Gambling and Gaming Harms: Ontario Professional Development Forum - - PowerPoint PPT Presentation

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Gambling and Gaming Harms: Ontario Professional Development Forum - - PowerPoint PPT Presentation

Gambling and Gaming Harms: Ontario Professional Development Forum May 9-10, 2019 Toronto Eaton Centre Marriott Co-hosted by Gambling Research Exchange Ontario (GREO) and the Gambling, Gaming and Technology Use Welcome! (GGTU) Knowledge


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May 9-10, 2019 Toronto Eaton Centre Marriott

Gambling and Gaming Harms:

Ontario Professional Development Forum

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Welcome!

Co-hosted by Gambling Research Exchange Ontario (GREO) and the Gambling, Gaming and Technology Use (GGTU) Knowledge Exchange at the Centre for Addiction and Mental Health (CAMH).

FOCUS: Bringing together clinicians and community partners to reduce harms from gambling and gaming.

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Why We Came Together

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Problem Gambling & Gaming:

A Population Health Burden

  • In 2016:
  • 1.2% (122,000) of Ontarians experienced

moderate to severe gambling problems1

  • 8.2% (859,100) of Ontarians experienced

moderate-to-severe problematic technology/electronic device use1

  • Leads to poorer mental health and social

determinants of health

  • 1. Ialomiteanu, A. R., Hamilton, H. A., Adlaf, E. M., & Mann, R. E. (2018). CAMH Monitor e-Report: Substance Use,

Mental Health and Well-Being Among Ontario Adults, 1977–2017 (CAMH Research Document Series No. 48). Toronto, ON: Centre for Addiction and Mental Health.

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Source: Canadian Medical Association, 2016

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Forum Objectives

  • Explore the relationship between gambling, gaming, mental health,

cannabis, and the social determinants of health

  • Highlight trends, promising interventions, and cross-sectoral

approaches to treatment and harm reduction

  • Provide opportunities for you to make connections

with clinical and community-based colleagues from across the province.

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9:00 – 9:15 9:15 – 10:45 11:15 – 12:30 Lunch 1:30 – 2:45 3:15 – 4:45 Welcome, Opening Remarks Keynote: Applying the Transtheoretical Model

  • f Change to Gaming and Gambling Issues

Break out sessions:

  • Screening, Brief Intervention, Referral,

Treatment for Problem Gambling, Inventory

  • f Gambling Situations
  • Introduction to Behavioral Addictions

Break out sessions:

  • Working across Sectors to Improve Access to

Gambling Treatment for Diverse Populations

  • Understanding Gambling Harms in Context

Panel: Promising Practices in Addressing Problematic Gambling and Concurrent Challenges

Forum Agenda

Day 1

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9:00 – 9:15 9:15 – 10:45 11:00 – 12:15 Lunch Closing Keynote: Welcome Panel: Current Trends in Youth Gambling, Gaming, Technology Use and Cannabis – Implications for Youth Support Stakeholders Break out sessions:

  • Adult Attachment and Addictions: Gambling,

Gaming & Technology Use

  • Developing Evidence-Based Strategies to

Reduce Gambling Harm

Refilling the Well – How to stay healthy and compassionate while doing challenging work

Forum Agenda

Day 2

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Thank You!