Lecture 8 Backward Induction 14.12 Game Theory Muhamet Yildiz 1 - - PDF document

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Lecture 8 Backward Induction 14.12 Game Theory Muhamet Yildiz 1 - - PDF document

Lecture 8 Backward Induction 14.12 Game Theory Muhamet Yildiz 1 Road Map 1. Backward Induction 2. Examples 3. Application: Stackelberg Duopoly 4. [Next Application: Negotiation] 2 Definitions Perfect-Information game is a game in which all


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Lecture 8

Backward Induction

14.12 Game Theory Muhamet Yildiz

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Road Map

  • 1. Backward Induction
  • 2. Examples
  • 3. Application: Stackelberg Duopoly
  • 4. [Next Application: Negotiation]

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Definitions

Perfect-Information game is a game in which all the information sets are singleton. Sequential Rationality: A player is sequentially rational iff, at each node he is to move, he maximizes his expected utility conditional on that he is at the node - even ifthis node is precluded by his own strategy. Backward Induction: Apply sequential rationality and the "common knowledge" of it as much as possible (in finite games of perfect information).

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A game

1 A 2 a 1 a

,-,-,-

~

(1,-5)

D d (4,4) (5,2) (3,3)

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Backward Induction

,------

1

Take any pen-terminal node Pick one of the payoff vectors (moves) that gives

'the mover' at the node the highest payoff

Assign this payoff to the node at the hand; Eliminate all the moves and the terminal nodes following the node Yes No ( The picked moves ) 5

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Battle of The Sexes with perfect information

F

(2,1) (0,0) (0,0)

(1 ,2) 6

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Note

  • Backward Induction always yields a Nash

Equilibrium.

  • There are Nash equilibria that are different

from the Backward Induction outcome.

  • Sequential rationality is stronger than

rationality.

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Matching Pennies (wpi)

1 Head

Tail

2 2 head head

tail (1 ,-1)

(-1,1)

(-1,1) (1,-1 )

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A game with multiple solutions

A 2 x

a

r-"I

~ -

y- d->r-7

(1,1) D

z

1

(0,2) ( I , I) a (2,2)

'd

(°")

( 1,0) 9

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Stackelberg Duopoly

Game: N={1,2} c=o;

p

1.

Firm 1 produces q, units 2. Observing q" Firm 2 produces

q2 units

3. Each sells the good at price

P = max{O,1-(q,+q2)}'

Q

1

nlq" q2) = qJ!-(q,+q2)]

°

if

q,+ q2 < 1,

  • therwise.

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MIT OpenCourseWare http://ocw.mit.edu

14.12 Economic Applications of Game Theory

Fall 2012 For information about citing these materials or our Terms of Use, visit: http://ocw.mit.edu/terms.