Lecture 1 Introduction Terry Winograd CS147 - Introduction to - - PowerPoint PPT Presentation

lecture 1 introduction
SMART_READER_LITE
LIVE PREVIEW

Lecture 1 Introduction Terry Winograd CS147 - Introduction to - - PowerPoint PPT Presentation

Lecture 1 Introduction Terry Winograd CS147 - Introduction to Human-Computer Interaction Design Computer Science Department Stanford University Autumn 2006 CS147 - Terry Winograd - 1 Goals for the Course Students will learn the


slide-1
SLIDE 1

CS147 - Terry Winograd - 1

Lecture 1 – Introduction

Terry Winograd CS147 - Introduction to Human-Computer Interaction Design Computer Science Department Stanford University Autumn 2006

slide-2
SLIDE 2

CS147 - Terry Winograd - 2

Goals for the Course

Students will learn the fundamental concepts of human-computer interaction and user-centered design thinking, through working in teams on an interaction design project, supported by lectures, readings, and discussions. They will learn to evaluate and design useable and appropriate software based on psychological, social, and technical analysis. They will become familiar with the variety of design and evaluation methods used in interaction design, and will get experience with these methods in their projects.

slide-3
SLIDE 3

CS147 - Terry Winograd - 3

Learning Goals for Today

  • Become aware of the breadth of

technologies and issues in HCI today

  • Have a basic understanding of

what interaction designers do

  • Learn what will happen in this

course

slide-4
SLIDE 4

CS147 - Terry Winograd - 4

How Do People Interact with Computers?

login as: winograd winograd@graphics's password: Last login: Tue Sep 20 15:22:48 2005 from xtz.stanford.edu *********************** * Welcome to SULinux! * * Authorized Use Only * *********************** Hint: run /usr/sbin/sulinux to reconfigure at any time Graphics> echo "hello world" hello world Graphics> connect to the web connect: Command not found. Graphics> help help: Command not found. Graphics> rm –R * Graphics>

slide-5
SLIDE 5

Desktop GUIs and Applications

slide-6
SLIDE 6

Pointing Devices

slide-7
SLIDE 7

Desktop GUIS and applications

slide-8
SLIDE 8

CS147 - Terry Winograd - 8

Web Applications

slide-9
SLIDE 9

CS147 - Terry Winograd - 9

3D Desktops

slide-10
SLIDE 10

CS147 - Terry Winograd - 10

Mobile Devices

slide-11
SLIDE 11

CS147 - Terry Winograd - 11

Pen-based Interaction

slide-12
SLIDE 12

CS147 - Terry Winograd - 12

Interactive Workspaces

slide-13
SLIDE 13

CS147 - Terry Winograd - 13

Display Walls

slide-14
SLIDE 14

CS147 - Terry Winograd - 14

The Office of the Future

slide-15
SLIDE 15

CS147 - Terry Winograd - 15

Tabletop interaction

slide-16
SLIDE 16

CS147 - Terry Winograd - 16

Tangible Interaction

slide-17
SLIDE 17

CS147 - Terry Winograd - 17

Augmented Reality

John Underkoffler Tangible Media Group Mit Media Lab

slide-18
SLIDE 18

CS147 - Terry Winograd - 18

Wearable Computers

slide-19
SLIDE 19

CS147 - Terry Winograd - 19

Ambient Information

slide-20
SLIDE 20

CS147 - Terry Winograd - 20

Voice and Multimodal Interaction

slide-21
SLIDE 21

CS147 - Terry Winograd - 21

Embodied Interaction

slide-22
SLIDE 22

CS147 - Terry Winograd - 22

Virtual Reality

slide-23
SLIDE 23

CS147 - Terry Winograd - 23

Sensor Networks

slide-24
SLIDE 24

CS147 - Terry Winograd - 24

Sensing Affect

Blood Volume Pressure (BVP) earring Galvanic Skin Response (GSR) rings and bracelet

slide-25
SLIDE 25

CS147 - Terry Winograd - 25

Cyborgs

STELARC

slide-26
SLIDE 26

CS147 - Terry Winograd - 26

Interaction design profession(s)

  • Broad set of disciplines, technical, social,

business, ...

  • Interaction design job categories

– interaction designer – usability engineer – web designer – information architect – user-experience designer – product manager – …

slide-27
SLIDE 27

CS147 - Terry Winograd - 27

What skills are used in HCI?

  • Designer

– Visual and audio design – Design process skills and methods

  • Programmer

– Systems, toolkits, and languages – Software engineering techniques

  • Researcher

– Cognitive principles and theories – Experimental techniques

slide-28
SLIDE 28

CS147 - Terry Winograd - 28

Some Specific Learning Goals

  • Broad familiarity with the major areas of current HCI development and

research

  • Skill with designing a GUI interface
  • Learn to use a variety of interaction design processes and techniques and know

when they are appropriate.

  • Learn to evaluate an interactive product and explain what is good and bad

about it in terms of the concepts, goals, and principles of interaction design.

  • Learn how to apply usability evaluation methods and know when they are

appropriate

  • Understand how the diversity of users/market segments, etc. guides and

constrains design

  • Understand the role of social dynamics in interaction and how it applies in

design, including concerns such as privacy, power, and accessibility.

  • Be familiar with different interaction styles and their pros and cons
  • Be able to use metaphors appropriately in building conceptual models.
  • Understand cognitive factors that affect usability
  • Be able to judge the availability and feasibility of different devices for

interacting

  • Have experience with ovserving users and analyzing the problems
slide-29
SLIDE 29

CS147 - Terry Winograd - 29

Structure of the Course [See syllabus]

  • Lectures
  • Readings

– Interaction Design, Preece, Rogers, and Sharp – Readings to be provided on line

  • Weekly sections or team 1-on-1 with TAs

– Monzy, Doantam, Kevin and Nundu

  • Individual assignments and 2/3-term exam
  • Team Project

– Milestones and Presentations

slide-30
SLIDE 30

CS147 - Terry Winograd - 30

Other info

  • This course

http://cs147.stanford.edu

  • CS547 Speakers Fridays 12:30, Gates B01

http://hci.stanford.edu/seminar

Also available on line

  • List of all HCI courses

http://hci.stanford.edu/academics/

  • HCI program in general

http://hci.stanford.edu