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Module 12: I/O Systems I/O Hardware Application I/O Interface - PDF document

' $ Module 12: I/O Systems I/O Hardware Application I/O Interface Kernel I/O Subsystem Transforming I/O Requests to Hardware Operations Performance & % Operating System Concepts 12.1 Silberschatz and Galvin c 1998


  1. ' $ Module 12: I/O Systems • I/O Hardware • Application I/O Interface • Kernel I/O Subsystem • Transforming I/O Requests to Hardware Operations • Performance & % Operating System Concepts 12.1 Silberschatz and Galvin c � 1998 ' $ I/O Hardware • Incredible variety of I/O devices • Common concepts – Port – Bus (daisy chain or shared direct access) – Controller (host adapter) • I/O instructions control devices • Devices have addresses, used by – Direct I/O instructions – Memory-mapped I/O & % Operating System Concepts 12.2 Silberschatz and Galvin c � 1998

  2. ' $ Polling • Determines state of device – command-ready – busy – error • Busy-wait cycle to wait for I/O from device & % Operating System Concepts 12.3 Silberschatz and Galvin c � 1998 ' $ Interrupts • CPU Interrupt request line triggered by I/O device • Interrupt handler receives interrupts • Maskable to ignore or delay some interrupts • Interrupt vector to dispatch interrupt to correct handler – Based on priority – Some unmaskable • Interrupt mechanism also used for exceptions & % Operating System Concepts 12.4 Silberschatz and Galvin c � 1998

  3. ' $ Interrupt-drive I/O Cycle CPU I/O controller 1 device driver initiates 2 I/O initiates I/O 3 CPU executing checks for interrupts between instructions input ready, output complete, or error 4 generates interrupt CPU receiving interrupt, signal transfers control to interrupt handler 7 5 interrupt handler processes data, returns from interrupt 6 CPU resumes processing of & % interrupted task Operating System Concepts 12.5 Silberschatz and Galvin c � 1998 ' $ Direct Memory Access • Used to avoid programmed I/O for large data movement • Requires DMA controller • Bypasses CPU to transfer data directly between I/O device and memory & % Operating System Concepts 12.6 Silberschatz and Galvin c � 1998

  4. ' $ Six step process to perform DMA transfer 1. device driver is told to transfer disk data to CPU buffer at address X 5. DMA controller transfers 2. device driver tells disk bytes to buffer X, controller to transfer C increasing memory bytes from disk to buffer cache address and decreasing at address X C until C = 0 x DMA/bus/interrupt 6. when C = 0, DMA CPU memory bus memory buffer interrupts CPU to signal controller transfer completion PCI bus 3. disk controller initiates DMA transfer IDE disk controller 4. disk controller sends each byte to DMA controller disk disk disk disk & % Operating System Concepts 12.7 Silberschatz and Galvin c � 1998 ' $ Application I/O Interface • I/O system calls encapsulate device behaviors in generic classes • Device-driver layer hides differences among I/O controllers from kernel • Devices vary in many dimensions – Character-stream or block – Sequential or random-access – Synchronous or asynchronous – Sharable or dedicated – Speed of operation – read-write, read only, or write only & % Operating System Concepts 12.8 Silberschatz and Galvin c � 1998

  5. ' $ Block and Character Devices • Block devices include disk drives – Commands include read, write, seek – Raw I/O or file-system access – Memory-mapped file access possible • Character devices include keyboards, mice, serial ports – Commands include get, put – Libraries layered on top allow line editing & % Operating System Concepts 12.9 Silberschatz and Galvin c � 1998 ' $ Network Devices • Varying enough from block and character to have own interface • Unix and Windows/NT include socket interface – Separates network protocol from network operations – Includes select functionality • Approaches vary widely (pipes, FIFOs, streams, queues, mailboxes) & % Operating System Concepts 12.10 Silberschatz and Galvin c � 1998

  6. ' $ Clocks and Timers • Provide current time, elapsed time, timer • it programmable interval timer used for timings, periodic interrupts • ioctl (on UNIX) covers odd aspects of I/O such as clocks and timers & % Operating System Concepts 12.11 Silberschatz and Galvin c � 1998 ' $ Blocking and Nonblocking I/O • Blocking - process suspended until I/O completed – Easy to use and understand – Insufficient for some needs • Nonblocking - I/O call returns as much as available – User interface, data copy (buffered I/O) – Implemented via multi-threading – Returns quickly with count of bytes read or written • Asynchronous - process runs while I/O executes – Difficult to use – I/O subsystem signals process when I/O completed & % Operating System Concepts 12.12 Silberschatz and Galvin c � 1998

  7. ' $ Kernel I/O Subsystem • Scheduling – Some I/O request ordering via per-device queue – Some OSs try fairness • Buffering - store data in memory while transfering between devices – To cope with device speed mismatch – To cope with device transfer size mismatch – To maintain ”copy semantics” & % Operating System Concepts 12.13 Silberschatz and Galvin c � 1998 ' $ Kernel I/O Subsystem • Caching - fast memory holding copy of data – Always just a copy – Key to performance • Spooling - holds output for a device – If device can serve only one request at a time – I.e Printing • Device reservation - provides exclusive access to a device – System calls for allocation and deallocation – Watch out for deadlock & % Operating System Concepts 12.14 Silberschatz and Galvin c � 1998

  8. ' $ Error Handling • OS can recover from disk read, device unavailable, transient write failures • Most return an error number or code when I/O request fails • System error logs hold problem reports & % Operating System Concepts 12.15 Silberschatz and Galvin c � 1998 ' $ Kernel Data Structures • Kernel keeps state info for I/O components, including open file tables, network connections, character device state • Many, many complex data structures to track buffers, memory allocation, ”dirty” blocks • Some use object-oriented methods and message passing to implement I/O & % Operating System Concepts 12.16 Silberschatz and Galvin c � 1998

  9. ' $ I/O Requests to Hardware Operations • Consider reading a file from disk for a process – Determine device holding file – Translate name to device representation – Physically read data from disk into buffer – Make data available to requesting process – Return control to process & % Operating System Concepts 12.17 Silberschatz and Galvin c � 1998 ' $ Life Cycle of an I/O Request I/O completed, user request I/O input data available, or process output completed system call yes return from system call can already kernel transfer data (if appropriate) to process, satisfy request? I/O subsystem return completion or error code no send request to device driver, kernel block process if appropriate I/O subsystem process request, issue commands to controller, device determine which I/O completed, configure controller to driver indicate state change to I/O subsystem block until interrupted receive interrupt, interrupt device controller commands store data in device driver buffer if input, handler signal to unblock device driver interrupt keyboard monitor device, I/O completed, device interrupt when I/O completed generate interrupt controller time & % Operating System Concepts 12.18 Silberschatz and Galvin c � 1998

  10. ' $ Performance • I/O a major factor in system performance – Demands CPU to execute device driver, kernel I/O code – Context switches due to interrupts – Data copying – Network traffic especially stressful & % Operating System Concepts 12.19 Silberschatz and Galvin c � 1998 ' $ Intercomputer communications network character packet system call typed received completes interrupt interrupt network generated handled adapter interrupt interrupt interrupt handled generated generated network device network device driver adapter driver device network kernel kernel driver subdaemon user network kernel kernel process daemon sending system receiving system & % Operating System Concepts 12.20 Silberschatz and Galvin c � 1998

  11. ' $ Improving Performance • Reduce number of context switches • Reduce data copying • Reduce interrupts by using large transfers, smart controllers, polling • Use DMA • Balance CPU, memory, bus, and I/O performance for highest throughput & % Operating System Concepts 12.21 Silberschatz and Galvin c � 1998

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