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METS April 3, 2018 James Buchanan Sophia Pouya EF 152 Spring, - PowerPoint PPT Presentation

METS April 3, 2018 James Buchanan Sophia Pouya EF 152 Spring, 2018 Alex Crigger C102-3 Kaila Cleary Customer Requirements/Product Selection Target audience: Children ages 10+ We choose our product because Of its functionality as a


  1. METS April 3, 2018 James Buchanan Sophia Pouya EF 152 Spring, 2018 Alex Crigger C102-3 Kaila Cleary

  2. Customer Requirements/Product Selection Target audience: Children ages 10+ We choose our product because Of its functionality as a learning game that is fun and gender neutral. ● It is a unique prototype, that with work, ● could function as a real toy.

  3. Conceptual Design STEM trivia game ● Arduino for score keeping and ● category selection Arduino cased in a box with ● only the LCD and buttons visible Four spaces for the stacks of ● cards attached to the box We reached the initial design ● by voting and discussing each component of the design

  4. Actual Design Kept the original idea of how the ● Arduino would be used Redesigned the case so that the ● Arduino is completely visible The LCD and buttons had to be directly on ○ the breadboard Changed the way stacks of cards ● would be divided Fit our new case for the Arduino better ○

  5. Customer Feedback and Results We were successfully able to prototype our design into a functioning ● STEM game. “Great prototype design!” ● “I can’t wait to see how it turns out!” ● “I love it!” ● “If this were sold in stores, I would definitely buy it for my students at ● school!”

  6. Cost and Time Estimates Material list, including cost and sources for each material Arduino, $15.56 from Amazon ■ Three Buttons, 20 cents each from Amazon ■ Wires, $5.45 from Amazon ■ LCD Display, $5.43 from Crystalfontz America Inc. ■ Wood, $6.75 from Home Depot ■ Paper, $5.48 from Walmart ■ Wood Paint, $4.99 10-pack from Target ■ Glue, $1.39 from Walmart ■

  7. Brief Summary/Conclusions For our project we made a trivia game for kids ages 10+ that focused on ● Science, Technology, Engineering, and Math. We started our design with an arduino to keep score while using cards for ● the actual questions. Our design ended up featuring most of what we originally planned with a ● few small changes in the process, for example the way we held the cards and having the arduino be open. All in all, this prototype was relatively cheap and received great feedback. ● Overall this is prototype accomplished our goals of being a fun, ● educational game/toy for kids.

  8. Marketing Video

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