Game Theoretic Analysis of Road User Safety Scenarios Involving Autonomous Vehicles
Department of Information Engineering 11/09/2018 Umberto Michieli Leonardo Badia
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Game Theoretic Analysis of Road User Safety Scenarios Involving Autonomous Vehicles Department of Information Engineering Umberto Michieli Leonardo Badia 11/09/2018 Ri Rise of Au Autonomo mous Vehicles (AVs) 1 Ri Rise of Au Autonomo
Department of Information Engineering 11/09/2018 Umberto Michieli Leonardo Badia
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Smooth transition
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Need to overcome many conflicts
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RI RISK SK AVERSE RSE
MO MOORE’S ’S LAW
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Statistics
Pr Propose sed mo models: s: 1. Cyclist vs. Vehicle on Zebra Crossing
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Human Driver Cyclist Human Driver
8 15 6 1 15 7
20 7 Yield Walk Cycle
AV Cyclist AV
5 7 3 10 20 15
15 15
Nature
Go Go Go Stop Stop Stop
probability p
Yield Walk Cycle Go Go Go Stop Stop Stop
probability (1-p)
à SIMULTANEOUS BAYESIAN GAME COMMON KNOWLEDGE & FULL RATIONALITY
Cyclist vs. AV or human driver Accident rate curve as AVs ↑
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TW TWO O PU PURE NEs
Human Driver Cyclist Human Driver
8 15 6 1 15 7
20 7 Yield Walk Cycle
AV Cyclist AV
5 7 3 10 20 15
15 15
Nature
Go Go Go Stop Stop Stop
probability p
Yield Walk Cycle Go Go Go Stop Stop Stop
probability (1-p)
ON ONE MIXED NE If If A AV: (C,S) If If h human: yield (p1) or cycle (1-p1), go (p2) or stop (1-p2) p1=93.7% p2=2.7%
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% of Autonomous Vehicles % of Collisions
10 40 50 70 60 30 20 90 80 0.05 0.10 0.15 0.20 0.25 0.30 low speed medium speed high speed
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% of Autonomous Vehicles % of Fatal Injuries
low speed medium speed high speed 10 20 30 40 50 60 70 80 90 0.02 0.04 0.06 0.08 0.10 0.12
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Out Cross
Pedestrian Vehicle
Keep Brake (ta-tc’) (tc-ta) (tc-ta) (tc’-ta) (ta-tc)
PA PAYOF OFF IS TI TIME: ETA of
vehicle to make decision
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1/ 1/ta 1/ 1/tc’ 1/ 1/tc moves at 1.4 .4 m/s la lane-width = 3.7 .75 m
ta < tc tc < ta < tc’ ta > tc’ CK CB O NE NE shif ifts:
32,23% 4,19% 63,58% 59,82% 21,07% 19,12% 0% 10% 20% 30% 40% 50% 60% 70% CROSS-KEEP CROSS-BRAKE OUT Human Driver AV
AV AVs hum human-dr drivers
𝑤 ∼ max(𝒪(30,10), 0) km/h a = 2.5 m/s d ∼ 𝒱(10,50) m reaction time tr = 1.5 s à tc’ higher than AVs 𝑤 ∼ max(𝒪(50,10), 0) km/h }
AV AVs} huma uman n dri drivers rs SIMULATION PARAMETERS:
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§ Game theory useful for human-AV interactions à improve realism
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§ Game theory useful for human-AV interactions à improve realism § Models are lightweight à embedding into communication systems and
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traffic simulators
§ Game theory useful for human-AV interactions à improve realism § Models are lightweight à embedding into communication systems and
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traffic simulators § Accident rate ↓, dominance of pedestrians à new regulations needed, then new game analysis