MESROB July 8-10 2015 Nantes, France
Visuo-Vestibular Contributions to Vertical Self-motion Perception in Healthy Adults
- I. Giannopulu, P. Leboucher, G. Rautureau, I. Israël, R. Jouvent
IHU-A-ICM UPMC Prisme Virtual Reality
Global self-motion is defined with respect to the three body axes.
Z
Circular and/or linear
Sagittal backward Sagittal forward Vertical upward Vertical downward Lateral Right Lateral Left roll yaw pitch Vertical Upward & Downward vection onset
Self-motion Perception: Three perceptual steps
perception du mouvement de l'environnement visuel perception du mouvement de soi stimulation visuelle
v i t e s s e t e m p s Vo Va
délai de saturation délai de vection vection onset time vection saturation
t i m e v e l
- c
i t y
perception of visual environment self-motion perception visual stimulation
a) The subject perceives itself as stationary and the visual environment as mobile. b) After same onset time (self-motion onset time) the subject begins to perceive the mobile visual environment as moving slowly and itself as gradually moving in the opposite direction. c) The subject perceives self-motion only and the visual environment looks stationary (self-motion saturation).
from VNC to Basal Ganglia and Cortex
PFN: parafascicular nucleus; PPT: pedunculopontine tegmental nucleus SNc: substantia nigra pars compacta (Stiles and Smith, 2015)
Neural bases of self-motion perception
Deutschlander et al., 2004
Neural bases of self-motion perception
linear and circular self-motion perception
- ccipital, temporal
& parietal areas
Cardin & Smith, 2010
parietal areas
Self-motion Visuo-vestibular interaction/conflit Visual information self-mobility Vestibular information self-stationarity Modification of vestibular input ↓ Modification of visuo-vestibular interaction ↓ Facilitation of self-motion ↓ Reduction of self-motion onset time