2018-02-05 Depth Perception PSY 525.001 Vision Science 2018 Spring - - PowerPoint PPT Presentation

2018 02 05 depth perception
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2018-02-05 Depth Perception PSY 525.001 Vision Science 2018 Spring - - PowerPoint PPT Presentation

2018-02-05 Depth Perception PSY 525.001 Vision Science 2018 Spring Rick Gilmore 2018-02-05 08:53:13 1 / 77 2 / 77 But what is the Fourier Transform? A visual introduction. 3 / 77 Today's topics 4 / 77 Today's topics Discuss


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2018-02-05 Depth Perception

PSY 525.001 • Vision Science • 2018 Spring

Rick Gilmore 2018-02-05 08:53:13

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But what is the Fourier Transform? A visual introduction.

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Today's topics

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Today's topics

Discuss project proposal

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Today's topics

Discuss project proposal Depth perception

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Today's topics

Discuss project proposal Depth perception Discuss Leopold & Logothetis, N. K. (1996).

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Term project

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http://psu-psychology.github.io/psy-525-vision-spring-2018/project- proposal.html 6 / 77

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Perceiving surfaces orientation (spatial layout)

Slant, tilt, distance

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Marr's 2.5 D sketch

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Depth perception

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"For those of a creationist bent, one could note that God must have loved depth cues, for He made so many of them" Yonas & Granrud, 1985, p. 45 12 / 77

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Kinetic Binocular Static (pictoral) Sensorimotor

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Monocular (kinetic, static, some sensorimotor) vs. binocular cues

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Kinetic cues to depth

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Kinetic Depth Effect Demo

Kinetic depth eect (KDE)

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By Nobuyuki Kayahara - Procreo Flash Design Laboratory, CC BY-SA 3.0, Link This one is also bistable 17 / 77

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Kinetic depth eect

3D structure perceived from temporal sequence of 2D (outline-only) views. Reported in Wallach, H., & O’Connell, D. N. (1953). The Kinetic Depth Effect. Journal of Experimental Psychology, 45(4), 205. 18 / 77

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Structure from Motion Demo

Structure from motion

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Archival Gibson - 1958 - Motion parallax and perceived depth

Motion parallax

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City motion parallax

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The geometry of motion parallax

Where is fixation? What is the direction of motion? 22 / 77

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PJ Treffner - Occlusion demos: Accretion and deletion

Texture accretion & deletion

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Second-order motion perception

Texture accretion & deletion

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Task 1: Example of 100% Radial Optic Flow (no random dots) wit…

Optic ow

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AR.Drone Helicopter Optical Flow Test #1

Optic ow and autonomous ight

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Binocular cues to depth

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Stereopsis

Perception of depth and 3D structure from stimulation of both eyes 28 / 77

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Horopter

a line or surface containing all those points in space whose images fall on corresponding points of the retinas of the two eyes. 29 / 77

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Random-dot stereograms

Invented by Béla Julesz 31 / 77

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library(imager) n_pts <- 100 left_img <- array(round(runif(n=n_pts^2),0), dim = c(n_pts, n_pts)) plot(as.cimg(left_img), axes=FALSE)

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right_img <- left_img square_pix <- 20 center_square <- right_img[floor(n_pts/2-square_pix/2):floor(n_pts/2+ plot(as.cimg(center_square), axes=FALSE)

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Auto-stereogram

Can't really fuse these from projected image. Why? 35 / 77

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The "correspondence" problem

How do retinal image points/edges correspond to object points/edges? Why can it take time to "fuse" stereograms? 36 / 77

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Marr-Poggio algorithm for solving

Use: surface opacity & surface continuity heuristics Iterate until a best-fitting solution is found 38 / 77

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Da Vinci stereopsis

Different eyes see different portions of surfaces 39 / 77

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Geometry of self-motion, object-motion, and disparity

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Static (pictoral) cues to depth

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Linear Perspective

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Public Domain, Link

Linear perspective + elevation over horizon = Ponzo illusion

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Relative size

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Ames Room Illusion

Ames room

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Actual position of Person A Apparent position

  • f person A

Apparent shape of room Viewing peephole Actual and apparent position

  • f person B

https://en.wikipedia.org/wiki/Ames_room 50 / 77

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Aerial perspective Defocus blur

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By Joaquim Alves Gaspar - Own work, CC BY-SA 2.5, Link 52 / 77

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Interposition, occultation

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Texture gradients

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By Gustave Caillebotte - 5wEUCOlEf-EaVQ at Google Cultural Institute maximum zoom level, Public Domain, Link 55 / 77

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http://psychsciencenotes.blogspot.com/2011/08/mirrors-are-literally-windows- to.html 57 / 77

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Lighting, shading, & shadow cues

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Sensorimotor cues to depth

Palmer's "ocular" cues

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Vergence

Eyes (typically) converge on a 3D point. Angle of vergence related to 3D geometry. 63 / 77

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Lens Accommodation

Accommodation

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<

The accommodation reex

Vergence, pupil diameter change, + accommodation

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2-Minute Neuroscience: Vestibular System

Vestibular system detects head rotation, translation

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Vestibular signals speed, direction of rotation, translation More motion parallax with head translation than rotation

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Comparing the cues

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The human brain in depth: how we see in 3D

Integrating the cues

Welchman, A. E. (2016). The human brain in depth: how we see in 3D. Annual Review of Vision Science. annualreviews.org. Retrieved from http://www.annualreviews.org/doi/abs/10.1146/annurev-vision-111815-114605 69 / 77

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Heuristics

About world, illumination conditions

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Alternative view:

These aren't cues; they are information. Animals don't "reconstruct" 3D space; they perceive it directly. 71 / 77

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Amazing T-Rex Illusion!

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Break time

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Leopold & Logothetis, N. K. (1996)

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Core phenomena

Binocular rivalry Neural basis of binocular rivalry Neural basis of "conscious" visual experience 75 / 77

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Next time...

Perceptual organization Size, shape, orientation, & position

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Slides created via the R package xaringan. Rendered HTML and supporting files are pushed to GitHub where GitHub's 'pages' feature is used to host and serve the course website. 77 / 77