Pecha Kucha Presentation Script
Slide 1
So, I’m doing my pecha kucha on Sonic the Hedgehog. I’m going to talk through the history of Sonic but briefly. So I’ll be looking at the games that made a big impact for Sega and Sonic Team for developing the franchise. I’ll also be mentioning my opinions on these games, whether they’re considered good or bad. And please be warned for spoilers.
Slide 2
It all started in 1991 with the first game called Sonic the Hedgehog. We were introduced to the speedy hedgehog on this 2d platform scroller with a variety of different stages, to explore and dash your way to the goal ring. Sega continued to follow through with the aim to rescue the animals and stop Dr. Robotnik in the early generation.
Slide 3
Since the success of the first game inspired them to continue with his adventures, Sonic The Hedgehog 2 was introduced in 1992. For the first time, we could play as an alternative character called Miles ‘Tails’ Prower. If you play as Sonic, Tails will follow him through the stages, mimicking his
- actions. Or 2 players could control both characters in all of the stages. Also, Sonic was given a speed
boost to give the player more control and flow in the gameplay.
Slide 4
Although, not much was changed for game performance in 1994, Sonic the Hedgehog 3 & Sonic & Knuckles had a focus on the plot to tell a story with the addiction of Knuckles. This gullible echidna was tricked by Robotnik to fight sonic but eventually he joined Sonic’s sides after the events of Sonic
- 3. This included playing as the characters that have been introduced so far, excluding Robotnik
- bviously.
Slide 5
By taking a different turn, Sega wanted to take Sonic further by placing him in a 3D environment for Sonic 3D blast. However, some people argue that the game is technically 2.5D since the gameplay uses limited orientation around the environment. Although the top down overview gave us a glimpse of how they could adapt their style when they had the methods of using full 3D.
Slide 6
This was majorly successful when Sega released Sonic Adventure in 1998. The first fully fledged 3D Sonic game with a breath taking story and imaginative plot. Also, the gameplay was fast paced to give the player the feeling of being in the blue hedgehog’s shoes. More characters were introduced with their own style of gameplay which provided a variety of gameplay.
Slide 7
This own got better with Sonic Adventure 2 in 2001. Everything wobbly with Sonic Adventure was improved and provided what made that game a success. We were also given the choice of playing