SOHU.COM INC. (NASDAQ: SOHU) CHANGYOU.COM LIMITED (NASDAQ: CYOU)
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SOHU / CYOU Joint Presentation November 2010 1 SOHU.COM INC. - - PowerPoint PPT Presentation
SOHU / CYOU Joint Presentation November 2010 1 SOHU.COM INC. (NASDAQ: SOHU) CHANGYOU.COM LIMITED (NASDAQ: CYOU) Safe Harbor Statement This presentation contains forward-looking statements. Statements that are not historical facts,
SOHU.COM INC. (NASDAQ: SOHU) CHANGYOU.COM LIMITED (NASDAQ: CYOU)
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SOHU.COM INC. (NASDAQ: SOHU) CHANGYOU.COM LIMITED (NASDAQ: CYOU)
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SOHU.COM INC. (NASDAQ: SOHU) CHANGYOU.COM LIMITED (NASDAQ: CYOU)
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dominant software for Chinese language-input in China, with 70-80% market share in China
Changyou - Leading MMORPG Company
250m
resources
17173.com – China's largest gaming portal
Sohu Portal - Leading Mainstream Media Platform
particularly teenagers
earnings/ strong cash flows
Sogou- Online Search Subsidiary
SOHU.COM INC. (NASDAQ: SOHU) CHANGYOU.COM LIMITED (NASDAQ: CYOU)
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* Non-GAAP operating income, net income and diluted EPS exclude the impact of share-based awards. Please refer to our earnings release, which is posted on the IR section of Sohu’s website at http://corp.sohu.com/investorrelations for GAAP numbers.
2010 Q2 2010 Q3 Q-o-Q % 2009 Q3 Y-o-Y % 2010 Q4 Guidance Q-o-Q % Total revenues Brand advertising Search Online games (CYOU) $146.1m $53.2m $3.9m $77.7m $164.1m $59.1m $5.4m $85.6m 12% 11% 38% 10% $136.6m $48.5m $2.3m $68.7m 20% 22% 134% 25% $163m~168m $58m~60m $6m $86m~89m
11% 0%~4% Operating margin (non- GAAP)* 39% 44% N/A 42% N/A N/A N/A Net income before NCI (non- GAAP)* $52.5m $61.3m 17% $51.6m 19% $59m~61.5m
Net income after NCI for diluted EPS (non-GAAP) * $37.5m $45.2m 21% $37.4m 21% $43m~45m
Diluted EPS after NCI (non- GAAP) * $0.96 $1.16 21% $0.96 21% $1.10~1.15
Cash Balance $599m $535m
$597m
N/A N/A Cash inflow from operations $58m $84m 45% $65m 29% N/A N/A
Ranked by Fortune magazine as the 12th fastest growing U.S.-listed company based on financial performance over the past three years
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Chief Technology Officer 6
Chief Financial Officer 6
Co-President and Chief Operating Officer 7
President and Chief Operating Officer 6
Co-President and Chief Financial Officer 11
Chief Executive Officer 14
Chief Executive Officer 6 Title Years Years Title
Chief Technology Officer 10
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– Ad revenues of the online video industry in China are expected to grow 73% in 2010,
– ComScore and iResearch: for 2010 Q3 Sohu ranked 3rd in terms of the total number of
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SOHU.COM INC. (NASDAQ: SOHU) CHANGYOU.COM LIMITED (NASDAQ: CYOU)
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SOHU.COM INC. (NASDAQ: SOHU) CHANGYOU.COM LIMITED (NASDAQ: CYOU)
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2009 Q1 2009 Q2 2009 Q3 2009 Q4 2010 Q1 2010 Q2 2010 Q3 Bid listing $0.9m $1.3m $1.8m $2.3m $2.1m $3.1m $4.6m Paid listing $0.7m $0.5m $0.5m $0.6m $0.7m $0.8m $0.8m Total $1.6m $1.8m $2.3m $2.9m $2.8m $3.9m $5.4m
SOHU.COM INC. (NASDAQ: SOHU) CHANGYOU.COM LIMITED (NASDAQ: CYOU)
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SOHU.COM INC. (NASDAQ: SOHU) CHANGYOU.COM LIMITED (NASDAQ: CYOU)
3.8 5.7 6.3 8.5 9.8 11.7 14.4 15.6 0.0 2.0 4.0 6.0 8.0 10.0 12.0 14.0 16.0 18.0 2H06 1H07 2H07 1H08 2H08 1H09 2H09 1H10
China online game revenue Source: CNNIC, Analysys
China – world’s largest Internet market and still growing
(In RMB billions)
Macro trends driving robust online game revenue growth
(In millions)
137.0 162.0 210.0 253.0 298.0 338.0 384.0 420.0 50 100 150 200 250 300 350 400 450 2H06 1H07 2H07 1H08 2H08 1H09 2H09 1H10
Internet users in China
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growth of the industry
implementation of these regulations and make greater contributions to the industry’s development.
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SOHU.COM INC. (NASDAQ: SOHU) CHANGYOU.COM LIMITED (NASDAQ: CYOU)
2010 Q3 2010 Q2 2009 Q3 QoQ YoY 2010 Q4 Guidance Total revenues Game operation revenues Overseas licensing revenues $85.6m $83.6m $2.0m $77.7m $75.6m $2.1m $68.7m $66.9m $1.8m 10% 11%
25% 25% 11% $86.0m~89.0m N/A N/A Gross margin (non-GAAP)* 90% 91% 93% N/A N/A N/A Operating margin (non-GAAP)* 64% 63% 67% N/A N/A N/A Net income (non-GAAP)* $47.1 m $44.1 m $41.3m 7% 14% $46.5m~48.0m Diluted EPS (non-GAAP)* $0.88 $0.82 $0.77 7% 14% $0.87~0.90 Cash Balance $292.0m $294.5m $312.9m
N/A Debt Balance $0 $0 $0 N/A N/A N/A Cash inflow from operations $55.5m $49.2m $46.2m 13% 20% N/A
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* Non-GAAP numbers exclude share-based compensation costs. Please refer to our earnings release, which is posted on the IR section of Changyou’s website at http://www.changyou.com/ir/ for GAAP numbers.
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Diversified Portfolio of Games Adding Incremental Growth TLBB Remains Our Flagship Game
Tian Long Ba Bu (“TLBB”):
featuring new in-game events and more customization options for avatar and in-game chat to cater to the social needs of today’s youngsters
enrich the in-game experience of users and extend the game’s lifespan
User-centric game development model incorporating extensive feedback and solid operating strategy deliver organic growth and maintain healthy game portfolio
20 40 60 80 100 120 500 1,000 1,500 2,000 2,500 3,000
Aggregate Registered Accounts * Aggregate APA * ARPU * * as a Percentage of Peers’
Regular game content updates drives steady expansion of user base with potential for further upside growth in ARPU
(In millions) (In thousands)
Average:73%
Hua Shui Hu, Zhong Hua Ying Xiong and the newly released Immortal Faith
* Comprises the following games operated in China: Tian Long Ba Bu (“TLBB”), Blade Online, Blade Hero 2, Da Hua Shui Hu, Zhong Hua Ying Xiong and Immortal Faith
* * Based on company filings and research
SOHU.COM INC. (NASDAQ: SOHU) CHANGYOU.COM LIMITED (NASDAQ: CYOU)
An Award-winning Game
The Most-liked Online Game by Game Players by ChinaJoy for five consecutive years from 2006 to 2010 World’s Top Five Most Profitable Game Franchises in 2009 by Forbes
released 16 expansion packs based on a vast amount of user feedback
release expansion packs regularly to grow the community and build TLBB into an even more valuable franchise
* Data from barchina.net for the period Oct 18-24, 2010
The Most-installed MMORPGs in China’s Internet Café *
Fantasy Westward Journey Dragon Nest Wendao 1 2 5 NetEase Changyou TLBB Shanda Games 4 World of Warcraft Netdragon NetEase Launched a hit game
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Year 2-3 Year 4 Year 1
surpassed 400,000 peak concurrent users during the first month of its launch
game that combines both martial arts and community-building features in China
base by releasing regular game updates and expansion packs
leading 2.5D martial arts MMORPG in China’s
TLBB 2 launched in April 2010 with important upgrades, boosting PCU to a record high
pack in development for 2011 to further grow the game’s community Continued to grow user base Formed a large community
SOHU.COM INC. (NASDAQ: SOHU) CHANGYOU.COM LIMITED (NASDAQ: CYOU)
Multiple graphic modes Social interactive game-play Cartoonish graphic style
to freely switch between multiple graphic modes
angles
different genders and nationalities
foster larger community and enhance gamer stickiness
weather effects
Unique features to differentiate game from others on the market
Moon and stars in the sky Dawn in the main city Realistic snow view Adorable characters
Content development for the game has been completed and we are evaluating marketing proposals for the game’s launch
Team-based cooking game Team-based activities
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Duke of Mount Deer
SOHU.COM INC. (NASDAQ: SOHU) CHANGYOU.COM LIMITED (NASDAQ: CYOU)
Continue to bring new games to market that complement our portfolio and attract different types and demographics of users
Legend of Ancient World (“LAW”) Game title Plan Development Progress Theme
New games put in operation in 2010
Immortal Faith (“IF”)
adventure game Da Hua Shui Hu (“DHSH”) Zhong Hua Ying Xiong (“ZHYX”)
cartoon-style game
expansion pack in 2010Q4 to further stimulate interest from students and casual gamers
testing on March 18
expansion pack in July
with developer to launch new virtual in- game items and localize the game for hardcore domestic gamers
beta testing on September 9
game
new content based on user feedback in the coming quarters
Upcoming games
testing
game in December
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San Jie Qi Yuan (“SJQY”)
cartoon-style game
game in 2011
beta testing on May 20
testing
user feedback and data to fine-tune the game
SOHU.COM INC. (NASDAQ: SOHU) CHANGYOU.COM LIMITED (NASDAQ: CYOU)
Domestic market Export market Market for self-operations
Export Strategy
the English version of TLBB, in the United States in December 2009
United Kingdom in April 2010
insight on user protection and customer service standards so as to introduce these back in China
Self-Operation Strategy
to game operators in Vietnam, Taiwan, Hong Kong, Malaysia, Singapore and Thailand
to selective countries to broaden our exposure to different online game markets and cultures
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SOHU.COM INC. (NASDAQ: SOHU) CHANGYOU.COM LIMITED (NASDAQ: CYOU)
Streamlined hiring and training practices strengthen foundation for long-term growth
quarter of 2010
Sept 30, 2010
leading universities across China to enhance our R&D and game operation capabilities
promotional staff to promote upcoming games
Changyou’s culture
Recruit top-notch talent Train and incentivize R&D engineers
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1,000 2,000 3,000 Jun 2009A Dec 2009A Jun 2010A Sep 2010A Dec 2010E
Total Headcount
~2,200
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