RANDOM WALK IN DYNAMIC RANDOM ENVIRONMENT Frank den Hollander - - PowerPoint PPT Presentation

random walk in dynamic random environment
SMART_READER_LITE
LIVE PREVIEW

RANDOM WALK IN DYNAMIC RANDOM ENVIRONMENT Frank den Hollander - - PowerPoint PPT Presentation

RANDOM WALK IN DYNAMIC RANDOM ENVIRONMENT Frank den Hollander Leiden University The Netherlands Joint work with: M. Hil ario, R. dos Santos (Belo Horizonte) V. Sidoravicius, A. Teixeira (Rio de Janeiro) School and Workshop on Random


slide-1
SLIDE 1

RANDOM WALK IN DYNAMIC RANDOM ENVIRONMENT

Frank den Hollander Leiden University The Netherlands Joint work with:

  • M. Hil´

ario, R. dos Santos (Belo Horizonte)

  • V. Sidoravicius, A. Teixeira (Rio de Janeiro)

School and Workshop on Random Interacting Systems, 23–27 June 2014, Bath, United Kingdom

slide-2
SLIDE 2

§ BACKGROUND

Random walk in random environment is a topic of major interest in mathematics, physics, chemistry and biology. Over the years, both static and dynamic random environ- ments have been investigated. Most results require fast mixing properties of the random environment. For dynamic random environments a typical assumption is that correlations decay rapidly in time and uniformly in the initial configuration.

slide-3
SLIDE 3

§ LITERATURE

Three classes of dynamic random environments have been considered so far:

  • 1. Independent in time: globally updated at each unit of time.
  • 2. Independent in space: locally updated according to

independent single-site Markov chains.

  • 3. Dependent in space and time.

The homepage of Firas Rassoul-Agha contains an updated list of pa- pers on random walk in static and dynamic random environment.

slide-4
SLIDE 4

GENERAL THEOREM The random walk satisfies the SLLN when the law P of the dynamic random environment is cone mixing, i.e., lim

t→∞

sup

A∈FZd×{0} B∈FCθ(t)

  • P(B|A) − P(B)
  • = 0

∀ θ ∈ (0, 1

2π).

(0, 0) (0, t)

✲ ✲

Zd × {0} Cθ(t) θ θ

time space

slide-5
SLIDE 5

IDEA BEHIND GENERAL THEOREM

  • Pick T large, and let πT be a piece of path of length T

whose probability is > 0 uniformly in the dynamic random environment.

  • With probability 1, the random walk eventually performs

πT and afterwards stays confined in a cone with a large enough angle. When doing so, it experiences an approxi- mate regeneration time, i.e., it enters into “fresh territory” up to an error that tends to zero as T → ∞ by the cone mixing property.

  • The frequency fT at which the approximate regeneration

times occur is > 0. Hence the displacement of the random walk at time t is the sum of t/fT almost i.i.d. increments.

slide-6
SLIDE 6

§ MODEL IN THIS TALK

Let {N(x): x ∈ Z} be i.i.d. Poisson with mean ρ ∈ (0, ∞). At time n = 0, for each x ∈ Z place N(x) environment particles at site x. Subsequently, let these particles evolve independently as simple random walks on Z. Let T be the set of space-time points covered by the tra- jectories of the environment particles. The law of T is denoted by P ρ. Note that T has slow mixing properties, e.g. Covρ

  • 1(0,0)∈T , 1(0,n)∈T
  • ∼ c(ρ)

√n , n → ∞, where Covρ denotes covariance with respect to P ρ.

slide-7
SLIDE 7

✲ ✛ ✲ ✛

p• 1 − p• p◦ 1 − p◦

  • ccupied in T

vacant in T

Given T , let X = (Xn)n∈N0 be the random walk on Z start- ing at the origin with transition probabilities P T (Xn+1 = x + 1 | Xn = x) =

p◦,

if (x, n) / ∈ T , p•, if (x, n) ∈ T , where p◦, p• ∈ [0, 1] are parameters and P T stands for the law of X conditional on T , called the quenched law. The annealed law is given by Pρ(·) =

  • P T (·) P ρ(dT ).
slide-8
SLIDE 8

DEFINITION Put v◦ = 2p◦ − 1 and v• = 2p• − 1. The model is said to be non-nestling when v◦v• > 0. Otherwise it is said to be nestling.

✲ ✛ ✲ ✲

v◦ v• v◦ v•

nestling speeds non-nestling speeds

REMARK By reflection symmetry, when v• = 0 we may assume with-

  • ut loss of generality that v• > 0.
slide-9
SLIDE 9

§ MAIN THEOREMS

THEOREM 1 Let v• > 0 and v◦ = −1. Then there exists a ρ⋆ ∈ [0, ∞) such that for all ρ ∈ (ρ⋆, ∞) there exist v = v(v◦, v•, ρ) ∈ [v◦ ∧ v•, v◦ ∨ v•] and σ = σ(v◦, v•, ρ) ∈ (0, ∞) such that: (a) (SLLN) Pρ-a.s., lim

n→∞ n−1Xn = v.

(b) (FCLT) In law under Pρ,

X⌊nt⌋ − ⌊nt⌋v

√n σ

  • t≥0

n→∞

− → (Bt)t≥0.

slide-10
SLIDE 10

(c) (LDbound) There exists a γ > 1 such that for all ε > 0 there exists a c = c(v◦, v•, ρ, ε) ∈ (0, ∞) such that Pρ ∃ n ≥ m: |Xn − nv| > εn

  • ≤ c−1e−c logγ m

∀ m ∈ N. (d) In the non-nestling case ρ⋆ = 0. (e) Both v and σ are continuous functions of v◦, v•, ρ. REMARK Note that in the nestling case Theorem 1 requires that ρ is large enough.

slide-11
SLIDE 11

HEURISTICS BEHIND THEOREM 1

  • If v• > 0 and v◦ = −1, then for ρ large enough the random

walk stays to the right of a space-time line that moves at a strictly positive speed.

  • Since the environment particles move diffusively, the

random walk outruns the environment particles and ex- periences an approximate regeneration time at a strictly positive frequency.

  • Control on the time lapses between the successive ap-

proximate regeneration times allows us to control the fluc- tuations of the random walk and to derive SLLN, FCLT, LDBound.

slide-12
SLIDE 12

Theorem 1 is a consequence of Theorems 2–3 below. The following definition is central to our analysis. DEFINITION For fixed v◦, v•, ρ and given v⋆, we say that the v⋆-ballisticity condition holds when there exist c = c(v◦, v•, v⋆, ρ) ∈ (0, ∞) and γ = γ(v◦, v•, v⋆, ρ) > 1 such that (⋆) Pρ ∃ n ∈ N: Xn < nv⋆ − L

  • ≤ c−1e−c logγ L

∀ L ∈ N. REMARK Condition (⋆) is reminiscent of ballisticity conditions in the literature on random walk in static random environment, such as the (T ′)-condition of Sznitman.

slide-13
SLIDE 13

THEOREM 2 If v◦ < v•, then for all v⋆ ∈ [v◦, v•) there exist ρ⋆ = ρ⋆(v◦, v•, v⋆) ∈ (0, ∞) and c = c(v◦, v•, v⋆) ∈ (0, ∞) such that (⋆) holds with γ = 3

2 for all ρ ∈ (ρ⋆, ∞).

v◦ v• v⋆ THEOREM 3 Let v◦, v• = −1 and ρ ∈ (0, ∞). Assume that (⋆) holds for some v⋆ ∈ (0, 1]. Then the conclusions of Theorem 1 hold and v ≥ v⋆.

slide-14
SLIDE 14

REMARKS

  • When v◦∧v• > 0, which corresponds to the non-nestling

case, (⋆) holds for all ρ ∈ (0, ∞) and v⋆ ∈ (0, v◦ ∧ v•) by comparison with a homogeneous random walk with drift v◦ ∧ v•.

  • In the non-nestling case the bound in (⋆) can be taken

exponentially small in L.

slide-15
SLIDE 15

§ TECHNIQUES BEHIND THE PROOFS

(I) The proof of Theorem 2 relies on a multiscale renor- malisation analysis. The key idea is that for large ρ the random walk spends most of its time on occupied sites and therefore moves at a speed close to v•. (II) The proof of Theorem 3 relies on a construction of approximate regeneration times for the random walk trajectory. The key idea is that (⋆) causes the random walk to

  • utrun the environment particles and enter into “fresh

territory” at random times.

slide-16
SLIDE 16

(I) Illustration of multi-scale renormalisation analysis: Boxes of various sizes intersect a space-time line of constant speed v⋆. To prove (⋆), it is necessary to show that boxes above the line are unlikely to be hit by the trajectory of the random walk.

slide-17
SLIDE 17

(II) Illustration of approximate regeneration times: T ′ = T ǫ, T ′′ = δ log T with T ≫ 1, 0 < δ, ǫ ≪ 1:

T ′ T ′′

Cones have angle 1

2v⋆ with v⋆ the speed in the ballisticity condition in

(⋆). Drawn is the trajectory of the random walk with space vertical and time horizontal.

slide-18
SLIDE 18

§ CHALLENGES

  • Prove the main theorem for all ρ ∈ (0, ∞) in the nestling

case.

  • Extend the main theorem to models where the envi-

ronment particles interact with each other. The multi-scale renormalisation analysis is robust enough to imply that the ballisticity condition in (⋆) holds as long as the dynamic random environment has a very mild mixing property. The approximate regeneration times are more delicate and heavily rely on model-specific features.