Daniel Hua Ashley Lindsey Mike Stepanovic Yuqian Sun Overall - - PowerPoint PPT Presentation

daniel hua ashley lindsey mike stepanovic yuqian sun
SMART_READER_LITE
LIVE PREVIEW

Daniel Hua Ashley Lindsey Mike Stepanovic Yuqian Sun Overall - - PowerPoint PPT Presentation

Daniel Hua Ashley Lindsey Mike Stepanovic Yuqian Sun Overall Problem Poor posture causes many problems Poor self-esteem Depression [1] Decreased energy Bad first impressions Decreased motivation Back/neck pain [2]


slide-1
SLIDE 1

Daniel Hua Ashley Lindsey Mike Stepanovic Yuqian Sun

slide-2
SLIDE 2

Overall Problem

Poor posture causes many problems

2/16

  • Poor self-esteem
  • Depression[1]
  • Decreased energy
  • Bad first impressions
  • Decreased motivation

...but it’s very difficult to correct.

  • Increased risk of

death[3]

  • Back/neck pain[2]
  • Digestive issues
  • Poor breathing
slide-3
SLIDE 3

Principal Tasks

3/16

  • 1. Becoming aware of “posture creep”
  • 2. Adapting to changing activities

Overall Problem

slide-4
SLIDE 4

Initial Paper Prototype

4/16

slide-5
SLIDE 5

Task 1

5/16

ç

Becoming aware of daily “posture creep”

Initial Paper Prototype

slide-6
SLIDE 6

Task 2

6/16

Calibrating between different activities

Initial Paper Prototype

slide-7
SLIDE 7

Testing Process and Results

Tested 3 participants in their natural work environments with the paper prototype and a fabric “wristband” Tasks: Avoiding Posture Creep Adapting to Changing Activities Difficulties

  • Participants’ hyper-awareness of their posture

while testing

  • Simplicity of tasks

7/16

slide-8
SLIDE 8

Changes Made

Feedback View of Current Posture

  • Help users see what their current posture looks like
  • Guides the user to correct posture

Calibration

  • Starting screen informs user what correct posture

should be

  • While in use gives user a way to correct device if

sensors get off

8/16

slide-9
SLIDE 9

Changes Made

Information Visualization

  • Added affordances to graphs to let users know what parts

they can interact with

  • Different visualizations for day/week/year to account for

the variations in what information a user might need for each

Weekly Monthly Daily

9/16

slide-10
SLIDE 10

Final Paper Prototype

10/16

slide-11
SLIDE 11

Task 1

11/16

Final Paper Prototype

Becoming aware of daily “posture creep”

slide-12
SLIDE 12

Task 2

12/16

Final Paper Prototype

Calibrating between different activities

slide-13
SLIDE 13

Final Digital Mockup

13/16

slide-14
SLIDE 14

Task 1

14/16

Good posture (no squeeze) OK posture (50% squeeze) Poor posture (100% squeeze)

Becoming aware of daily “posture creep”

Final Digital Mockup

slide-15
SLIDE 15

Task 2

15/16

Initial Calibration Standing (Good) Sitting (Good) Sitting (OK)

Calibrating between different activities

Final Digital Mockup

slide-16
SLIDE 16

Lessons Learned

  • Iterative design: there is always space for

improvement even we think the design is perfect

  • The process of iterative design has great impact on

the users and tasks we target

  • It’s difficult to design a task associated with

unconscious behavior

  • More heuristic testing helps to reduce the consistency

problem of prototype and then get useful feedback

16/16

Summary

slide-17
SLIDE 17

Daniel Hua Ashley Lindsey Mike Stepanovic Yuqian Sun