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Lecture 14 Infinitely Repeated Games II 14.12 Game Theory Muhamet Yildiz 1 Road Map 1. Folk Theorem 2. Applications (Problems) 2 ~. Folk Theorem Definition: v = (v 1 ,v , . .. ,vn) is feasible iff v is a convex 2 combination of pure-strategy


  1. Lecture 14 Infinitely Repeated Games II 14.12 Game Theory Muhamet Yildiz 1

  2. Road Map 1. Folk Theorem 2. Applications (Problems) 2

  3. ~. Folk Theorem Definition: v = (v 1 ,v , . .. ,vn) is feasible iff v is a convex 2 combination of pure-strategy payoff-vectors: 1 2 m v = p 1 u(a ) + p 2 u(a ) + ... + Pnu(a ), where P1 + P2 + ... + Pm = 1, and u(ai) is the payoff vector at strategy profile ai of the stage game. Theorem: Let x = (X ,X , ... ,x n be s feasible payoff ) 1 2 vector, and e = (e ,e , . . . ,en) be a payoff vector at 1 2 some equilibrium of the stage game such that Xi > e i for each i. Then, there exist ~ < 1 and a strategy profile s such that s yields x as the expected average-payoff vector and is a SPE whenever 8 > 3

  4. Folk Theorem in PO C D • A SPE with PV C 5,5 0,6 (1.1,1.1)? D 6,0 1,1 - With PV (1 .1 ,5)? - With PV (6,0)? - With PV (5.9,0.1)? 4

  5. Proof for a special case • Assume x = u(a*) = (u1(a*), ... , un(a*» for some a*. • s*: Every player i plays a i * until somebody deviates and plays e i thereafter. i from s* is Xi = ul a • Average value of *). • s* is a SPE ¢:> {) > 8 where 5

  6. Applications/Problems 6

  7. 2010 Midterm 2, P2 -t. - l -1 2. o 3 -1 2 - i D :; ;L 7

  8. Range of 8 for SPE • Alice Hires and Bob and Colin both Work until any of the workers Shirk; Alice Hires and Bob and Colin both Shirk thereafter. • Alice Always Hires. Both workers Work at t = 0. At any t > 0, each worker Works if the previous play is (Hire, Work, Work) or (Hire, Shirk, Shirk); each worker Shirks otherwise. 8

  9. 2007 Midterm 2, P3 • Stage Game: Linear Bertrand Duopoly (c=O; Q=I-p) • s*: They both charge 112 until somebody deviates; they both charge 0 thereafter. • s**: n + I modes: Collusion, WI, W2, ... , Wn. Game starts at Collusion. Both charge 112 in the Collusion mode and p* <11 2 in WI, ... , Wn. Without deviation, Collusion leads to Collusion, WI leads to W2, ... , Wn-I leads to Wn, and Wn leads to Collusion. Any deviation leads to WI. 9

  10. MIT OpenCourseWare http://ocw.mit.edu 14.12 Economic Applications of Game Theory Fall 2012 For information about citing these materials or our Terms of Use, visit: http://ocw.mit.edu/terms.

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