FindingMiMo: Tracing a Missing Mobile Phone using Daily - - PowerPoint PPT Presentation

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FindingMiMo: Tracing a Missing Mobile Phone using Daily - - PowerPoint PPT Presentation

FindingMiMo: Tracing a Missing Mobile Phone using Daily Observations Hyojeong Shin, Yohan Chon, Kwanghyo Park and Hojung Cha Department of Computer Science Yonsei University, Seoul, Korea Presentation by ukasz Pitkowski for Distributed


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Tracing a Missing Mobile Phone using Daily Observations

FindingMiMo:

Hyojeong Shin, Yohan Chon, Kwanghyo Park and Hojung Cha Department of Computer Science Yonsei University, Seoul, Korea

Presentation by Łukasz Piątkowski for Distributed Systems Course, University of Warsaw 7 Nov 2012, Warsaw

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Mobile devices

  • expensive
  • small
  • carrying private data
  • energy-dependent
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If you lose your mobile device

  • you need to buy another one
  • somebody can get your private data
  • somebody can use your phone number
  • you disrupt your daily communications
  • your day is wasted
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Introducing FindingMiMo

  • 1. Outline of the problem
  • 2. Related work
  • 3. Solution
  • 4. Implementation
  • 5. Advantages
  • 6. Disadvantages
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Outline of the problem

  • the user has lost his mobile phone in indoor

environment with wireless LAN network

  • the phone is switched on and there is an

application preinstalled on it

  • the user has access to another mobile

phone

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Outline of the problem

  • the user has lost his mobile phone in indoor

environment with wireless LAN network

○ floor plans, GPS signals, pre-learned radio maps, and non-standard hardware are usually not available ○ the building might have multiple aboveground and underground floors

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Outline of the problem

  • the phone is switched on and there is an

application preinstalled on it

○ the application that monitors the device must be working in order to send data to another device ○ if the phone runs out of battery after being lost there should be a possibility to find it ○ the phone has access to the internet

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Outline of the problem

  • the user has access to another mobile

phone

○ the device can be easily recharged ○ the device has access to the internet ○ the user can install an application on it

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Related work

  • "find a lost phone" services in Windows

Mobile by Microsoft and MobileMe by Apple

  • SensLoc and iLoc
  • SoundSense, SurroundSense and Jigsaw
  • UbiSense
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Related work

  • "find a lost phone" services in Windows

Mobile by Microsoft and MobileMe by Apple

○ displays the approximate location of the remote device on a map ○ sets a pass code lock for wiping out the storage remotely for security reasons ○ uses GPS, cell-tower-based estimation and Wi-Fi fingerprints ○ accurate but insufficient in indoor

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Related work

  • SensLoc and iLoc

○ use GSM and Wi-Fi ○ detect movement, the entrance and departure time

  • f meaningful places
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Related work

  • SoundSense, SurroundSense and Jigsaw

○ uses Wi-Fi, accelerometers, microphones, and cameras to generate an ambient fingerprint of places

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Related work

  • UbiSense

○ support precise real-time position referencing, long lifetime, and customized applications ○ deploys Ultra Wide-Band (UWB) antennas in a building and receives periodically emitted signals from mobile UWB tags ○ accurate and energy efficient ○ building has to have special infrastructure

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Solution

  • use case
  • missing mobile application
  • chasing mobile application
  • results
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Solution

  • use case

○ mobile device collects daily ambient observations and logs them ○ chaser device remotely receives the log from the lost phone ○ the chaser traces the device by determining the places where the log is taken

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Solution

  • missing mobile application

○ LifeMap ■ continuously monitors a user’s physical location using GPS ■ writes down ambient fingerprint from GSM and Wi-Fi ■ uses activity-based sensor selection

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Solution

  • missing mobile application

○ MissingMobile ■ collects information from LifeMap on the path from the last known place to an unknown location ■ transmits the stored information to the chasing device ■ causes the missing mobile to make a loud sound after manual request from the chaser device

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Solution

  • chasing mobile application

○ SmartSLAM ■ traces pedestrian movement in indoor environments and simultaneously constructs an indoor floor plan ■ employs an accelerometer and a magnetometer in smartphone device to estimate the user’s walking path

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Solution

  • chasing mobile application

○ Chaser ■ measures the Wi-Fi conditions and compares them with the observations in the log ■ shows progress bar and "warm/cold" indicator

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Solution

  • missing mobile application
  • chasing mobile application
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Solution

  • use case
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Solution

  • results

○ typical users spend approximately 13% to 20% of their time outdoors ○ the Wi-Fi logger may reduce the battery’s lifetime by 14% in average ○ the average amount of data for a day is 4.5MB to 22.3MB but the typical storage usage is around 5MB ○ the average approach distance is 4 meters

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Solution

  • results
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Implementation

  • Tanimoto coefficient function to evaluate the similarity

between two input vectors

  • GPS is activated for 30 seconds every 2 minutes outdoor
  • stores Wi-Fi vectors every 5 seconds in moving state
  • ... and for 30 seconds scans the surrounding APs every

10 seconds in stationary state

  • the sampling interval is set at 2 minutes
  • the similarity threshold of the Wi-Fi vector is set at 0.7
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Advantages

  • energy efficient
  • accurate
  • no need for special infrastructure
  • even better results when using asymmetry

multicore processor (AMP) technology

  • sends information to server in case of

discharging

  • can be used to find child or pet
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SLIDE 26
  • Wi-Fi infrastructure dependent
  • requirements for chasing device
  • misleading GPS readings
  • misleading Wi-Fi signal from open space

Disadvantages

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The end