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Coordination in Global Development James D. Herbsleb School of Computer Science Carnegie Mellon University 1 Conways Law Any organization that designs a system will inevitably produce a design whose structure is a copy of the


  1. Coordination in Global Development James D. Herbsleb School of Computer Science Carnegie Mellon University 1

  2. Conway’s Law  “Any organization that designs a system will inevitably produce a design whose structure is a copy of the organization's communication structure .” M.E. Conway, “How Do Committees Invent?” Datamation, Vol. 14, No. 4, Apr. 1968, pp. 28–31. 2

  3. Conway’s Law Components Teams Isomorphism Software Organization 3

  4. Conway’s Law Components Teams Homomorphism Software Organization 4

  5. What about the Connectors? Components Teams Software Organization 5

  6. Architectural Decisions + Task Assignment  Required Coordination Components Teams ? What kind of coordination is required? Software Organization 6

  7. Research Program Empirical Studies Theory Development • Behavior of coordination • Constraint networks requirements • Network properties • Effects of congruence • Game theory • Closely-coupled work Applications • Tools – Tesseract, eMoose • Tactics -- Distributability 7

  8. Socio-Technical Congruence and Productivity Measuring Coordination Requirements (C R ) Concept Task Task Coordination Assignments Dependencies Requirements (A) (D) (A T ) (C R ) a 11 … a 1k d 11 … d 1k a 11 … a 1n cr 11 … cr 1n = X X a n1 … a nk d k1 … d kk a k1 … a kn cr n1 … cr nn Developer Files changed Transpose of Who needs to modified files together developer coordinate with modified files whom Data 8

  9. Volatility in Coordination Requirements Change in coordination group Members of other teams Proportion Week 9

  10. Socio-Technical Congruence and Productivity Measuring Congruence Coordination Actual Requirements Coordination (C R ) (C A ) cr 11 … ca 11 … cr 1n ca 1n cr n1 … ca n1 … cr nn ca nn • Team structure • Geographic location • Use of chat • On-line discussion Diff (C R , C A ) = card { diff ij | cr ij > 0 & ca ij > 0 } Congruence (C R , C A ) = Diff (C R , C A ) / |C R | 1 10 0

  11. Results Table 2: Results from OLS Regression of Effects on Task Performance ( + p < 0.10, * p < 0.05, ** p < 0.01). Model I Model II Model III Model IV (Intercept) 2.987 ** 3.631 ** 1.572 * 1.751 * Dependency 0.897 * 0.653 * 0.784 * 0.712 * Priority -0.741 * -0.681 * -0.702 * -0.712 * Re-assignment 0.423 * 0.487 * 0.304 * 0.324 * Customer MR -0.730 -0.821 -0.932 -0.903 Release -0.154 * -0.137 * -0.109 * -0.098 * Change Size (log) 1.542 * 1.591 * 1.428 * 1.692 * Team Load 0.307 * 0.317 * 0.356 * 0.374 * Programming Experience -0.062 * -0.162 * -0.117 * -0.103 * Tenure -0.269 * -0.265 * -0.239 * -0.248 * Component Experience (log) -0.143 * -0.143 * -0.195 * -0.213 * Structural Congruence -0.526 * -0.483 * Geographical Congruence -0.317 * -0.312* MR Congruence -0.189 * -0.129* IRC Congruence -0.196 * -- 0.007 0.009 Interaction: ReleaseX Structural Congruence -0.013 -0.017 Interaction: ReleaseXGeographical Congruence Interaction: Release X MR Congruence -0.009 + -0.011 + Interaction: Release X IRC Congruence -0.017 * -- N 809 809 1983 1983 Adjusted R 2 0.787 0.872 0.756 0.854 (* p < 0.05, ** p < 0.01) 11

  12. Effects of Congruence  Time to complete a work item is reduced by each of the types of congruence − Team structure congruence − Geographic location congruence − Chat congruence − On-line discussion congruence 12

  13. Average Level of Congruence for Top 18 Contributors 13

  14. Average Level of Congruence for the Other 94 Developers 14

  15. Research Program Empirical Studies Theory Development • Behavior of coordination • Constraint networks requirements • Network properties • Effects of congruence • Game theory • Closely-coupled work Applications • Tools – Tesseract, eMoose • Tactics -- Distributability 15

  16. Theoretical Views of Coordination  Coordination theory (Malone & Crowston) − Match coordination problems to mechanisms − E.g., resource conflict and scheduling  Distributed Cognition (Hutchins, Hollan) − Computational process distributed over artifacts and people  Distributed AI (Durfee, Lesser) − Partial global planning − Communication regimens  Organizational behavior − Stylized dependency types, e.g., sequential, pooled − Coordination regimens that address each type 16

  17. Three Propositions  P1: Artifact design is a process of making decisions, and these decisions are linked by constraints in a potentially large and complex network (which we call the “constraint network”).  P2: The need for coordination among individuals and teams arises from the constraints on the decisions they are making.  P3: What we call task coupling between individuals and between teams is simply the result of the properties of the constraint network and the assignment of decisions to people. 17

  18. Google Lunar X Prize 19

  19. Observed Constraint Networks Lander leg design Crushable Rover clearance Foldable value between 2 and 8 inches Collapsing Pin release Power Mass Shock Egress height Key: Design Constraint Constrained by decision 20

  20. Properties of Constraint Networks  Constraint Diffusion − Touches many components − Influences many decisions  Constraint Violation Detection − When considering a choice, determining if it will violate a constraint  Decision Constraint Diversity − Decision is influenced by many different types of constraints 21

  21. Example: Total Mass  High diffusion  Easy violation detection Component 1 Component n Component 2 . . . . Total Mass Component 5 Component 3 Component 4 22

  22. Example: Sidearm Design  Low constraint diffusion  Difficult violation detection Sidearm Sidearm Mission Insulation Sensors shape Operations Form Thermal Environment Factor Limits 23

  23. Example: Antenna Cable  High decision constraint diversity Cable Thickness Motion Electrical Bandwidth Mass Mast rotation Power Abrasion Interference 24

  24. Constraint Network Analysis  Goal − Understand how constraint network properties generate detailed coordination requirements − Lead to novel ways to support distributed work  Current activities − Aggregate constraint networks − Observe evolution over time − See how network properties influence speed and errors 25

  25. Research Program Empirical Studies Theory Development • Behavior of coordination • Constraint networks requirements • Network properties • Effects of congruence • Game theory • Closely-coupled work Applications • Tools – Tesseract, eMoose • Tactics -- Distributability 26

  26. Research Program Empirical Studies Theory Development • Behavior of coordination • Constraint networks requirements • Network properties • Effects of congruence • Game theory • Closely-coupled work Applications • Tools – Tesseract, eMoose • Tactics -- Distributability 30

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