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Experiences in teaching game theory in the high school B. Leitner Work place: St. Emeric Catholic High School, Primary School, College , Kindergarten and Elementary School of Arts in Nyregyhza The place of the research: NYEKLG


  1. Experiences in teaching game theory in the high school B. Leitner Work place: St. Emeric Catholic High School, Primary School, College , Kindergarten and Elementary School of Arts in Nyíregyháza The place of the research: NYEKLG 2015.08.18.TPI

  2. The models were tested Preludes in real or staged conditions. The group of targets are high school students; in split classes. To understand the social structures I used the methodology of game theory. 2015.08.18.TPI

  3. OUTLINE OF PRESENTATION Research Experiments Experiences Future plans 2015.08.18.TPI

  4. Research 2015.08.18.TPI

  5. Basic supposition: the students do not, or incorrectly know the game theory. Goal : Mapping Research relationships Examined areas: • the place of the concept • place among the sciences • mathematical relationships • game theory in physics 2015.08.18.TPI

  6. Research Sampling The number of respondents (92 persons) Composition (primary school age: 35 persons; method (marking secondary school age: of links between 57persons) elements) 2015.08.18.TPI

  7. Research the place of the concept game game theor theory gaming The respondents were indicated the comedy role play contact with each of the concepts toy rounders 2015.08.18.TPI

  8. Research Research place among sciences the sciences game theor game theory game game theor theory The respondents do not know about the link between biology and game theory biology mathematics physics economics sociology politics 2015.08.18.TPI

  9. Research mathematical relationships game game theor theory Respondents found a link between the game theory and some branches of the mathematics graph ph theor theory fun functions ctions geometr geometry set theor set theory algebr alge bra pr proba obabilit bility theo heory 2015.08.18.TPI

  10. Research Game theory in physics game theor game theory energetics ener getics ele elect ctros ostatics ics Based on the responses the relationship atomic tomic st struct uctur ure ther thermodynamics modynamics between physics and game theory is weak magnetis ma gnetism hy hydr drosta ostatics tics dynamics dynamics kinematics kinema tics nuc nuclear lear phys physics ics 2015.08.18.TPI

  11. Conclusion: The concept of science is uncertain in the conceptual system of young people; The lack of biological relation warns us on basic ignorance The game theory and the physics are requires a better understanding 2015.08.18.TPI

  12. Experiments 2015.08.18.TPI

  13. Experiments Living Situation Number of participants : 57 persons Method : Questions, closed-end responses, short response time Target of inspection : How unselfish are young people? 2015.08.18.TPI

  14. Experiments Basic sic situati tuation on: You are about to party, on which a part of the consumption is included of the ticket . Besides, you can bring offerings for the occasion , which you give when you enter, when you showing off your tickets, and they share it among the guests. 2015.08.18.TPI

  15. Experiments First/a What do you give when you enter? nothing cheap a high quality 2015.08.18.TPI

  16. Basic asic si situat tuation ion: /Similar to the first/ You are about to party, on which a part of the consumption is included of the ticket . Besides, you can bring offerings for the occasion , which you give when you enter, and they bring it to the table at which you sit , and during the evening they serve the table company with this. Experiments 2015.08.18.TPI

  17. Experiments First/b What do you give when you enter? nothing cheap a high quality 2015.08.18.TPI

  18. Experiments Conclusion: One third of young people are unselfish, and about a fifth is doing parasitic behavior 2015.08.18.TPI

  19. Experiments Living Situation Number of participants : 74 persons Method : Questions, closed-end responses, short response time Target of inspection : How responsible are young people? 2015.08.18.TPI

  20. Experiments Basic sic situati tuation on: : Test writing is coming on which you are not prepared . Entering the room, a classmate gives you a cheat sheet, which contains his name on it. He asks you to search him at the end of the lesson , and give him it back, because he will need it yet . If the teacher catches you out cheating , takes it away, and you can continue the work. 2015.08.18.TPI

  21. Experiments first/a Are you going to use the cheat sheet? no yes 2015.08.18.TPI

  22. Experiments Basic sic situati tuation on: : /Similar to the first/ Test writing is coming on which you are not prepared . Entering the room, a classmate gives you a cheat sheet, which contains his name on it. He asks you to search him at the end of the lesson , and give him it back, because he will need it yet . If the teacher catches you out cheating , takes it away, and sends you to the director 2015.08.18.TPI

  23. Experiments second/b Ar Are e you ou go goin ing g to to us use e th the e che heat at she heet? et? yes no 2015.08.18.TPI

  24. Experiments Basic asic si situat tuation ion: : /Similar to the first/ Test writing is coming on which you are not prepared . Entering the room, a classmate gives you a cheat sheet, which contains his name on it. He asks you to search him at the end of the lesson , and give him it back, because he will need it yet . If the teacher catches you out cheating, takes it away, and sends you and the maker of the cheat sheet to the director 2015.08.18.TPI

  25. Experiments third/c Are e you ou go going ng to o us use e the he che heat at she heet? et? yes no 2015.08.18.TPI

  26. Experiments Conclusion: Without punishment the behavior is irresponsible The growth of the weight of consequence increases the sense of responsibility The co-responsibility is important 2015.08.18.TPI

  27. Experiments Students have mastered the basic concepts of game theory: Player Game Dilemma decisions Possible strategies Decision chart Applied to the possible matrix modes of representation: graph 2015.08.18.TPI

  28. Experiments Living Situation Number of participants : 74 persons Method: real life situations to test, and to analyze Applying: graphs, matrices, charts 2015.08.18.TPI

  29. Sugar Salon game Experiments 1. player puts remove 2. player puts: 2 2 0 3 1 játékos remove 3 0 1 1 work by the  Players students  Possible strategies of the NYEKLG  Decision chart 2015.08.18.TPI

  30. work by the students Experiments Rep epetit tition ion of the NYEKLG  Players : Respondent and Questioner  Dilemma of decisions: asks, doesnt answer;answers …  Decision chart Respondent answer does not comply Questioner do not ask 0 1 0 0 asks 1 1 0 0 2015.08.18.TPI

  31. One fable : „ One day the fox invited the stork to be a guest ” matrix and graph form Experiments elmegy elutasít barátságos megértő furfangos bosszút forral 2015.08.18.TPI

  32. Experiments Conclusion: The analysis of situations in life are quite good Students apply the matrix form with pleasure Analysis of the fable is time-consuming, but it is instructive and enjoyable 2015.08.18.TPI

  33. Experiences 2015.08.18.TPI

  34. Experiences Nu Numbe mber r of of res espondents: pondents: 47 47 per ersons sons Method: interviews; Closed-ended questionnaire, report Purpose : To determine the level of acquired knowledge 2015.08.18.TPI

  35. Experiences 2013 I Acquired knew a long knowledge time ago I learned it now; 2015.08.18.TPI

  36. one year later Experiences ICT-supported processing 2014 Acquired knowledge I knew a long time ago 2015.08.18.TPI

  37. Experiences Conclusion: The students learned a significant part of the processed topic The topic contained known parts in a small part The data processing do not show a significant difference in topic processing 2015.08.18.TPI

  38. Future plans 2015.08.18.TPI

  39. Future plans The foundations of game theory outside the classroom, with students interested in process; To incorporate the basic network concepts; Game theory and the science of physics approximation 2015.08.18.TPI

  40. I am grateful for Thanks giving My son: Áron Leitner My husband My students My consultant: György Szabó 2015.08.18.TPI

  41. 2015.08.18.TPI

  42. Resources: [1]http://antikregiseg.hu/mesetar/ 2014. március 31. [2] Tóth I. János: Játékelmélet és társadalom [JATEPress, Szeged, 1997]. [3] Filep László: Játékelmélet, [Tankönyvkiadó Vállalat, Budapest, 1985]. [4] Tóth Zoltán: A tudásszerkezet és a tudás szervez ő désének vizsgálata a tudástér-elmélet alapján [Magyar Pedagógia, 2005] [5] K. Sigmund: The Calculus of Selfishness [Princeton University Press, Princeton, MA, 2010]. [6]Neuman János: A számítógép és az agy [Gondolat kiadó, Budapest,1960] [7] Radnóti Katalin – Nahalka István: A fizikatanítás pedagógiája [Nemzeti Tankönyvkiadó, Budapest, 2002] 2015.08.18.TPI

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