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Communication, Services, and Coordination Communication, Services, - PowerPoint PPT Presentation

Communication, Services, and Coordination Communication, Services, and Coordination Communication and Coordination Communication and Coordination Architectures for coordination? What assumptions can we make: - about the network? The I nternet


  1. Communication, Services, and Coordination Communication, Services, and Coordination

  2. Communication and Coordination Communication and Coordination Architectures for coordination? What assumptions can we make: - about the network? The I nternet The I nternet -about the nodes? How do these properties affect the software and its behavior?

  3. Services Services “Do A for me.” “OK, here’s your answer.” “ Now do B.” “OK, here.” Server Client request/response paradigm ==> client/server roles - Remote Procedure Call (RPC) - object invocation, e.g., Remote Method Invocation (RMI) - HTTP (the Web) - device protocols (e.g., SCSI)

  4. How does the Web work? How does the Web work? The canonical example in your Web browser Click here “here” is a Uniform Resource Locator (URL) http://www-cse.ucsd.edu It names the location of an object (document) on a server. [courtesy of Geoff Voelker] voelker@cs.ucsd.edu

  5. In Action… In Action… http://www-cse.ucsd.edu HTTP Client Server • Client uses DNS to resolves name of server ( www-cse.ucsd.edu ) • Establishes an HTTP connection with the server over TCP/IP • Sends the server the name of the object (null) • Server returns the object [Voelker]

  6. HTTP in a Nutshell HTTP in a Nutshell GET /path/to/file/index.html HTTP/1.0 Content-type: MIME/html, Content-Length: 5000,... Client Server HTTP supports request/response message exchanges of arbitrary length. Small number of request types: basically GET and POST, with supplements. object name, + content for POST optional query string optional request headers Responses are self-typed objects ( documents ) with attributes and tags. optional cookies optional response headers

  7. The Dynamic Web The Dynamic Web GET program-name?arg1=x&arg2=y execute program Content-type: MIME/html, Content-Length: 5000,... Server Client HTTP began as a souped-up FTP that supports hypertext URLs. Service builders rapidly began using it for dynamically-generated content. Web servers morphed into Web Application Servers . Common Gateway Interface (CGI) Java Servlets and JavaServer Pages (JSP) Microsoft Active Server Pages (ASP) “Web Services”

  8. Multi- -tier Services tier Services Multi JNDI, JDBC,SQL relational HTTP HTTP RPC, RMI databases IIOP Clients Web DCOM, EJB, application CORBA, etc. HTML+forms, server applets, JavaScript, etc. file servers middle tiers e.g., component “middleware” transaction monitors

  9. Review: Network Protocols Review: Network Protocols Application L7 MI ME, SSL Presentation SOAP, etc. L5- 7 Session HTTP DNS, etc. Transport TCP UDP, TCP L4 L3 Network I Pv4, I Pv6 I Pv4, I Pv6 L2 Ether Link Ether

  10. Assumptions About the Network Assumptions About the Network Most of what we study in this class is at the session or presentation levels of the OSI “layer cake”. We assume properties of the transport and network layers: • uniform network address space ( IP address , port ) • best-effort delivery of messages of arbitrary size • reliable ordered stream communication (TCP) • flow and congestion control The key issue is: how to use the network to build networked applications and services with the properties we want? In practice, many critical structuring and performance issues do not permit us to draw so clean a line...but we’ll try.

  11. Web Protocols Web Protocols What kind of transport protocol should the Web use? HTTP 1.0 • One TCP connection per request • Complaints: inefficient, slow, burdensome… HTTP 1.1 • One TCP connection/many requests ( persistent connections ) • Solves all problems, right? Huge amount of complexity Clients, proxies, servers How do they compare? • Protocol differences [Krishnamurthy99], performance comparison [Nielsen97], effects on servers [Manley97], overhead of TCP connections [Caceres98] HTTPS: HTTP with authentication and encryption [Voelker]

  12. Persistent Connections Persistent Connections There are three key performance reasons for persistent connections: • connection setup overhead • TCP slow start : just do it and get it over with • pipelining as an alternative to multiple connections And some new complexities resulting from their use, e.g.: • request/response framing and pairing • unexpected connection breakage Just ask anyone from Akamai... • large numbers of active connections How long to keep connections around? These motivations and issues manifest in HTTP, but they are fundamental for request/response messaging over TCP.

  13. Internet Growth and Scale Internet Growth and Scale The I nternet The I nternet http://www.netsizer.com How to handle all those client requests raining on your server?

  14. Scaling Server Sites: Clustering Scaling Server Sites: Clustering Goals server load balancing L4: TCP failure detection L7: HTTP access control filtering SSL priorities/QoS etc. request locality virtual IP transparent caching smart addresses switch Clients (VIPs) What to switch/filter on? L3 source IP and/or VIP server array L4 (TCP) ports etc. L7 URLs and/or cookies L7 SSL session IDs

  15. Scaling Services: Replication Scaling Services: Replication Site A Site B Distribute service load across ? multiple sites. I nternet I nternet How to select a server site for each client or request? Is it scalable? Client

  16. Scaling with Peer- -to to- -Peer Peer Scaling with Peer Is (e.g.) Napster a service? Is the peer-to-peer approach fundamentally more scalable? More robust? I nternet I nternet What does it assume about the clients? Peers

  17. Coordination Coordination If the solution to availability and scalability is to decentralize and replicate functions and data, how do we coordinate the nodes? • data consistency • update propagation • mutual exclusion • consistent global states • group membership • group communication • event ordering • distributed consensus • quorum consensus

  18. Fundamental Questions Fundamental Questions Synchronous vs. asynchronous • Are the node clocks synchronized? Is there a bound on drift? • How long can messages be delayed? • How long can it take a node to respond to a message? Failure model: • Is message delivery reliable? • Do failed nodes: Stop forever? ( fail-stop ) Restart in initial state? Restart and recover some previous state? Behave in an unpredictable fashion ( byzantine )? Lie about identity and/or corrupt messages from other nodes? • How long can recovery be delayed?

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