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Digital Democracy: Low-fi Prototype & Pilot Usability Sharewaves Garrick F. | Gen S. | Grace W. Team Intro Problem/Solution Overview Selected Interface Low-Fi Prototype 3 Task Flows Experiment Method Results UI Changes +


  1. Digital Democracy: Low-fi Prototype & Pilot Usability Sharewaves Garrick F. | Gen S. | Grace W.

  2. Team Intro → Problem/Solution Overview Selected Interface Low-Fi Prototype 3 Task Flows Experiment Method Results UI Changes + Summary

  3. Garrick Gen Grace Coterm, CompSci Senior, Econ Senior, SymSys no records, middle school guinness world record for doesn’t plank most people planking basketball MVP Our mission is to help people harness the activation energy from reading and sharing news into getting involved with political issues in their own communities.

  4. The Problem Online communities, discourse, and news divide and isolate people, leaving them feeling hopeless, unenergized, and without clear ways to participate in politics.

  5. The Solution We provide a platform for people to rally around stories they care about, see people like them, and get offline —sparking political conversation and action in their communities.

  6. Team Intro Problem/Solution Overview Selected Interface → Low-Fi Prototype 3 Task Flows Experiment Method Results UI Changes + Summary

  7. Design Interface: Geographic Map Interface

  8. Design Interface: Geographic Map Interface

  9. Design Interface: Rationale Pros Cons + Human element is apparent - Complicated (overwhelmed + Lends itself to organization by potential tasks): want to + Video element: could be as lightweight experience integrate other technologies on top of news as possible with the Map - Geographical closeness could + Broadcasting feature would reinforce echo chamber allow for passive claims of politics without confrontation

  10. Team Intro Problem/Solution Overview Selected Interface Low-Fi Prototype → 3 Task Flows Experiment Method Results UI Changes + Summary

  11. Reduce to core functionality

  12. Spark offline activity: pressure meter buddies Explore stories: beacons activity you Share stories: news video

  13. Task #1: discover nearby stories

  14. Task #2: share your stories

  15. Task #3: spark offline political activity

  16. Team Intro Problem/Solution Overview Selected Interface Low-Fi Prototype 3 Task Flows Experiment → Method Results UI Changes + Summary

  17. Experimental Methodology Who? Why? How? Where? 2 M | 2 F Target Solicited Forbes Cafe, 20-23 yr. old demographic interviews on Coho, on (young, low-fi campus college-educat prototype student ed) residence

  18. Experimental Results: Discovery All three tasks worked - Experiments with discovering tasks, describing components: 5-6 components correctly described, all tasks discovered

  19. Experimental Results: Errors - People thought the “Join the wave” screen was a pop up ad (take 2 turned out better) - Confusion over the top bar dismiss - Clicking on self - Confusion over beacons popup

  20. Experimental Results: Successes - Participants seemed to like the app - People wanted to get involved in the events - People understood how the map emphasized community

  21. Experimental Results: Further Questions - What rewards can you get from participating in events? - “What can I get off the platform that I wouldn’t get normally” - Everyone can use the platform; what happens if it’s for something we don’t like? - Adding in a buddy system?

  22. Team Intro Problem/Solution Overview Selected Interface Low-Fi Prototype 3 Task Flows Experiment Method Results UI Changes + Summary →

  23. Potential UI Changes Top bar Beacon icons Self-marker Including actual news

  24. Summary Where are we now? Where are we going next? - Refined problem - Med-fi: experiment with icons, style, statement presentation - Refined tasks - Solidify theme - Low-fi prototype of core - Hammer out experience of going to events experience - Hammer out social/buddy aspect, if any - Testing

  25. Thank you! Any questions?

  26. Appendix: Unused Slides

  27. Digital Democracy: Sharewaves Low-fi Prototype & Garrick F. | Gen S. | Grace W. Pilot Usability

  28. Experimental Results (Experiment prototype): Do people want to get involved in events after reading the news and seeing activity? - Proximity to placed beacons instead of people: safety feedback - What sorts of events are good for small communities?

  29. dismiss popup

  30. Low-fi Prototype Structure

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