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Kinematics in Two Dimensions Slide 3 / 246
Kinematics in One Dimension (Review)
Table of Contents: Kinematics in 2D
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Adding Vectors in Two Dimensions Vector Components Projectile Motion General Problems Basic Vector Operations
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Key Terms and Equations
Kinematics Equations: 2-Dimensional Equations v = v0 + a t vx = v cos(θ) v2 = v02 + 2 a Δx vy = v sin(θ) x = x
0 + v0t + 1/2 a t2
v = √(vx2 + vy2) θ = tan-1 (vy / vx) Right Triangle Equations: a2 + b2 = c2 SOH CAH TOA sin(θ) = Opposite/Hypotenuse cos(θ) = Adjacent/Hypotenuse tan(θ) = Opposite/Adjacent
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Kinematics in One Dimension
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Review of 1-D Kinematics
· Kinematics is the description of how objects move with respect to a defined reference frame. · Displacement is the change in position of an object. · Average speed is the distance traveled divided by the time it took; average velocity is the displacement divided by the time. · Instantaneous velocity is the limit as the time becomes infinitesimally short. · Average acceleration is the change in velocity divided by the time.