SLIDE 1
1
ICS 463 Human Computer Interaction
- 11. Asking and Observing Users and
Experts (Evaluation Part II)
Dan Suthers Spring 2004
Observing Users
(does not include usability testing)
What and when to observe
- Goals & questions determine the paradigms
and techniques used.
- Observation is valuable any time during
design.
- Quick & dirty observations early in design
- Observation can be done in the field or in
controlled environments
- Observers can be: