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CHI 2015 Liwei Chan Chi-Hao Hsieh Yi-Ling Chen Shuo Yang - PowerPoint PPT Presentation

CHI 2015 Liwei Chan Chi-Hao Hsieh Yi-Ling Chen Shuo Yang Da-Yuan Huang Rong-Hao Liang Bing-Yu Chen National Taiwan University most effective interface: most effective interface: interface that we are trained to use at the


  1. CHI 2015 Liwei Chan Chi-Hao Hsieh Yi-Ling Chen Shuo Yang Da-Yuan Huang Rong-Hao Liang Bing-Yu Chen National Taiwan University

  2. most effective interface:

  3. most effective interface: interface that we are trained to use at the longest �

  4. Cyclops http://images.fineartamerica.com/images-medium-large/cyclops-kerri-ertman.jpg

  5. Full Body Interaction

  6. Full Body Interaction

  7. Related Work

  8. Kinect �

  9. Kinect � Interaction zone

  10. On-body wearable interaction camera � zone

  11. [Digits, UIST ‘12]

  12. [OmniTouch, UIST ‘11]

  13. [ShoeSense, CHI‘12]

  14. MotionNode � a wearable network of 3-DOF inertial measurement units ( IMU ) for use in motion capture applications � accelerometer � h3p://www.mo*onnode.com/bus.html �

  15. Motion Capture Suit

  16. Motion Capture Suit

  17. Cyclops :: a single-piece wearable device that sees all.

  18. Cyclops :: a single-piece wearable device that sees all.

  19. How wide the field-of-view of the lens is required to see the full body from users’ chest?

  20. GOPRO

  21. GOPRO Feet?

  22. !!

  23. How wide is wide enough? Camera’s field-of-view

  24. How wide is wide enough? What visible to the camera

  25. How wide is wide enough to see the body like this?

  26. 235°

  27. Proof-of-concept Prototype IR LEDs 235° Fisheye Lens Raspberry Pi 9DOF IMU a$ b$

  28. 1. Reorient the image to up right

  29. 2. Differentiate gesture types

  30. Wearable Forms

  31. Jump to 01:50

  32. Eco-Centric View of Body Gestures

  33. Pipeline of Body Gesture Recognition Foreground Gesture Motion Extraction Recognizer History Image ? Gesture Type Motion Gesture Non-Gesture

  34. Pipeline of Body Gesture Recognition Foreground Gesture Motion Extraction Recognizer History Image ? Gesture Type Motion Gesture Non-Gesture

  35. Foreground Extraction Straighten to a strip Edge Detection Region Filling

  36. Pipeline of Body Gesture Recognition Foreground Gesture Motion Extraction Recognizer History Image ? Gesture Type Motion Gesture Non-Gesture

  37. Motion History Image :: an image template in which non-zero pixels simultaneously record the spatial and temporal aspects of motion.

  38. Motion History Image Foreground MHI

  39. Pipeline of Body Gesture Recognition Foreground Foreground Gesture Motion Extraction Extraction Recognizer History Image ? Gesture Type Motion Gesture Non-Gesture

  40. Pipeline of Body Gesture Recognition Foreground Foreground Gesture Motion Extraction Extraction Recognizer History Image Template Gesture Type Matching Motion Gesture Non-Gesture

  41. Experiment

  42. Experiment 1 � 2 � 3 � 4 � 5 � Motion Exercise 6 � 7 � 8 � 9 � 10 � 11 � 12 � 20 Participants; their heights, weights, and 13 � 14 � 15 � 16 � 17 � 18 � 19 � 20 � BMI values are recorded. Stationary Exercise iMHI

  43. Experiment 1 � 2 � 3 � 4 � 5 � Motion Exercise 6 � 7 � 8 � 9 � 10 � 11 � 12 � 20 Participants; their heights, weights, and 13 � 14 � 15 � 16 � 17 � 18 � 19 � 20 � BMI values are recorded. Stationary Exercise iMHI dMHI

  44. Experiment Result Template Matching

  45. Random Decision Forest (RDF) • Data-driven learning algorithm • Notable example: Kinect • RDF: a set of decision trees; each internal node is a weak learner Feature response offset intensity offset intensity image f(I,x) = i( x + u ) - i( x + v) � image coordinate

  46. Experiment Random Decision Forest Template RDF Matching

  47. Experiment Template RDF Matching Multi-Layer RDF RDF$Layer$1$(IMU)$ Determine gesture category RDF$Layer$2$(HMI)$ Determine final gesture

  48. Experiment with offset 30mm

  49. Experiment with offset 100% 86.00% 86.40% 90% 84.10% 80.40% 80.10% 80% 71.20% 68.10% 70% 59.80% 60% 50% Multi-Layered � 40% 30% Standard � W/ IMU � W/O IMU � 20% 10% 0% TM TM RDF RDF +dMHI +iMHI +dMHI +iMHI

  50. Applications

  51. Discussion • Computer Vision Challenge - fisheye depth sensor • Social Acceptance by Gender - further design for female users

  52. Discussion • Computer Vision Challenge - fisheye depth sensor • Social Acceptance by Gender - further design for female users

  53. Conclusion • Cyclops: a single-piece wearable device for full-body gesture input • The main contribution: – the idea of determining body posture using an ego-centric perspective of the user. • We developed a proof-of-concept device to demonstrate the feasibility of cycplos device.

  54. Thank you. CHI 2013 UIST 2013 CHI 2015

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