STANDARDS Overview Context: Your firm sells a product that is part - - PowerPoint PPT Presentation
STANDARDS Overview Context: Your firm sells a product that is part - - PowerPoint PPT Presentation
STANDARDS Overview Context: Your firm sells a product that is part of a network of products and consumers. What design should you choose? Concepts: network effects, critical mass, excess inertia, path dependence, compatibility.
Overview
- Context: Your firm sells a product that is part of a network of
products and consumers. What design should you choose?
- Concepts: network effects, critical mass, excess inertia, path
dependence, compatibility.
- Economic principle: in some markets, the winner takes all,
sometimes by luck, sometimes by skill.
Outline
- Standards wars
- Compatibility decisions
- Public policy and standards: the government as a strategic player
Outline
- Standards wars
- Compatibility decisions
- Public policy and standards: the government as a strategic player
Video Cassette Recorders (VCR)
1975 1980 1985 20 40 60 80 100 Market share (%) Installed Base (million units) Year Betamax market share Total units sold 50 100 150 200 250
Standards wars: a stochastic model
- Motivating example: VHS vs Betamax
- Two versions of a new technology: V and B
- Case 1: each adopter chooses favorite version (each design is
chosen with probability 50%)
− dynamics governed by law of large number − market shares converge to 50% almost surely
- Case 2: each adopter inquires from 3 previous adopters and
chooses the “majority” design (i.e., design chosen by 2 or 3 of the inquired previous adopters)
− dynamics highly path dependent − market shares converge to 0 or 100% almost surely
Stochastic dynamics without network effects
50 100 0.0 0.5 1.0 Market share Time
Stochastic dynamics with network effects
50 100 0.0 0.5 1.0 Market share Time
Standards wars
- Eventually, one design takes over the entire market,
while the other is “orphaned:” self-reinforcing dynamics, snow-ball effects.
- The winning technology is not necessarily the best or
the one preferred by most consumers; the fittest does not necessarily survive.
- The ultimate outcome of the battle depends on a series
- f “small historical events;” the outcome is path
dependent.
Examples
- Videocassette recorder
- gasoline engine
- QWERTY keyboard
- NB: interpretation of these examples highly
controversial
Bund futures market
- Bund: long-term German government bonds
- Until 1997, mostly traded at Liffe exchange
- Exchanges supply liquidity, clearing house services, and
data
- Eurex: electronic exchange formed by the merger of
the Deutsche Terminborse and Soffex in 1998
- Initial market share shift motivated by special deals;
eventually, by transactions costs
Tipping in the Bund futures’ market
25 50 75 100 1990 1995 2000 Year Eurex’s market share (%)
Eurex based in Frankfurt; competing exchange in London.
Outline
- Standards wars
- Compatibility decisions
- Public policy and standards: the government as a strategic player
The standard setting game
Firm 2 Firm 1 Design 1 Design 2 Design 1 b a Design 2 a b
- If a > b > 0, then Firm i prefers standard i to standard j = i
- Both firms prefer a standard to no standard
Quadraphonic sound: promising launch
- Def: audio with 4 independent channels
- 1971: Columbia launches SQ system (a.k.a. matrix;
simpler version)
- 1971 JVC (Japan) launches CD-4 system (a.k.a.
discrete system: “real” quad)
- Systems are backward compatible but mutually
incompatible
- 1972 (Columbia’s competitor in U.S.) announces
support for JVC’s system
Quadraphonic sound: competing standards
- Fierce competition in
− Product improvement − Complementary products − Influencing expectations
- Expectations
− “RCA is acting as a spoiler . . . Discrete is premature” − “Matrix is Mickey Mouse quad”
- Albums sold
− Matrix (by 1973): 160 albums, 2m copies − Discrete (by March 74): 25 albums, 860K copies
Quadraphonic sound: splintering and demise
- Hardware sales
− By beginning of 1974, 25–30% of dollar sales
- Sales slowed down in 1974. Consumer/retailer complaints
− Confusion regarding standards − Software library − Recording quality
- 1976: new product sales entirely stereo
- Digression: How does this bear on Sony’s decision to add
“software” to its “hardware” business?
Compatibility decisions
- A proprietary standard can be very profitable (Windows, Palm OS,
CDMA).
- But often two or more standards compete for a market.
- If the network effects are strong enough, people may abandon one
standard when the other gets a substantial installed base (a critical mass, one might say).
- Should a firm choose to be compatible or incompatible with rivals’
products?
Compatibility decisions
- Incompatibility: there is a chance I will end empty-handed, but
upside is also promising. There may also be significant costs from a “standardization war.”
- Compatibility: no standardization war, but tougher competition in
the product market (I will never be a monopolist).
- Trade-off also depends on my relative strength.
Compatibility decisions: examples
- Betamax vs VHS.
- MacOS vs DOS.
- DVDs.
- Third-generation wireless: Ericsson, Nokia and
Qualcomm.
Bue-Ray and HD-DVD
- HD players followed HDTV
Outline
- Standards wars
- Compatibility decisions
- Public policy and standards: the government as a strategic player
Public policy
- Dilemma #1: Influencing the choice between alternative
technologies: narrow windows.
- Moving too early implies deciding with little information
− Light-water nuclear reactors − Japan’s HDTV standard
- Moving too late implies paying high costs of switching
− Driving on the right in Sweden − Dvorak keyboard
Driving conventions
- September 3, 1967 (Dagen H): Sweden switches from
driving on the left to driving on the right
− Dagen H logo on milk cartons, underwear, etc − TV song contest; winner: H˚ all dig till h¨
- ger, Svensson
(Keep To The Right, Svensson), by Rock-Boris.
- Change widely unpopular — and costly
− reconfigure exit lanes, bus stops (one-way streets) − buy or retrofit buses (doors on right) − extra set of traffic signals, painted lines − all non-essential traffic banned from 1–6am − crazy traffic jams − temporary reduction in # traffic accidents
Public policy
- Dilemma #2: Market v government standard setting. The
trade-offs:
− speed of standardization − technological competition − price competition
- Example: Second and third generation wireless communications:
− Europe: ETSI ⇒ GSM − US: ◦ / ⇒ TDMA, CDMA, etc.
Public policy
- Dilemma #3: Antitrust policy. Favouring compatibility may lead
to market power; but encouraging competition may lead to incompatibility problems.
- Examples:
− Microsoft − ATMs in Portugal
Takeaways
- Network effects crop up everywhere. They can lead to excess
inertia, and may allow small seemingly random events to control the outcome.
- Compatibility can be a critical decision: whether to maintain a
proprietary standard and risk losing, or to cooperate and face greater price competition.
- Policy is a challenge, because the quantity-restricting social cost
- f monopoly is balanced by the benefit to consumers of using the
same product.