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Selling Bits: Selling Bits: A Matter of Creating A Matter of Creating Consumer Value Consumer Value J. Gordijn 1,2 J.M. Akkermans 1,3 J.C. Van Vliet 1 E.R.M.R Paalvast 4 1 Vrije Universiteit Amsterdam Amsterdam Center of e-Commerce Research


  1. Selling Bits: Selling Bits: A Matter of Creating A Matter of Creating Consumer Value Consumer Value J. Gordijn 1,2 J.M. Akkermans 1,3 J.C. Van Vliet 1 E.R.M.R Paalvast 4 1 Vrije Universiteit Amsterdam – Amsterdam Center of e-Commerce Research 2 Deloitte & Touche Management Consultants 3 AKMC Knowledge Management 4 Cisco Systems International vrije Universiteit amsterdam Selling Bits: Issues Selling Bits: Issues • Selling bits = selling a licence to use bits (e.g. Music, Video, Software) • The problem : Illegal copying of music happens on a larger scale right now, video comes soon • The solution proposed by the music industry: – Effective? Protect content: - by encryption - by watermarking - by law 2 vrije Universiteit amsterdam 1

  2. Business Solutions for Selling Bits Business Solutions for Selling Bits • Updating & versioning : effective for time- dependent content • Bundling : effective but sales of bits is dependent on other sales • Other solution: Exploitation of the value of the licence itself , e.g. – Fast selection – Fast delivery – Beauty • Goal: Value consumer (Legal) > Value consumer (Illegal) 3 vrije Universiteit amsterdam Legal and Illegal Business Models Legal and Illegal Business Models Legal 1 4 Legality OK High Consumer value OK 2 3 Illegal 4 vrije Universiteit amsterdam 2

  3. How to Calculate Consumer Value? How to Calculate Consumer Value? • Approach: – A framework of value based on Holbrook applied to selling licences for the use of bits – Valuation of what-if scenarios Holbrook Extrinsic Intrinsic Active Efficiency Play (I/O function, convenience) (fun) Reactive Excellence Esthetics (quality) (beauty) 5 vrije Universiteit amsterdam Calculation of Consumer Value for Selling Calculation of Consumer Value for Selling Music Music n n ConsumerVa lue receipt / sacrifice ∑ = ∑ i j = j 1 = i 1 Receipt Sacrifice Out-of-pocket Datacomm. costs Price Holbrook factors Presentation Convenience quality Interactive track play Track beauty 6 vrije Universiteit amsterdam 3

  4. Evaluating Consumer Value Evaluating Consumer Value • License: Listen once to a selected music track • Scenario A: Yuppie – Enough monetary resources, lack of time • Scenario B: Student – Scarce monetary resources, enough time • For both scenarios: – Obtain music legally – Obtain music illegally • Assumptions: – Legal shop has more bandwidth to consumer (co-location) – Legal shop has a more efficient track selection mechanism 7 vrije Universiteit amsterdam Results of Evaluation Results of Evaluation • Yuppie and student favour the legal case. – Price for a license = $ 0.10 • But, what-if 1 : a) Bandwidth legal =Bandwidth illegal : illegal case b) Overall bandwith increases dramatically: illegal case c) Selection time illegal increases + b: legal case d) Inconvenience fee is non-lineair +b + c : legal case e) Repeated listenings: after 3 listenings: illegal case 1 for the yuppie scenario 8 vrije Universiteit amsterdam 4

  5. Conclusions Conclusions • Use of framework and ‘what-if’ approach: – Holbrook aspects help to find quantifiable value apects – Quantified reasonings can be build using these aspects, consumer profiles and environmental aspects • Exploitation of consumer value: – Short term : exploit differences in end-to-end bandwidth (co-location) – Long term : enlarge gap of search time – Price per track: low and non-lineair 9 vrije Universiteit amsterdam 5

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