun2SailFast Fun2SailFast Fun2SailFast Ice Breaker What motivates - - PowerPoint PPT Presentation
Fun2SailFast Fun2SailFast Fun2SailFast Ice Breaker What motivates people to race ? Fun2SailFast RACING BASICS Level 101 Fun2SailFast Fun2SailFast MC Champ Bill Colburn Fun2SailFast Safety Boat Committee Boat Fun2SailFast MC SCOWS
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What motivates people to race? Ice Breaker
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RACING BASICS
Level 101
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MC Champ Bill Colburn
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Committee Boat Safety Boat
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M16 SCOWS – Start First July 4 to Sept MC SCOWS – Start First MAY TO July 4
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COMMITTEE BOAT
“PIN” END
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I want to race! I wanna race this summer!
How can I become a TCSC racer?
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Be a TCSC Racer – How to:
1. Become a club skipper 2. Crew in a Race* 3. Complete the On-Water Assessment*
Solo Rig & De-rig at buoy. Solo buoy departure and landing. Hold your boat in Irons (30 seconds).
4. Read the LHYC Sailing Instructions. 5. Take the TCSC racing quiz - open book quiz download from racing website - Lake Harriet Layline 6. Get your score # from racing coordinator
*Completed during F2SF May practice sessions.
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Use your TCSC Score Number
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Give to the Racer Officer - before or after races Your name, sail number, TCSC number …
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Part and Sequence of a Race Typical Race - Scenario
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PRE-RACE
Several days before and day of race.
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- KNOW weather forecasts
- Have Proper gear, watch
DA Y OF THE RACE: THINK – BE EARLY, , BE FOCUSED ED, , BE EARLY, , KNOW THE WEATH THER ER AND WIND. . YOU Get there early 11:50AM and assist with safety/committee boat set up. SIGN NAME ON RACE CLIP BOARD IN SHED B4 RACE!!
Fun2SailFast Pre-start
Warm up time – 20 to 30 minutes b4 the start.
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GET OUT THERE EARLY PRACTICE YOUR MOVES WARM UP!!
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LAKE TIME WARMUP
20-30 min b4 start. Sail out in the middle of the lake. monitor wind shifts, speed, puffs; practice tacks, gybes; practice mark roundings WIND AWARENESS: Which side or area is windy? Shifts directions?
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START LINE BASICS – Quick Rules If you are over the line early you must go to the side, round the pin or boat and restart. If you touch the pin or hit committee boat you must round and restart.
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START LINE BASICS Know the boat and the pin laylines
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START LINE BASICS Know favored tack / favored side of line
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[VIDEO]
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PREP FOR THE RACING START
10-5 minutes before the start sequence.
10-15 MINUTES BEFORE START SEQUENCE
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10-15 MINUTES BEFORE START SEQUENCE
- Cruise around “in the box” til go time.
- Practice starts: run up to line, power ups,
- Don’t get far from the line
- Develop a plan FOR THE START!
- Get line sights. Which end is favored?
- Which end or what part of the line do you want to
be in?
- In with crowd or back a little? Height or speed?
Who to avoid?
- What are your first few tacks – where will you want
to be?
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Recap Start Prep… Before Start Sequence
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Race Start Sequence
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5 minute RACE START SEQUENCE
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THE START from 3 minutes: 3 Minutes from the horn – locate your spot 2 minutes – BE in your spot on starboard 1 minute – you got your spot and are starting to go 30-40 seconds (or less) Start accelerating !!!!!!
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2-1 Minute before the start THE BOX BOATS LINING UP BELOW COMMITTEE BOAT
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5, 4, 1, 0 -
Start!
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START SEQUENCE
BASIC RACING RULES
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SOME BASIC RACING RULES SUPER OVERVIEW
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BASIC RULES REVIEW
- Boats on a port tack shall give way to boats on
starboard tack (Rule 10).
- When boats are on the same tack, the boat to
windward shall keep clear of a leeward boat (Rule 11).
- Overtaking boats shall keep clear (Rule 12).
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Quick Rules Boats on opposite tack – starboard has right of way
starboard
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Quick Rules Windward / leeward – the leeward boat has right of way
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BASIC RULES REVIEW
- A boat that changes course, even if it has the
right-of-way, shall do so in a manner that gives the burdened boat a chance to "keep clear" and give way (Rule 16).
- Even if you have right-of-way, it is your duty to
avoid a collision, once it becomes apparent that the other boat is not giving way (Rule 14).
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RULES Complete your tacks without fouling
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Quick Rules Overtaking boat has to keep clear
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RULES DEMO #1 Avoid contact Windward / Leeward Boat Astern must be keep clear / overtaking boat Port / Starboard
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BASIC RACING RULES
Rules #1 - Avoid contact; Windward / Leeward; Boat Astern / overtaking boat; Port / Starboard
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RULES DEMO #2 Hitting a mark Fouling a boat
- ver early
Leeward rounding downwind rights
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BASIC RACING RULES
Rules #2 - Hitting a mark/ Fouling a boat / over early / Leeward rounding/ downwind rights
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PENALTIES
Penalty for fouling someone? Penalty for touching or colliding with another boat? Penalty for touching a mark?
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LIFE AFTER THE START Boat Speed – Boat Speed – Boat Speed – Boat Speed –
It’s fun to sail fast!
John
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- To go fast you need clear air
- momentum and room to move
- Heel of the boat (8-12 degrees),
- Always sit forward, close to the traveler
- Proper sail shape – not flat, not baggy
- Boom, blocks – around 1.25 feet apart
- is your sail shape moving wind correctly?
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GOOD TACKS – are smooth Well practiced, well timed tacks! DON’T JAM THE TILLER OVER move tiller smoothly, consistently don’t put breaks on DON’T rock the boat, keep heel consistent
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UPWIND – THE LIFTED TACK
- Lifted tack: there will always be one tack taking you closer to
the mark
- If you see your bow dropping against the shoreline –
you are being headed – BAD!
- If you see and feel you boat pointing close to the windward
mark – you are being lifted – GOOD!
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UPWIND LEG – PLANNING
- Look up the lake – look for dark water
- Where are the WIND SHIFTS? Where are PUFFS?
- Where is the fleet going?
Stay with the fleet, don’t go to corner!
- Stay free of other boats – keep clear of wind shadows.
- Based on your boat angle and shifts, where will the layline
be?
- Find prevailing wind and take the longest tack first.
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LIFTS AND HEADERS
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- You lose speed and position every time you
tack so be deliberate when you tack
- Don’t tack too often – moderate, steady
wind is between 5 to 7 tacks up the lake to mark;
- Tacking: you want to make a smooth arc to
maintain speed; sharp tacks act like car breaks, slow you down
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If you know the wind shifts and which tack will be best, sail the longest tack first. Where is the lay line to the WW mark? and how far will you want to be when go for it?
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Layline - defined
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WINDWARD MARK
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BAD: boat A did not complete it’s tack
(before the three boat lengths zone), it has no rights and has fouled B. Boat A must spin to exonerate itself.
GOOD: A has reached the 3 boat lengths
circle and completed it’s tack onto starboard gaining overlap on B.
B must give A room to round the mark.
Three boat lengths circle
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Entering the 3 boat lengths from the mark, boat closest and most inside to the mark has rights to round the mark first
Boats overlapping and
- n the inside at
3 boat length have right-of-way
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WINDWARD MARK – planning Sail up to the layline – go slightly above You hit the lay line 6 to 10 boat lengths from the mark, not too soon and not too far away. Wind shifts can knock you off the layline. Don’t Hit the mark – penalty; don’t foul another boat – penalty WINDWARD MARK and his buddy THE OFFSET Look – where the wind is going? Where and how often the wind is shifting; where is rest of fleet going? Look – how far out are people sailing from the offset? Gybe around offset immediately and go left or sail a bit further out and then gybe?
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WINDWARD MARK and OFFSET
Round to port
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- ffset
mark
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C O M M O N M I S T A K E S
- Too far below, must pinch to the mark,
slow, don’t make it.
- Over standing the mark (too far above) and letting
too many people past you
- You make the layline too soon – lots of boats are in
front of you
- Get to layline too late and you are stuck below a line
- f starboard tackers
Don’t run into the mark or the off set!
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R U N N I N G D O W N W I N D
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DOWNWIND LEG
- Pull up boards 3/4;
- Loosen your sail controls (outhaul, cunningham) bag
the sail (depending on wind);
- HEEL YOUR BOAT; DON’T ROCK YOUR BOAT
- Look behind you for puffs behind you
- Aim for nearest boat; cover boat in front of you.
- Ask: where is the fleet in front going?
- Low wind – sit on same side as sail
- Med/high wind – sit opposite sail, hike
- Jibe for major wind shifts to maintain course
- GIVE WAY TO BOATS GOING UPWIND
WINDWARD/LEEWARD RULES
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DOWNWIND LEG Don't sail straight down wind on long course. It's faster to sail slightly off the wind
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LEEWARD MARK ROUNDING
Three boat lengths rules apply at the leeward mark as well - Inside and overlapped has rights. wind
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LEEWARD MARK ROUNDING
- 20-40 lengths from mark - plan your upwind leg
- Scan for boats around you
- 10-20 boat lengths from mark: Drop leeward board;
return sail controls to upwind settings
- Prep to gybe soft arc to keep momentum: TRY NOT to
do a sharp turn around the mark.
- Pull sheet in quickly to close hauled going up wind.
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LEEWARD MARK ROUNDING
Prep to gybe soft arc to keep momentum: start wide and then finish close to the mark Sheet in as you are rounding up to mark: start wide and finish up close to the mark After you round the mark, review position and then readjust your upwind course plans; sail fast!
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2nd Upwind Leg
- Watch the wind shifts – where are the wind
shifts?
- Watch the remaining downwind boats go for
leeward mark – which side of them do you want to be on as you move up the lake?
- Avoid the wind shadow of the downwind fleet
- r of other boats in front of you.
- Where is the fleet going?
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Fast forward… After several upwind and downwind legs it’s time for the final leg to the finish line!
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FINISH LINE – Basics
- Shares similar concepts to windward mark layline – visualize the
layline to the finish line, know it!
- “Height” is important. You want to be higher to the wind and the
LINE than others – make the layline to finish!
- You want to cover boat nearest/just below you.
Stay between boats and the finish line while monitoring your layline to finish.
- Always say thank you to the committee boat after they call your sail
number.
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IT THAT THE FINISH LINE?
COMMITTEE BOAT
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Whooooo! Hoooo! I finished the race!
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Fun2SailFast ON WATER PRACTICE
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On Water Practices Weds in May Meet at boat shed @ 5:30pm **Sunday after launch is tuner upper**
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THANK YOU! SEE YOU SOON!