Adaptive gamification Bogdan Bob Chebac bogdanchebac@gmail.com - - PowerPoint PPT Presentation

adaptive gamification
SMART_READER_LITE
LIVE PREVIEW

Adaptive gamification Bogdan Bob Chebac bogdanchebac@gmail.com - - PowerPoint PPT Presentation

Adaptive gamification Bogdan Bob Chebac bogdanchebac@gmail.com @chebacbogdan Agenda 1. Introduction 2. Gamification mechanics 3. Group Exercise 4. Repeat WHY Gamification? Because Games Are FUN 85% Of employees would spend more


slide-1
SLIDE 1

Adaptive gamification

Bogdan “Bob” Chebac bogdanchebac@gmail.com @chebacbogdan

slide-2
SLIDE 2

Agenda

  • 1. Introduction
  • 2. Gamification mechanics
  • 3. Group Exercise
  • 4. Repeat
slide-3
SLIDE 3
slide-4
SLIDE 4
slide-5
SLIDE 5
slide-6
SLIDE 6

WHY Gamification?

slide-7
SLIDE 7

Because

slide-8
SLIDE 8

Games

slide-9
SLIDE 9

Are

slide-10
SLIDE 10

FUN

slide-11
SLIDE 11

85%

Of employees would spend more time on gamified software

slide-12
SLIDE 12

87%

Of employees agree that gamification makes them more productive

slide-13
SLIDE 13

90%

Of employees over 45 years old agree that gamification would help them get better results at work

slide-14
SLIDE 14
slide-15
SLIDE 15

Basic level mechanics

slide-16
SLIDE 16

Tutorials

slide-17
SLIDE 17

Sign posting

slide-18
SLIDE 18

Loss aversion

slide-19
SLIDE 19

Progress

slide-20
SLIDE 20

Themes

slide-21
SLIDE 21

Narrative

slide-22
SLIDE 22

Mystery Box

slide-23
SLIDE 23

Time Pressure

slide-24
SLIDE 24

Scarcity

slide-25
SLIDE 25

Strategy

slide-26
SLIDE 26

Flow

slide-27
SLIDE 27

Consequence s

slide-28
SLIDE 28

Investment

slide-29
SLIDE 29

Game 1

  • Lost in

the Jungle

slide-30
SLIDE 30

Key

Item Priority Lantern 9 20 meters of rope 4 15 liters of water 15 Bug repellent 6 15 liters of helicopter fuel 13 Compass 1 SOS flares 12 Item Priority Signaling mirror 14 Map 2 Gun + gun ammo 11 Box with food ration packets 10 Floating device 8 Antibiotics 7 Water purification tablets 5 Jungle Saber 3

slide-31
SLIDE 31

Teamwork Vs Expertise

slide-32
SLIDE 32

Game 2

  • Wordsearch
slide-33
SLIDE 33
slide-34
SLIDE 34
slide-35
SLIDE 35
slide-36
SLIDE 36

THe power Of Encouragement

slide-37
SLIDE 37

Medium level mechanics

slide-38
SLIDE 38

Random Rewards

slide-39
SLIDE 39

Fixed Reward Schedule

slide-40
SLIDE 40

Time Dependent Rewards

slide-41
SLIDE 41

Experience Points (XP)

slide-42
SLIDE 42

Checkpoint Rewards

slide-43
SLIDE 43

Leaderboards

slide-44
SLIDE 44

Achievements

slide-45
SLIDE 45

Virtual Economy

slide-46
SLIDE 46

Lottery

slide-47
SLIDE 47

Game 3

  • FACT
  • r

MYTH

slide-48
SLIDE 48

Hard level mechanics

slide-49
SLIDE 49

Teams

slide-50
SLIDE 50

Time Dependent Rewards

slide-51
SLIDE 51

Social Status

slide-52
SLIDE 52

Social Discovery

slide-53
SLIDE 53

Social Status

slide-54
SLIDE 54

Competition

slide-55
SLIDE 55

Expert level mechanics

slide-56
SLIDE 56

Exploration

slide-57
SLIDE 57

Branching Choices

slide-58
SLIDE 58

Unlockables

slide-59
SLIDE 59

Creativity Tools

slide-60
SLIDE 60

Customisation

slide-61
SLIDE 61

Easter Eggs

slide-62
SLIDE 62
slide-63
SLIDE 63

Step 1

slide-64
SLIDE 64
slide-65
SLIDE 65

Step 2

slide-66
SLIDE 66
slide-67
SLIDE 67

Step 3

slide-68
SLIDE 68
slide-69
SLIDE 69
slide-70
SLIDE 70
slide-71
SLIDE 71
slide-72
SLIDE 72
slide-73
SLIDE 73
slide-74
SLIDE 74

Resources

  • Gamification stats:

○ https://www.talentlms.com/blog/gamification-survey-results/

  • Jungle game:

○ http://www.edurom.ro/

  • Gamification mechanics:

○ https://www.gamified.uk/user-types/gamification-mechanics-elements/

slide-75
SLIDE 75

Adaptive gamification

Bogdan “Bob” Chebac bogdanchebac@gmail.com @chebacbogdan

https://groups.google.com/forum/#!forum/adaptive-gamification-agile-cambridge-201 8