STANDARDS Overview Context: Your firm sells a product that is part - - PowerPoint PPT Presentation

standards overview
SMART_READER_LITE
LIVE PREVIEW

STANDARDS Overview Context: Your firm sells a product that is part - - PowerPoint PPT Presentation

STANDARDS Overview Context: Your firm sells a product that is part of a network of products and consumers. What design should you choose? Concepts: network effects, critical mass, excess inertia, path dependence, compatibility.


slide-1
SLIDE 1

STANDARDS

slide-2
SLIDE 2

Overview

  • Context: Your firm sells a product that is part of a network of

products and consumers. What design should you choose?

  • Concepts: network effects, critical mass, excess inertia, path

dependence, compatibility.

  • Economic principle: in some markets, the winner takes all,

sometimes by luck, sometimes by skill.

slide-3
SLIDE 3

Outline

  • Standards wars
  • Compatibility decisions
  • Public policy and standards: the government as a strategic player
slide-4
SLIDE 4

Outline

  • Standards wars
  • Compatibility decisions
  • Public policy and standards: the government as a strategic player
slide-5
SLIDE 5

Video Cassette Recorders (VCR)

1975 1980 1985 20 40 60 80 100 Market share (%) Installed Base (million units) Year Betamax market share Total units sold 50 100 150 200 250

slide-6
SLIDE 6

Standards wars: a stochastic model

  • Motivating example: VHS vs Betamax
  • Two versions of a new technology: V and B
  • Case 1: each adopter chooses favorite version (each design is

chosen with probability 50%)

− dynamics governed by law of large number − market shares converge to 50% almost surely

  • Case 2: each adopter inquires from 3 previous adopters and

chooses the “majority” design (i.e., design chosen by 2 or 3 of the inquired previous adopters)

− dynamics highly path dependent − market shares converge to 0 or 100% almost surely

slide-7
SLIDE 7

Stochastic dynamics without network effects

50 100 0.0 0.5 1.0 Market share Time

slide-8
SLIDE 8

Stochastic dynamics with network effects

50 100 0.0 0.5 1.0 Market share Time

slide-9
SLIDE 9

Standards wars

  • Eventually, one design takes over the entire market,

while the other is “orphaned:” self-reinforcing dynamics, snow-ball effects.

  • The winning technology is not necessarily the best or

the one preferred by most consumers; the fittest does not necessarily survive.

  • The ultimate outcome of the battle depends on a series
  • f “small historical events;” the outcome is path

dependent.

slide-10
SLIDE 10

Examples

  • Videocassette recorder
  • gasoline engine
  • QWERTY keyboard
  • NB: interpretation of these examples highly

controversial

slide-11
SLIDE 11

Bund futures market

  • Bund: long-term German government bonds
  • Until 1997, mostly traded at Liffe exchange
  • Exchanges supply liquidity, clearing house services, and

data

  • Eurex: electronic exchange formed by the merger of

the Deutsche Terminborse and Soffex in 1998

  • Initial market share shift motivated by special deals;

eventually, by transactions costs

slide-12
SLIDE 12

Tipping in the Bund futures’ market

25 50 75 100 1990 1995 2000 Year Eurex’s market share (%)

Eurex based in Frankfurt; competing exchange in London.

slide-13
SLIDE 13

Outline

  • Standards wars
  • Compatibility decisions
  • Public policy and standards: the government as a strategic player
slide-14
SLIDE 14

The standard setting game

Firm 2 Firm 1 Design 1 Design 2 Design 1 b a Design 2 a b

  • If a > b > 0, then Firm i prefers standard i to standard j = i
  • Both firms prefer a standard to no standard
slide-15
SLIDE 15

Quadraphonic sound: promising launch

  • Def: audio with 4 independent channels
  • 1971: Columbia launches SQ system (a.k.a. matrix;

simpler version)

  • 1971 JVC (Japan) launches CD-4 system (a.k.a.

discrete system: “real” quad)

  • Systems are backward compatible but mutually

incompatible

  • 1972 (Columbia’s competitor in U.S.) announces

support for JVC’s system

slide-16
SLIDE 16

Quadraphonic sound: competing standards

  • Fierce competition in

− Product improvement − Complementary products − Influencing expectations

  • Expectations

− “RCA is acting as a spoiler . . . Discrete is premature” − “Matrix is Mickey Mouse quad”

  • Albums sold

− Matrix (by 1973): 160 albums, 2m copies − Discrete (by March 74): 25 albums, 860K copies

slide-17
SLIDE 17

Quadraphonic sound: splintering and demise

  • Hardware sales

− By beginning of 1974, 25–30% of dollar sales

  • Sales slowed down in 1974. Consumer/retailer complaints

− Confusion regarding standards − Software library − Recording quality

  • 1976: new product sales entirely stereo
  • Digression: How does this bear on Sony’s decision to add

“software” to its “hardware” business?

slide-18
SLIDE 18

Compatibility decisions

  • A proprietary standard can be very profitable (Windows, Palm OS,

CDMA).

  • But often two or more standards compete for a market.
  • If the network effects are strong enough, people may abandon one

standard when the other gets a substantial installed base (a critical mass, one might say).

  • Should a firm choose to be compatible or incompatible with rivals’

products?

slide-19
SLIDE 19

Compatibility decisions

  • Incompatibility: there is a chance I will end empty-handed, but

upside is also promising. There may also be significant costs from a “standardization war.”

  • Compatibility: no standardization war, but tougher competition in

the product market (I will never be a monopolist).

  • Trade-off also depends on my relative strength.
slide-20
SLIDE 20

Compatibility decisions: examples

  • Betamax vs VHS.
  • MacOS vs DOS.
  • DVDs.
  • Third-generation wireless: Ericsson, Nokia and

Qualcomm.

slide-21
SLIDE 21

Bue-Ray and HD-DVD

  • HD players followed HDTV
slide-22
SLIDE 22

Outline

  • Standards wars
  • Compatibility decisions
  • Public policy and standards: the government as a strategic player
slide-23
SLIDE 23

Public policy

  • Dilemma #1: Influencing the choice between alternative

technologies: narrow windows.

  • Moving too early implies deciding with little information

− Light-water nuclear reactors − Japan’s HDTV standard

  • Moving too late implies paying high costs of switching

− Driving on the right in Sweden − Dvorak keyboard

slide-24
SLIDE 24

Driving conventions

  • September 3, 1967 (Dagen H): Sweden switches from

driving on the left to driving on the right

− Dagen H logo on milk cartons, underwear, etc − TV song contest; winner: H˚ all dig till h¨

  • ger, Svensson

(Keep To The Right, Svensson), by Rock-Boris.

  • Change widely unpopular — and costly

− reconfigure exit lanes, bus stops (one-way streets) − buy or retrofit buses (doors on right) − extra set of traffic signals, painted lines − all non-essential traffic banned from 1–6am − crazy traffic jams − temporary reduction in # traffic accidents

slide-25
SLIDE 25

Public policy

  • Dilemma #2: Market v government standard setting. The

trade-offs:

− speed of standardization − technological competition − price competition

  • Example: Second and third generation wireless communications:

− Europe: ETSI ⇒ GSM − US: ◦ / ⇒ TDMA, CDMA, etc.

slide-26
SLIDE 26

Public policy

  • Dilemma #3: Antitrust policy. Favouring compatibility may lead

to market power; but encouraging competition may lead to incompatibility problems.

  • Examples:

− Microsoft − ATMs in Portugal

slide-27
SLIDE 27

Takeaways

  • Network effects crop up everywhere. They can lead to excess

inertia, and may allow small seemingly random events to control the outcome.

  • Compatibility can be a critical decision: whether to maintain a

proprietary standard and risk losing, or to cooperate and face greater price competition.

  • Policy is a challenge, because the quantity-restricting social cost
  • f monopoly is balanced by the benefit to consumers of using the

same product.