HCI Design in the OR: A Gesturing Case-Study Ali Bigdelou 1 , Ralf - - PowerPoint PPT Presentation

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HCI Design in the OR: A Gesturing Case-Study Ali Bigdelou 1 , Ralf - - PowerPoint PPT Presentation

HCI Design in the OR: A Gesturing Case-Study Ali Bigdelou 1 , Ralf Stauder 1 , Tobias Benz 1 , Asl Okur 1 , Tobias Blum 1 , Reza Ghotbi 2 , and Nassir Navab 1 1 Computer Aided Medical Procedures (CAMP), Technische


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SLIDE 1

HCI Design in the OR: 
 A Gesturing Case-Study

Ali Bigdelou1, Ralf Stauder1, Tobias Benz1, Aslı Okur1, Tobias Blum1, Reza Ghotbi2, and Nassir Navab1

  • 1 Computer Aided Medical Procedures (CAMP),

Technische Universität München, Germany

2 Vascular Surgery, Klinikum München-Pasing, Germany

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SLIDE 2

2

  • OR in a Nutshell:
  • Collaborative Environment
  • Surgical Workflow
  • Distributed Platform

Bigdelou et al., 2011: OR Specific Domain Model for Usability Evaluations of Intra-Operative Systems.

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SLIDE 3

3

  • Computerized systems in the operating room

(e.g. visualization, intra-operative navigation) Challenges of touch-based interfaces:

  • Sterility requirements
  • Spatial layout of operating site

Typical solution: delegation of control to assistants Typical solution: delegation of control to assistants

  • Added level of indirection
  • Misunderstandings and inefficiency

Johnson et al., 2011: Exploring the potential for touch-less interaction in image-guided interventional radiology.

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SLIDE 4

Recent Works on Intra-operative Gesture-based Interfaces

  • Graetzel et al., 2004: A noncontact mouse for surgeon-computer interaction.
  • Wachs et al., 2006: A real-time hand gesture interface for medical visualization applications.
  • Soutschek et al., 2008: 3D gesture-based scene navigation in medical imaging using TOF cameras.
  • Kipshagen et al., 2009: Touch-and marker-free interaction with medical software.
  • Gallo, 2010: A glove-based interface for 3d medical image visualization.

4

  • Surgeons are limited to predefined user interfaces (UI)

The concept UI customization has been studied in

  • ther domains but not in OR domain

Schwarz et al., 2011: Learning Gestures for Customizable Human-Computer Interaction in the Operating Room .

Interaction requirements are dynamic in the OR:

  • Type of the operation
  • Surgeon’s decision
  • Patient profile
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SLIDE 5

Contribution

  • A HCI designing framework specific for the operating room (OR)
  • considering the main intra-operative aspects
  • surgical workflow
  • OR human roles
  • interaction requirements with hardware and software

solutions

  • standalone
  • not hardcoded in the medical solution itself
  • A methodology for utilizing such HCI designing concepts in practice
  • Gesture-based interfaces as an example

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SLIDE 6

Clinical Use Case

6

  • Video: http://www.youtube.com/watch?v=fL3Aak_PI-I

Surgical Stage Available Devices Find insertion point for catheter Ultrasound Insert catheter, guide wire and stent Confirm correct placement Angiography IVUS Open stent Validate placement and

  • pening

Angiography CTA

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SLIDE 7

Outline

  • Introduction to the OR
  • Clinical Use-Case
  • Requirement Analysis
  • Framework Architecture
  • Customization for the OR
  • Methodological Approach
  • User Studies
  • Conclusion

7

  • HCI Designing Framework
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SLIDE 8

Requirement Analysis

  • Extensibility

– Various input devices – Various target systems – Multiple users

  • Customization

– Based on surgical workflow constraints – Personalized interaction

  • Gestures
  • System behavior

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SLIDE 9

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  • Component-based architecture
  • Functionalities are exposed as

properties, methods and events

Bigdelou et al., IUI 2012: A Flexible Platform for Developing Context-Aware 3D Gesture-based Interfaces.

Framework Architecture

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SLIDE 10

10

  • Pipeline model for data flow between

components

  • Binding by linking properties of

different components

  • Framework core hosts, update

components and propagate changes in a synchronized way

  • Component-based architecture
  • Functionalities are exposed as

properties, methods and events

Bigdelou et al., IUI 2012: A Flexible Platform for Developing Context-Aware 3D Gesture-based Interfaces.

Framework Architecture

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SLIDE 11
  • Input Components

– Interface to the input device hardware

  • Examples

– Kinect – Inertial sensors – Mouse / Keyboard

11

  • Bigdelou et al., IUI 2012: A Flexible Platform for Developing Context-Aware 3D Gesture-based Interfaces.

Framework Architecture

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SLIDE 12

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  • Target Components

– Encapsulate control interface of intra-operative target systems

  • Examples

– Intra-operative hardware equipment – Intra-operative software solutions

Bigdelou et al., IUI 2012: A Flexible Platform for Developing Context-Aware 3D Gesture-based Interfaces.

Framework Architecture

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SLIDE 13
  • Gesture Recognition Component

– Implementation of the proposed gesture recognition approach

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  • Inputs

– Data from input sensors

  • Outputs

– Recognized gesture index – Recognized gesture state

Bigdelou et al., IUI 2012: A Flexible Platform for Developing Context-Aware 3D Gesture-based Interfaces.

Framework Architecture

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SLIDE 14
  • DeMultiplexer Component

– Forwards the recognized gesture values to one of the

  • utput channels based on the

recognized gesture index

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  • Inputs

– Recognized gesture index – Recognized gesture state – Activation switch

  • Outputs

– A separate channel for each of the trained gestures

Bigdelou et al., IUI 2012: A Flexible Platform for Developing Context-Aware 3D Gesture-based Interfaces.

Framework Architecture

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SLIDE 15
  • Activation Switch

– Prevents effects of movements similar to the trained gestures – Implemented by enabling and disabling the DeMultiplexer component

  • Possible approaches
  • Voice recognition
  • Hand-held remote control
  • Pedal

15

  • Bigdelou et al., IUI 2012: A Flexible Platform for Developing Context-Aware 3D Gesture-based Interfaces.

Framework Architecture

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SLIDE 16
  • Collaborative environments
  • Extensibility and multi-target device
  • Integration to surgical workflow
  • Visual behavior customization by user

16

  • Bigdelou et al., IUI 2012: A Flexible Platform for Developing Context-Aware 3D Gesture-based Interfaces.

Customization for the OR

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SLIDE 17

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SLIDE 18

Methodological Approach

Plan

  • Define interaction requirements

Design

  • Define interaction pipelines using

the visual editor

Interact

  • Load configuration and update
  • Provide a subset of features to

the user in recognized workflow stage 18

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SLIDE 19

User Studies

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  • UI Experts

Surgeons

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SLIDE 20
  • 3 tasks as in proposed methodology

– Plan the interaction (only surgeons) – Design the interaction pipeline – Interact within the simulated OR

  • Questionnaires
  • AttrakDiff forms

– Standard testing support tool for HCI – 28 word pairs – Hedonic Quality (HQ)

  • Human desires for excitement
  • Novelty and satisfaction

– Pragmatic Quality (PQ)

  • Learnability and ease of use

UI Experts Surgeons # participants: 18 1 assistant 1 senior 1 chief age: mean: 35.5 σ: 8.5 31, 39 and 49 respectively experience: mean: 9.1 years σ: 5.3 years 3, 13 and 25 years respectively

User Studies

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SLIDE 21
  • 3 tasks as in proposed methodology

– Plan the interaction (only surgeons) – Design the interaction pipeline – Interact within the simulated OR

  • Questionnaires
  • AttrakDiff forms

– Standard testing support tool for HCI – 28 word pairs – Hedonic Quality (HQ)

  • Human desires for excitement
  • Novelty and satisfaction

– Pragmatic Quality (PQ)

  • Learnability and ease of use

UI Experts Surgeons # participants: 18 1 assistant 1 senior 1 chief age: mean: 35.5 σ: 8.5 31, 39 and 49 respectively experience: mean: 9.1 years σ: 5.3 years 3, 13 and 25 years respectively

G

Medium value of “OR Gesturing” Confidence rectangle

C

Medium value of “OR Customization” Confidence rectangle

S u r g e

  • n

s UI Experts

User Studies

21

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SLIDE 22

User Studies

1.00$ 2.00$ 3.00$ 4.00$ 5.00$ Planning$the$interac4on$requirements$is$easy$ Different$surgeons$may$define$requirements$differently$ I$prefer$myself$to$customize$the$interface$using$the$editor$ Learning$to$operate$the$visual$editor$is$easy$ I$can$easily$remember$how$to$use$the$visual$editor$ I$am$sa4sfied$with$the$4me$needed$to$customize$ The$method$is$helpful$in$distributed$plaHorms$ The$method$is$helpful$in$presence$of$a$workflow$ The$method$is$helpful$in$collabora4ve$environments$ The$gesturing$interface$is$simple$and$friendly$ I$learned$to$use$the$gesturing$interface$quickly$ The$system$is$fun$to$use$ Gesturing$interface$can$be$used$within$real$surgeries$ Plan$ Design$ Interact$

Surgeons$ UI$Experts$ 22

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SLIDE 23

Conclusion

  • We presented HCI designing framework for the OR and a methodology
  • Proposed architecture is highly adaptable based on different OR constraints
  • User studies we conducted showed the applicability of the proposed concepts

23

  • First experiments inside a

real OR, with real surgeons, support applicability of this technique in practice.

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SLIDE 24

THANK YOU FOR YOUR ATTENTION

Questions?

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