1
IMGD 1001
The Game Development Process
Mark Claypool
Topics
- Background
- Topics
- Course Materials
- Motivation
IMGD 1001 The Game Development Process Mark Claypool Topics - - PDF document
IMGD 1001 The Game Development Process Mark Claypool Topics Background Topics Course Materials Motivation 1 Professor Background (Who am I?) Dr. Mark Claypool (professor, Mark) Computer Science CS3103
– Chronological or hierarchical, as you wish – Include your name of game and your name
– Pickup from Campus Bookstore
– None! – Neither Programming nor Art
– Lecture – Discussion – Exams
– Reading – Projects
– Exams (45%) – Projects (45%) – Other (10%)
– Inspiration of a game, design and documentation
– Create 2-d animated sprites (or other art) and select supporting content
– Implement game objects and game rules
– Put above components together in compelling game
– Critique each other’s games
– To panel of experts
– Game Architectures – Programming
– Release – Postmortem
– In depth in Area
H&A Sufficiency Technical Sufficiency
Electives
MQP
IMGD Core
MQP IQP
Social Science
IMGD Advanced IMGD Advanced
Technical Area Artistic Area