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Amusement Rides:
How much thrill is too much?
Robert S. Cargill II, PhD, PE
rcargill@jpresearch.com JP Research, Inc. Fort Washington, PA 215-486-6847
Amusement Rides: How much thrill is too much? Robert S. Cargill II, - - PowerPoint PPT Presentation
DRAFT Amusement Rides: How much thrill is too much? Robert S. Cargill II, PhD, PE rcargill@jpresearch.com JP Research, Inc. Fort Washington, PA 215-486-6847 DRAFT Biomechanics of Amusement Rides Standards and Amusement Rides and Devices
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Robert S. Cargill II, PhD, PE
rcargill@jpresearch.com JP Research, Inc. Fort Washington, PA 215-486-6847
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— Jurisdiction over 19 standards — Committee scope covers test, design, operation, and maintenance — Standards cover a very wide range of types of rides — Traditional, water slides, ziplines, inflatables, Zorbs, trampolines, etc.
— Covers all aspects of design of amusement rides and devices — Focus of this talk are the biomechanical requirements — In the form of acceleration limits
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Slides from ASTM F-24
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— Where does the data come from? — Primarily, the military Ejection seats, aircraft pilots, armor, blasts, etc — Automobiles, sports, etc
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— Direction — +X, -X, +Z, -Z, Y — Y-axis direction not very important — Duration — Rate of application — Failure mechanism — Different parts fail for different reasons at different points — Global tolerance changes based on many factors
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— Air Force – forward deceleration (Colonel Stapp)
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— NASA, Air Force – acceleration “through the seat”
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— Automotive, general examples — Head/brain injury: HIC (head injury criterion) — Calculated from the acceleration waveform — Chest injury: combination of acceleration and velocity — Called the viscous criterion — Work based on military and NASA work and included cadaver (post- mortem human subjects) testing — Forms the basis of the Federal Motor Vehicle Safety Standards
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— Duration — Direction (for whole body)
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— F = m*a — Force directly affects your body
— Your mass is (normally) constant — So acceleration is proportional to force
— This is why we have acceleration standards and not height
— So what changes?
— Duration, direction, location
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— Accelerations within the limits are physiologically acceptable for the riding public — Accelerations outside the limits need further review by experts to determine acceptability
— In design, they are calculated when possible — For existing rides, they are measured with accelerometers — ASTM F2137 – defines specifications and response corridors — ASTM F2291 – defines post-processing, 5 Hz low pass filter
Slides from ASTM F-24
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— Reversals, onsets
proposal)
(including but not limited to…)
Slides from ASTM F-24
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— “Rides and devices with patron containment systems shall be designed such that the patron is suitably contained and positioned to accept these accelerations.”
Slides from ASTM F-24
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— Clearance — Acceleration — Anything in F2291:6.4.4.1
— (1) Duration and magnitude of the acceleration, — (2) Height…, — (3) Wind effects, — (4) Unexpected stopping positions of the patron units, — (5) Lateral accelerations, for example, where sustained lateral accelerations are equal to or greater than 0.5 G, — (6) The intended nature of the amusement ride or device.
— F2291:6.4.4.1 is a design standard
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1959 2009
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— “The study of the effects of dynamic processes, such as motion or acceleration, on living organisms.” — It’s the study of how people respond to motions and accelerations — Ride design — Ride standards
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— Gravity (G’s)
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— A body in motion stays in motion — A body at rest stays at rest
— Force = Mass * Acceleration
— For every action, there is an equal and opposite reaction
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— Anything that causes a body to change in speed, change in direction, or change in shape.
— Rate of change of both the amount and the direction of velocity — In one dimension, velocity is speed, and acceleration is how quickly something speeds up or slows down
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— It takes a force to make an object move or change its direction
— Force = Mass * Acceleration — So changing an object’s speed or its direction creates an acceleration
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— Acceleration = velocity2/radius — Acceleration based on how quickly speed (v) and direction (R) change
v ac ap R
This is why corners are banked on roller- coasters.
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— ac = v2/R — Double speed
— 4 ac = (2*v)2/R
— Double radius
— 1/2 ac = v2/(2*R)
— Double both
— 2 ac = (2*v)2/(2*R)
v ac ap R
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— Distance around a circle ≈ 6.3 * R
— (2 * pi * R) or (pi * diameter)
— This is why the correct speed setting is important
1 RPM 10 RPM 20 RPM R = 20 ft 2.1 fps 21 fps 42 fps R = 10 ft 1.05 fps 10.5 fps 21 fps 1 RPM 10 RPM 20 RPM R = 20 ft 0.007 G 0.7 G 2.8 G R = 10 ft 0.003 G 0.34 G 1.4 G
v ac ap R
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+Gz
+Gy
+Gx
From Compendium of Human Responses to the Aerospace Environment, Section 7: Acceleration, 1959, NASA
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From Compendium of Human Responses to the Aerospace Environment, Section 7: Acceleration, 1959, NASA
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— Limited by breathing — Increased Gs make it difficult to inhale — Tolerance — Up to 10 G for a period of minutes — Fatigue is a factor You get tired
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— Easier to breathe
— Restraint pain — Possible –Gz issues when head flexes forward — Interferes with tearing and vision — 6-8 G reasonable limit
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— Thoracic spine tolerance between 12 and 25 G, posture-dependent — 3 seconds and less
— Large Gz makes it difficult to move blood to the brain — Black outs, G-LOC — 3 G can be tolerated for long durations
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— Cardiovascular response mechanisms minimal — Rushing of blood to head — Low arteriovenous pressure difference (high for both) — Headache and “red out” — -3 G is beginning of limit
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— Uncommon load direction — Volunteer testing usually limited by clavicle pain — Exposures to 12 G have been reported, but usually cause bruising
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— Take the known tolerance to whole-body acceleration for healthy adult males, and build in an allowance for everyone else — The military’s definition of non-injury may differ from that of the riding population — Kids now included
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— “The designer/engineer shall determine whether the acceleration limits herein, or more restrictive limits, are appropriate for an amusement ride or device that accommodates patrons under 48 in. in height. In making this determination, the designer/engineer shall consider biodynamic effects on the patrons. Examples of industry practice are provided in Appendix X7 (non-mandatory)..” – F2291:7.1.4.3
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— Does not cover “impacts”
— Effectively is included
— At this time, no rides have rotational accelerations high enough to be an issue
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— Very young children — Elderly riders — People with disabilities
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Robert S. Cargill II, PhD, PE
rcargill@jpresearch.com JP Research, Inc. Fort Washington, PA