DESIGNING PERSUASIVE ROBOTS: HOW ROBOTS MIGHT PERSUADE PEOPLE - - PowerPoint PPT Presentation

designing persuasive robots
SMART_READER_LITE
LIVE PREVIEW

DESIGNING PERSUASIVE ROBOTS: HOW ROBOTS MIGHT PERSUADE PEOPLE - - PowerPoint PPT Presentation

VIJAY CHIDAMBARAM , YUEH-HSUAN CHIANG, & BILGE MUTLU HUMAN-COMPUTER INTERACTION LAB, UNIVERSITY OF WISCONSINMADISON DESIGNING PERSUASIVE ROBOTS: HOW ROBOTS MIGHT PERSUADE PEOPLE USING VOCAL AND NONVERBAL CUES MUTLU CHIANG CHIDAMBARAM


slide-1
SLIDE 1

VIJAY CHIDAMBARAM, YUEH-HSUAN CHIANG, & BILGE MUTLU

HUMAN-COMPUTER INTERACTION LAB, UNIVERSITY OF WISCONSIN‒MADISON

DESIGNING PERSUASIVE ROBOTS:

HOW ROBOTS MIGHT PERSUADE PEOPLE USING VOCAL AND NONVERBAL CUES

MUTLU CHIANG CHIDAMBARAM

slide-2
SLIDE 2

Persuasion

Part of everyday life ̶ both professional and personal Crucial in several spheres

Sports Education Health and Well-being

slide-3
SLIDE 3

What makes a person persuasive?

slide-4
SLIDE 4

What makes a person persuasive?

“Immediacy”

slide-5
SLIDE 5

“The degree of perceived bodily and psychological closeness between people”

[Mehrabian 1971]

Immediacy shaped by

Bodily, vocal, verbal cues

Immediacy

slide-6
SLIDE 6
slide-7
SLIDE 7
slide-8
SLIDE 8

Cues Shaping Nonverbal Immediacy

Behavioral cues Cue Affordances

Moves around class room when teaching. Gestures when talking to the class. Looks at the class when talking. Uses a variety of vocal expressions. Proximity Gestures Gaze Vocal Expressions

[Richmond et.al 1987]

slide-9
SLIDE 9

Persuasive Behavior

slide-10
SLIDE 10

Persuasive Behavior

slide-11
SLIDE 11

Persuasive Behavior

slide-12
SLIDE 12

Persuasive Behavior

slide-13
SLIDE 13

Persuasive Behavior

slide-14
SLIDE 14

Robots In Persuasive Roles

Healthcare Healthcare

Healthcare Sports Education Well-being

slide-15
SLIDE 15

How do we design persuasive robots?

slide-16
SLIDE 16

Design Space

slide-17
SLIDE 17

Design Space

slide-18
SLIDE 18

Design Space

slide-19
SLIDE 19

Nonverbal cue #1: Proximity

Proximity known to affect compliance

[Hall 1966, Glick et.al 1988]

slide-20
SLIDE 20

Nonverbal cue #1: Proximity

Proximity known to affect compliance

[Hall 1966, Glick et.al 1988]

slide-21
SLIDE 21

Nonverbal cue #1: Proximity

Proximity known to affect compliance

[Hall 1966, Glick et.al 1988]

slide-22
SLIDE 22

Nonverbal cue #1: Proximity

Proximity known to affect compliance

[Hall 1966, Glick et.al 1988]

slide-23
SLIDE 23

Nonverbal cue #1: Proximity

Proximity known to affect compliance

[Hall 1966, Glick et.al 1988]

slide-24
SLIDE 24

Nonverbal cue #1: Proximity

Proximity known to affect compliance

[Hall 1966, Glick et.al 1988]

slide-25
SLIDE 25

Design Space

slide-26
SLIDE 26

Nonverbal cue #2: Gaze

Gaze cues communicate social accessibility

[Goffman 1969]

Robot looks at human when talking

[Kendon 1967]

slide-27
SLIDE 27

Nonverbal cue #2: Gaze

Gaze cues communicate social accessibility

[Goffman 1969]

Robot looks at human when talking

[Kendon 1967]

slide-28
SLIDE 28

Design Space

slide-29
SLIDE 29

Nonverbal cues #3: Gestures

Gestures shape the persuasiveness of speech

[Maricchiolo et al. 2009]

We used four kinds of gestures in designing the behavior

  • f the robot

[McNeil 1996, Kendon 1996, Goldin-Meadow 2005]

  • 1. Iconic gestures
  • 2. Metaphoric gestures
  • 3. Deictic gestures
  • 4. Beat gestures
slide-30
SLIDE 30

Iconic gestures: depict a concrete event or object

Nonverbal cues #3: Gestures

slide-31
SLIDE 31

Iconic gestures: depict a concrete event or object

Nonverbal cues #3: Gestures

slide-32
SLIDE 32

Metaphoric gestures: depict abstract events

Nonverbal cues #3: Gestures

slide-33
SLIDE 33

Metaphoric gestures: depict abstract events

Nonverbal cues #3: Gestures

slide-34
SLIDE 34

Deictic gestures: points at objects in the environment

Nonverbal cues #3: Gestures

slide-35
SLIDE 35

Deictic gestures: points at objects in the environment

Nonverbal cues #3: Gestures

slide-36
SLIDE 36

Beat gestures: used to maintain rhythm

Nonverbal cues #3: Gestures

slide-37
SLIDE 37

Beat gestures: used to maintain rhythm

Nonverbal cues #3: Gestures

slide-38
SLIDE 38

Design Space

slide-39
SLIDE 39

Vocal parameters known to affect compliance

[Buller et al. 1986]

Used Festival text-to-speech system

[Taylor et al. 1998]

Manipulated vocal tone by varying the pitch

Nonverbal Cues #4: Vocal tone

slide-40
SLIDE 40

Experimental Design

slide-41
SLIDE 41

Experimental Design

Study

Two-by-two Between-participants

Dependent variables

Compliance Perception of persuasiveness

Independent variables

Use of vocal cues Use of bodily cues Gender

Condition Vocal Bodily

#1 #2 #3 #4

slide-42
SLIDE 42

Experimental Task

Scenario Airplane crash in the middle of the desert Task Rank 12 items in the order of importance for survival

[Lafferty et al. 1974]

slide-43
SLIDE 43

Experimental Task

Participant is shown the list Participants ranks all the items Robot makes a suggestion about a specific item Participant listens to suggestion, and changes ranking

slide-44
SLIDE 44

Experimental Setup

slide-45
SLIDE 45

Experimental Setup

slide-46
SLIDE 46

Experimental Setup

slide-47
SLIDE 47
slide-48
SLIDE 48
slide-49
SLIDE 49

Measurements

Objective

Measured participant’s compliance through change in item ranking done after listening to robot’s suggestions

Subjective

Measured participant’s perception of robot and task experience Used post-experiment questionnaire Three scales

Persuasiveness (Cronbach’s α = 0.78) Intelligence (Cronbach’s α = 0.83) Satisfaction (Cronbach’s α = 0.79)

slide-50
SLIDE 50

Hypothesis #1

Compliance with the robot’s suggestions will be higher when the robot displays nonverbal cues (verbal and/or bodily cues) than when it does not display nonverbal cues

Hypothesis

Nonverbal behavior facilitates persuasion

[Sergin 1993, Peters 2007]

Basis

Nonverbal Cues No Cues Compliance Predicted

slide-51
SLIDE 51

Hypothesis #2

Compliance with the robot’s suggestions will be higher when the robot employs

  • nly bodily cues than when it employs
  • nly vocal cues

Bodily cues might play a stronger role than vocal cues do in people’s impressions of others

[Mehrabian 1971]

Basis

Bodily Cues Vocal Cues Compliance Predicted

Hypothesis

slide-52
SLIDE 52

Hypothesis #3

Women’s compliance with the robot’s suggestions will be higher than that of men in the presence of nonverbal cues Women are more adept than men at reading nonverbal cues

[Hoffmann 1977, Rosip et.al 2004]

Basis

Women Men Compliance Predicted

Hypothesis

slide-53
SLIDE 53

Participants

32 participants were recruited (M age = 25.39) Gender balanced within each condition Familiarity with computers (M = 7, SD = 0) Familiarity with robots (M=3.67, SD = 1.71)

slide-54
SLIDE 54

Nonverbal Cues No Cues Compliance Predicted Measured Nonverbal Cues No Cues Change in ranking

Results: Hypothesis #1

slide-55
SLIDE 55

Results: Hypothesis #2

Bodily Cues Vocal Cues Compliance Predicted Measured Bodily Cues Vocal Cues Change in ranking

slide-56
SLIDE 56

Women Men Compliance Predicted Measured Women Men Change in ranking

Results: Hypothesis #3

slide-57
SLIDE 57

Men found the robot more intelligent when it employed bodily cues. Women obtained more task satisfaction when the robot employed vocal cues.

Robot Intelligence Satisfaction

Bodily cues No bodily cues Bodily cues No bodily cues Vocal cues No vocal cues Vocal cues No vocal cues

Females Males Females Males

} } } }

Results: Subjective measurements

slide-58
SLIDE 58

Results

Hypothesis #1 and #2 were supported Hypothesis #3 was not supported

Nonverbal Cues No Cues Predicted Measured Predicted Measured Bodily Cues Vocal Cues Women Men Compliance Predicted Measured Compliance Compliance

slide-59
SLIDE 59

Design Implications

Nonverbal immediacy plays a key role in determining persuasiveness of the robot Bodily cues are crucial for a persuasive robot

slide-60
SLIDE 60

Limitations

Compound conditions

Tease apart components in future work

Design of the robot

Investigate the effect of cues across platforms

Generalizability of experimental task

Explore a variety of tasks

slide-61
SLIDE 61

Conclusion

Designed immediacy cues for a humanoid robot Evaluated their effectiveness in persuasion

Found that nonverbal immediacy plays a key role in the persuasiveness of the robot

slide-62
SLIDE 62

THANK YOU!

QUESTIONS?

http://hci.cs.wisc.edu, vijayc@cs.wisc.edu

VIJAY CHIDAMBARAM, YUEH-HSUAN CHIANG, & BILGE MUTLU

HUMAN-COMPUTER INTERACTION LAB, UNIVERSITY OF WISCONSIN‒MADISON

Acknowledgements Members of the HCI laboratory Mitsubishi Heavy Industries, Ltd.