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Final project lightning talks In your collaboration teams: People - PowerPoint PPT Presentation

Welcome back to [occ]! (last day) Online Communities & Crowds Welcome back to [occ]! (last day) 2014-12-06 Final project lightning talks In your collaboration teams: Welcome back to [occ]! (last day) People who havent presented


  1. Welcome back to [occ]! (last day) Online Communities & Crowds Welcome back to [occ]! (last day) 2014-12-06 Final project lightning talks In your collaboration teams: Welcome back to [occ]! (last day) ◮ People who haven’t presented should present today. ◮ Each presenter gets 1 minute to describe their project (elevator pitch). ◮ Four minutes for group questions and discussion of each project. Final project lightning talks In your collaboration teams: ◮ People who haven’t presented should present today. ◮ Each presenter gets 1 minute to describe their project (elevator pitch). ◮ Four minutes for group questions and discussion of each project. 1 / 17

  2. Today’s Flight Plan: Online Communities & Crowds Today’s Flight Plan: 2014-12-06 ◮ A very brief synthetic summary ◮ What you have accomplished Today’s Flight Plan: ◮ The future of online communities & crowds? ◮ A very brief synthetic summary ◮ What you have accomplished ◮ The future of online communities & crowds? 2 / 17

  3. A very brief synthetic summary Online Communities & Crowds A very brief synthetic summary 2014-12-06 A very brief synthetic summary 3 / 17

  4. Foundations Online Communities & Crowds Foundations ◮ Digital utopianism ◮ Early cyberculture 2014-12-06 ◮ Public goods ◮ Commons ◮ Collective action Foundations ◮ Selective incentives ◮ Institutions (architectures of control) ◮ Intrinsic & extrinsic motivations ◮ Phreaking, hacking, and pirates ◮ Intellectual property ◮ Access & empowerment ◮ Digital utopianism ◮ Early cyberculture ◮ Public goods ◮ Commons ◮ Collective action ◮ Selective incentives ◮ Institutions (architectures of control) ◮ Intrinsic & extrinsic motivations ◮ Phreaking, hacking, and pirates ◮ Intellectual property ◮ Access & empowerment 4 / 17

  5. Cases Online Communities & Crowds Cases ◮ The WELL ◮ Wikipedia 2014-12-06 ◮ Packet routing (TCP/IP) ◮ User innovation communities: ◮ Parks, forests, & lobsters CHDK ◮ wikiHow ◮ DuoLingo ◮ Gratipay & Gittip Cases ◮ Zooniverse ◮ Wikipedia ◮ Mechanical Turk ◮ Northwestern students ◮ Obama for America ◮ Pirates, phreaks, & hackers ◮ Narcotuiteros ◮ Nollywood ◮ LilyPad & Arduino ◮ F/LOSS (e.g., Stallman, Debian, ◮ Wikia wikis GitHub) ◮ The WELL ◮ Wikipedia ◮ Packet routing (TCP/IP) ◮ User innovation communities: ◮ Parks, forests, & lobsters CHDK ◮ wikiHow ◮ DuoLingo ◮ Gratipay & Gittip ◮ Zooniverse ◮ Wikipedia ◮ Mechanical Turk ◮ Northwestern students ◮ Obama for America ◮ Pirates, phreaks, & hackers ◮ Narcotuiteros ◮ Nollywood ◮ LilyPad & Arduino ◮ F/LOSS (e.g., Stallman, Debian, ◮ Wikia wikis GitHub) 5 / 17

  6. Dynamics Online Communities & Crowds Dynamics ◮ Architectures of control ◮ Newcomer socialization 2014-12-06 ◮ Norms ◮ Community culture, norms & ideals ◮ Collective action ◮ Motivating participants Dynamics ◮ Managing transgressions ◮ Group identification ◮ Ensuring quality contributions ◮ Architectures of control ◮ Leadership & teamwork ◮ Task design (modularity & granularity) ◮ Building leaders, empowering volunteers ◮ Surfacing & filtering information ◮ Newcomer socialization ◮ Norms ◮ Community culture, norms & ideals ◮ Collective action ◮ Motivating participants ◮ Managing transgressions ◮ Group identification ◮ Ensuring quality contributions ◮ Leadership & teamwork ◮ Task design (modularity & granularity) ◮ Building leaders, empowering volunteers ◮ Surfacing & filtering information 6 / 17

  7. Challenges Online Communities & Crowds Challenges ◮ Community governance ◮ Managing power & conflict 2014-12-06 ◮ Incorporating new members ◮ Sustaining long-term cooperation ◮ Incentive design ◮ Innovation (knowledge discovery) Challenges ◮ Knowledge diffusion ◮ Recruiting, retaining, and promoting participants ◮ Overcoming power laws of access, participation, attention ◮ Building inclusive communities ◮ Creating new communities ◮ Mobilizing participation ◮ Community governance ◮ Managing power & conflict ◮ Incorporating new members ◮ Sustaining long-term cooperation ◮ Incentive design ◮ Innovation (knowledge discovery) ◮ Knowledge diffusion ◮ Recruiting, retaining, and promoting participants ◮ Overcoming power laws of access, participation, attention ◮ Building inclusive communities ◮ Creating new communities ◮ Mobilizing participation 7 / 17

  8. What you have accomplished Online Communities & Crowds What you have accomplished 2014-12-06 What you have accomplished 8 / 17

  9. Learning objectives (from the syllabus) Online Communities & Crowds Learning objectives (from the syllabus) ◮ Analyze, discuss, understand, and critically engage with central 2014-12-06 concepts, examples, and issues relevant to online communities and crowds. Learning objectives (from the syllabus) ◮ Analyze, discuss, understand, and critically engage with central concepts, examples, and issues relevant to online communities and crowds. 9 / 17

  10. Learning objectives (from the syllabus) Online Communities & Crowds Learning objectives (from the syllabus) ◮ Analyze, discuss, understand, and critically engage with central 2014-12-06 concepts, examples, and issues relevant to online communities and crowds. ◮ Experience and apply practical approaches to online participation, collaboration, innovation, teamwork, and collective action. Learning objectives (from the syllabus) ◮ Analyze, discuss, understand, and critically engage with central concepts, examples, and issues relevant to online communities and crowds. ◮ Experience and apply practical approaches to online participation, collaboration, innovation, teamwork, and collective action. 9 / 17

  11. Learning objectives (from the syllabus) Online Communities & Crowds Learning objectives (from the syllabus) ◮ Analyze, discuss, understand, and critically engage with central 2014-12-06 concepts, examples, and issues relevant to online communities and crowds. ◮ Experience and apply practical approaches to online participation, collaboration, innovation, teamwork, and collective action. Learning objectives (from the syllabus) ◮ Reflect on (assess) and iteratively improve upon your own work and that of your peers in light of the concerns analyzed in class. ◮ Analyze, discuss, understand, and critically engage with central concepts, examples, and issues relevant to online communities and crowds. ◮ Experience and apply practical approaches to online participation, collaboration, innovation, teamwork, and collective action. ◮ Reflect on (assess) and iteratively improve upon your own work and that of your peers in light of the concerns analyzed in class. 9 / 17

  12. Learning objectives (from the syllabus) Online Communities & Crowds Learning objectives (from the syllabus) ◮ Analyze, discuss, understand, and critically engage with central 2014-12-06 concepts, examples, and issues relevant to online communities and crowds. ◮ Experience and apply practical approaches to online participation, collaboration, innovation, teamwork, and collective action. Learning objectives (from the syllabus) ◮ Reflect on (assess) and iteratively improve upon your own work and that of your peers in light of the concerns analyzed in class. ◮ Identify and elaborate original problems and approaches to online collaboration, extending and expanding on the material presented in class. ◮ Analyze, discuss, understand, and critically engage with central concepts, examples, and issues relevant to online communities and crowds. ◮ Experience and apply practical approaches to online participation, collaboration, innovation, teamwork, and collective action. ◮ Reflect on (assess) and iteratively improve upon your own work and that of your peers in light of the concerns analyzed in class. ◮ Identify and elaborate original problems and approaches to online collaboration, extending and expanding on the material presented in class. 9 / 17

  13. Analyze, discuss, understand, & critically engage Online Communities & Crowds Analyze, discuss, understand, & critically engage 2014-12-06 ◮ Class discussions ◮ No stakes quizzes ◮ Discussion questions Analyze, discuss, understand, & critically engage ◮ Group exercises ◮ Written work ◮ Projects ◮ Class discussions ◮ No stakes quizzes ◮ Discussion questions ◮ Group exercises ◮ Written work ◮ Projects 10 / 17

  14. Experience and apply Online Communities & Crowds Experience and apply ◮ wikiHow articles 2014-12-06 ◮ Marshmallow challenge ◮ Wikipedia articles Experience and apply ◮ DuoLingo and Zooniverse tasks ◮ wikiHow articles ◮ Marshmallow challenge ◮ Wikipedia articles ◮ DuoLingo and Zooniverse tasks 11 / 17

  15. Experience and apply Online Communities & Crowds Experience and apply ◮ wikiHow articles 2014-12-06 ◮ Marshmallow challenge ◮ Wikipedia articles Experience and apply ◮ DuoLingo and Zooniverse tasks Articles created for this class were viewed ??? times (median views = ???). ◮ wikiHow articles ◮ Marshmallow challenge ◮ Wikipedia articles ◮ DuoLingo and Zooniverse tasks Articles created for this class were viewed ??? times (median views = ???). 11 / 17

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