FUNDAMENTALS
J an Novák
Disney Research
Absorption Scattering
FUNDAMENTALS J an Novk Scattering Disney Research Absorption - - PowerPoint PPT Presentation
FUNDAMENTALS J an Novk Scattering Disney Research Absorption FUNDAMENTALS Absorption Scattering Emission http://commons.wikimedia.org http://coclouds.com http://wikipedia.org MONTE CARLO METHODS FOR VOLUMETRIC LIGHT TRANSPORT
J an Novák
Disney Research
Absorption Scattering
MONTE CARLO METHODS FOR VOLUMETRIC LIGHT TRANSPORT SIMULATION
2 — FUNDAMENTALS
http://commons.wikimedia.org http://coclouds.com http://wikipedia.org
Absorption Scattering Emission
MONTE CARLO METHODS FOR VOLUMETRIC LIGHT TRANSPORT SIMULATION
dz
x, ω)
x
3 — FUNDAMENTALS
Radiance
MONTE CARLO METHODS FOR VOLUMETRIC LIGHT TRANSPORT SIMULATION
4 — FUNDAMENTALS
x, ω)
µa(- absorption coefficient
x)L(x, ω)
MONTE CARLO METHODS FOR VOLUMETRIC LIGHT TRANSPORT SIMULATION
5 — FUNDAMENTALS
x, ω)
x)L(x, ω)
µs(- scattering coefficient
MONTE CARLO METHODS FOR VOLUMETRIC LIGHT TRANSPORT SIMULATION
6 — FUNDAMENTALS
x, ω)
x)L(x, ω)
In-scattered radiance
Ls(y, ω) = Z
S2 fp(ω, ¯
ω)L(y, ¯ ω)d¯ ω
µs(- scattering coefficient
MONTE CARLO METHODS FOR VOLUMETRIC LIGHT TRANSPORT SIMULATION
7 — FUNDAMENTALS
x, ω)
Le - emitted radiance
x)L(x, ω)
MONTE CARLO METHODS FOR VOLUMETRIC LIGHT TRANSPORT SIMULATION
8 — FUNDAMENTALS
In-scattering Emission Out-scattering Absorption
[Chandrasekhar 1960]
MONTE CARLO METHODS FOR VOLUMETRIC LIGHT TRANSPORT SIMULATION
9 — FUNDAMENTALS
Losses
Extinction coefficient
What about a finite-length beam?
dz
Gains
[Chandrasekhar 1960]
MONTE CARLO METHODS FOR VOLUMETRIC LIGHT TRANSPORT SIMULATION
Losses Gains
10 — FUNDAMENTALS
What about a finite-length beam?
dz
MONTE CARLO METHODS FOR VOLUMETRIC LIGHT TRANSPORT SIMULATION
11 — FUNDAMENTALS
is the fraction of light that makes it from y to x T ransmittance T(x, y) = e−
R y
0 µt(s)ds
Optical thickness
MONTE CARLO METHODS FOR VOLUMETRIC LIGHT TRANSPORT SIMULATION 12 — FUNDAMENTALS
Emission
MONTE CARLO METHODS FOR VOLUMETRIC LIGHT TRANSPORT SIMULATION 13 — FUNDAMENTALS
Phase function
S2
2 fp(ω, ¯
In-scattering
MONTE CARLO METHODS FOR VOLUMETRIC LIGHT TRANSPORT SIMULATION 14 — FUNDAMENTALS
Surface
Background radiance
MONTE CARLO METHODS FOR VOLUMETRIC LIGHT TRANSPORT SIMULATION 15 — FUNDAMENTALS
MONTE CARLO METHODS FOR VOLUMETRIC LIGHT TRANSPORT SIMULATION
Sphere
N
i=1
Ray Path space
16 — FUNDAMENTALS
D
=1 p(xi)
Probability density function (PDF)
MONTE CARLO METHODS FOR VOLUMETRIC LIGHT TRANSPORT SIMULATION 17 — FUNDAMENTALS
MONTE CARLO METHODS FOR VOLUMETRIC LIGHT TRANSPORT SIMULATION 18 — FUNDAMENTALS
Distance sampling T ransmittance estimation