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Variational methods for photometric 3D-reconstruction Yvain Q UAU - - PowerPoint PPT Presentation

Variational methods for photometric 3D-reconstruction Yvain Q UAU CNRS, GREYC laboratory, University of Caen, France Institut Henri Poincar, Paris October 3rd, 2019 Yvain Q UAU Variational methods for photometric 3D-reconstruction 1 / 38


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SLIDE 1

Variational methods for photometric 3D-reconstruction

Yvain QUÉAU

CNRS, GREYC laboratory, University of Caen, France

Institut Henri Poincaré, Paris October 3rd, 2019

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 1 / 38

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SLIDE 2

Outline

1

Shape-from-Shading

2

Variational Solving of Shape-from-Shading

3

Photometric Depth Super-Resolution for RGBD Sensors

4

Combinging Variational Methods with Deep Learning

5

Uncalibrated Photometric Stereo

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 2 / 38

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SLIDE 3

Outline

1

Shape-from-Shading

2

Variational Solving of Shape-from-Shading

3

Photometric Depth Super-Resolution for RGBD Sensors

4

Combinging Variational Methods with Deep Learning

5

Uncalibrated Photometric Stereo

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 3 / 38

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Shape-from-shading: A Classic Ill-posed Problem

Given an image I : Ω ⊂ R2 → Rm, Shape-from-Shading (SfS) consists in inverting the forward photometric model (image irradiance equation) I = R(z, ρ, ℓ) (1) with R a radiance function depending on the unknown depth z : Ω → R, surface reflectance ρ : Ω → Rm, and incident lighting ℓ : Ω → S2. RGB image: I Sculptor’s explanation: z Painter’s explanation: ρ Gaffer’s explanation: ℓ Impossible to tell reflectance from shape and lighting

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 4 / 38

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SLIDE 5

Illustration of SfS’s Ill-posedness

Even with known surface reflectance ρ and incident lighting ℓ, shape estimation by SfS is an ill-posed inverse problem (Horn, 1970). Example: two solutions of I = R(z, ρ, ℓ) with I := Lena, white reflectance (ρ ≡ 1) and frontal lighting (ℓ ≡ [0, 0, −1]⊤):

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 5 / 38

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SLIDE 6

Illustration of SfS’s Ill-posedness

Even with known surface reflectance ρ and incident lighting ℓ, shape estimation by SfS is an ill-posed inverse problem (Horn, 1970). Example: two solutions of I = R(z, ρ, ℓ) with I := Lena, white reflectance (ρ ≡ 1) and frontal lighting (ℓ ≡ [0, 0, −1]⊤):

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 5 / 38

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SLIDE 7

Illustration of SfS’s Ill-posedness

Even with known surface reflectance ρ and incident lighting ℓ, shape estimation by SfS is an ill-posed inverse problem (Horn, 1970). Example: two solutions of I = R(z, ρ, ℓ) with I := Lena, white reflectance (ρ ≡ 1) and frontal lighting (ℓ ≡ [0, 0, −1]⊤):

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 5 / 38

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SLIDE 8

Illustration of SfS’s Ill-posedness

Even with known surface reflectance ρ and incident lighting ℓ, shape estimation by SfS is an ill-posed inverse problem (Horn, 1970). Example: two solutions of I = R(z, ρ, ℓ) with I := Lena, white reflectance (ρ ≡ 1) and frontal lighting (ℓ ≡ [0, 0, −1]⊤):

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 5 / 38

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SLIDE 9

Illustration of SfS’s Ill-posedness

Even with known surface reflectance ρ and incident lighting ℓ, shape estimation by SfS is an ill-posed inverse problem (Horn, 1970). Example: two solutions of I = R(z, ρ, ℓ) with I := Lena, white reflectance (ρ ≡ 1) and frontal lighting (ℓ ≡ [0, 0, −1]⊤):

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 5 / 38

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SLIDE 10

Illustration of SfS’s Ill-posedness

Even with known surface reflectance ρ and incident lighting ℓ, shape estimation by SfS is an ill-posed inverse problem (Horn, 1970). Maximal viscosity solution [Cristiani and Falcone 2007] Variational solution [Quéau et al. 2017]

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 5 / 38

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Parameterization the irradiance equation I = R(z, ρ, ℓ)

Basic Lambertian model: = ⊙ RGB image I : Ω → R3 Albedo ρ : Ω → R3 Shading S(z, ℓ) : Ω → R where albedo (Lambertian reflectance) ≡ color, and shading ≡ lighting-geometry interaction.

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 6 / 38

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Parameterization the irradiance equation I = R(z, ρ, ℓ)

Shading ≡ lighting-geometry interaction: = ⊙ · RGB image I : Ω → R3 Albedo ρ : Ω → R3 Lighting ℓ ∈ S2 Normals n(z) : Ω → S2 where the surface normal n relates to the depth map z in a nonlinear way: n(z) = 1

  • |f∇z|2 + (−z− < p, ∇z >)2
  • f∇z

−z− < p, ∇z >

  • (f > 0: length, and p : Ω → R2: centered pixel coordinates).

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 6 / 38

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SLIDE 13

Parameterization the irradiance equation I = R(z, ρ, ℓ)

Extension to first-order spherical harmonics lighting ℓ ∈ R4: = ⊙ · RGB image I : Ω → R3 Albedo ρ : Ω → R3 Lighting ℓ ∈ R4 Geometry n 1

  • (z) : Ω → R4

I = R(z, ρ, ℓ) := ρ ℓ, n(z) 1

  • where the surface normal n relates to the depth map z in a

nonlinear way: n(z) = 1

  • |f∇z|2 + (−z− < p, ∇z >)2
  • f∇z

−z− < p, ∇z >

  • (f > 0: length, and p : Ω → R2: centered pixel coordinates).

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 6 / 38

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Outline

1

Shape-from-Shading

2

Variational Solving of Shape-from-Shading

3

Photometric Depth Super-Resolution for RGBD Sensors

4

Combinging Variational Methods with Deep Learning

5

Uncalibrated Photometric Stereo

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 7 / 38

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Variational Solving of SfS Equation I = R(z, ρ, ℓ)

Assume (for now) that ρ and ℓ are known. Problem reduces to a nonlinear PDE I := R(∇z).

Horn and Brooks 1986: Regularization

Set (p, q) := ∇z over Ω ⊂ R2 1) Estimate gradient components satisfying integrability: minp,q

  • Ω (I − R(p, q))2 + λ(∂yp − ∂xq)2 ❞x❞y

2) Integrate: minz

  • Ω (p, q) − ∇z2 ❞x❞y

Quéau et al. 2017 (EMMCVPR): Hard constraint

(p, q) is conservative by construction → Integrated estimation of gradient and depth: min

p,q,z

  • (I − R(p, q))2 ❞x❞y

s.t. (p, q) = ∇z

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 8 / 38

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Regularized SfS Model

Minimal surface regularization over Ω (Incomplete) depth prior over Ω′ ⊂ Ω min

p,q,z

λ (I − R(p, q))2 + ν

  • 1 + p2 + q2 ❞x❞y

+

  • Ω′ µ
  • z − z02

❞x❞y s.t. (p, q) = ∇z By tuning λ, µ and ν, we may achieve SfS, depth denoising and inpainting, or shading-based depth refinement.

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 9 / 38

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Solving the Regularized SfS Model using ADMM

(p(k+1), q(k+1)) solution of the local, nonlinear least-squares problem: use parallel BFGS iterations

min

(p,q) λ I − R(p, q)2 ℓ2(Ω) + ν

  • 1 + p2 + q2
  • ℓ1(Ω)

+ 1 2β

  • (p, q) − ∇z(k) + θ(k)
  • 2

ℓ2(Ω)

z(k+1) solution of the global, linear least-squares problem: use preconditioned conjugate gradient iterations

min

z µ

  • z − z0
  • 2

ℓ2(Ω′)+ 1

  • (p(k+1), q(k+1)) − ∇z + θ(k)
  • 2

ℓ2(Ω)

Auxiliary variable update

θ(k+1) = θ(k) + (p(k+1), q(k+1)) − ∇z(k+1)

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 10 / 38

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SLIDE 18

Application 1: Depth Refinement for MVS Techniques

Input images I1 and I2 Input depth map z2 Estimated lighting Shading-based refinement

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 11 / 38

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SLIDE 19

Application 2: SfS under Natural Illumination

Input RGB Calibrated SfS 3D-reconstruction image lighting

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 12 / 38

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Application 3: Depth Refinement for RGB-D Sensors

Input RGB image Input depth map Estimated lighting Denoised (minimal surface) Shading-based refinement

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 13 / 38

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SLIDE 21

Outline

1

Shape-from-Shading

2

Variational Solving of Shape-from-Shading

3

Photometric Depth Super-Resolution for RGBD Sensors

4

Combinging Variational Methods with Deep Learning

5

Uncalibrated Photometric Stereo

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 14 / 38

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SLIDE 22

Problem with RGB-D Sensors

Depth image Shape RGB image

Depth image has

noise and quantization, missing areas, coarse resolution.

RGB image has

less noise and quantization, no missing area, high resolution.

Goal:

Combine data to get high-resolution shape

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 15 / 38

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SLIDE 23

Problem with RGB-D Sensors

Depth image Shape RGB image High-resolution shape

Depth image has

noise and quantization, missing areas, coarse resolution.

RGB image has

less noise and quantization, no missing area, high resolution.

Goal:

Combine data to get high-resolution shape

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 15 / 38

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SLIDE 24

Ill-posedness in Depth Super-Resolution

Given a low-resolution depth map z0 : ΩLR → R, Depth Super-Resolution (SR) consists in inverting the forward downsampling model z0 = Dz with z : ΩHR → R the (unknown) high-resolution depth, and D a (rank-deficient) downsampling operator Genuine surface (black line) can be approximated in ∞ many ways (dashed lines) given sparse obervations (rectangles)

⇒ Use SfS to find a shape interpolation which is consistent with the high-resolution RGB image

Peng et al. 2017 (ICCV) Haefner, Quéau, et al. 2018 (CVPR) Haefner, Peng, et al. 2019 (PAMI)

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 16 / 38

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SLIDE 25

Variational Formulation

min

z:ΩHR→R ρ:ΩHR→R3 ℓ∈R4

  • I − ρ < ℓ,

n(z) 1

  • >
  • 2

ℓ2(ΩHR)

+ µ z0 − Dz2

ℓ2(ΩLR)

+ νP1(z) + λP2(ρ) P1 is a minimal surface regularization term: P1(z) = ❞A(z)ℓ1(ΩHR) =

  • z

f

  • |f∇z|2 + (−z− < p, ∇z >)2
  • ℓ1(ΩHR)

P2 is a Potts regularization term (nondifferentiable and nonconvex), P2(ρ) = ∇ρℓ0(ΩHR) =

  • p∈ΩHR
  • 0,

if |∇ρ(p)|F = 0, 1,

  • therwise.

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 17 / 38

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Numerical Resolution - Splitting Strategy

Normal n and minimal surface term ❞A depend on z and ∇z: n(z) := n(z, ∇z) = 1

  • |f∇z|2 + (−z− < p, ∇z >)2
  • f∇z

−z− < p, ∇z >

  • ❞A(z) := ❞A(z, ∇z) = z

f

  • |f∇z|2 + (−z− < p, ∇z >)2

Introduce splitting θ := (z, ∇z) to make optimization tractable: min

z:ΩHR→R ρ:ΩHR→R3 ℓ∈R4 θ:ΩHR→R3

  • I − ρ < ℓ,

n(θ) 1

  • >
  • 2

ℓ2(ΩHR)

+ µ z0 − Dz2

ℓ2(ΩLR)

+ ν ❞A(θ)ℓ1(ΩHR) + λ ∇ρℓ0(ΩHR) s.t. θ = (z, ∇z)

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 18 / 38

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SLIDE 27

Numerical Resolution - Multi-block ADMM

Given (ρ(k), ℓ(k), θ(k), z(k)) at iteration k, we update: ρ(k+1) = argmin

ρ

  • I − ρ < ℓ(k),
  • n(θ(k))

1

  • >
  • 2

ℓ2(ΩHR)

+ λ ∇ρℓ0(ΩHR) ℓ(k+1) = argmin

  • I − ρ(k+1) < ℓ,
  • n(θ(k))

1

  • >
  • 2

ℓ2(ΩHR)

θ(k+1) = argmin

θ

  • I − ρ(k+1) < ℓ(k+1),

n(θ) 1

  • >
  • 2

ℓ2(ΩHR)

+ν❞Aθℓ1(ΩHR)+ κ 2

  • θ−(z,∇z)(k)+u(k)
  • 2

ℓ2(ΩHR)

z(k+1) = argmin

z

µ z0 − Dz2

ℓ2(ΩLR) + κ

2

  • θ(k+1) − (z, ∇z) + u(k)
  • 2

ℓ2(ΩHR

u(k+1) = u(k) + θ(k+1) − (z, ∇z)(k+1)

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 19 / 38

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Qualitative Evaluation

Input depth Input RGB Depth estimate

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 20 / 38

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SLIDE 29

Qualitative Evaluation

Input RGB Input depth Albedo estimate Depth estimate

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 20 / 38

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SLIDE 30

Qualitative Evaluation

Input RGB Input depth Albedo estimate Depth estimate

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 20 / 38

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SLIDE 31

Qualitative Evaluation

Input RGB Albedo estimate Depth image Depth estimate

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 20 / 38

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SLIDE 32

Outline

1

Shape-from-Shading

2

Variational Solving of Shape-from-Shading

3

Photometric Depth Super-Resolution for RGBD Sensors

4

Combinging Variational Methods with Deep Learning

5

Uncalibrated Photometric Stereo

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 21 / 38

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SLIDE 33

Motivation: Failure Case of the Previous Approach

When estimated albedo is highly undersegmented, albedo information propagates to geometry: Input RGB Input depth Albedo estimate Depth estimate

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 22 / 38

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Beyond Regularization: Reflectance Learning

Replacing Potts regularization of reflectance by a deep learning framework circumvents the difficulties of choosing an appropriate regularizer, and simplifies numerics. Input RGB Input depth CNN-albedo estimate Depth estimate [Haefner et al., “Photometric Depth Super-Resolution”, PAMI 2019]

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 23 / 38

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SLIDE 35

Reflectance Learning: Idea

Learn a black-box mapping from image to albedo to get rid of man-made Potts prior. Leave the rest (geometry and lighting estimation) to the physics-based variational approach. → RGB image (input) Albedo (output) Advantage: Move from “piecewise constant albedo” assumption to “same class of objects” assumption.

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 24 / 38

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SLIDE 36

Reflectance Learning: Database Creation

Rendering (with Blender) of ≈ 5000 faces with known reflectance: 21 faces, each with 15 different expressions three different viewpoints multiple different lighting conditions Image Albedo Different viewpoints Different lighting conditions

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 25 / 38

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SLIDE 37

Reflectance Learning: Results

Image-albedo mapping learnt using a U-Net CNN on the synthetic database. Testing on real-world images: Image Albedo estimate Image Albedo estimate

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 26 / 38

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SLIDE 38

Reflectance Learning: Back to Depth Super-resolution

The optimization framework gets simpler, as no optimization

  • ver ρ = ρCNN is needed, so the Potts term λP2(ρ) disappears:

min

z:ΩHR→R

✘✘✘✘ ✘

ρ:ΩHR→R3 ℓ∈R4

  • I − ρCNN < ℓ,

n(z) 1

  • >
  • 2

ℓ2(ΩHR)

+ µ z0 − Dz2

ℓ2(ΩLR)

+ νP1(z) +✘✘✘

λP2(ρ)

Take Away Message

Use variational methods if the physics-based model is simple and realistic (here, for micro-geometry estimation) If the phycis-based model is over-complicated or unrealistic, prefer a black-box (here, for reflectance estimation)

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 27 / 38

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SLIDE 39

Qualitative Results

Input RGB Input depth CNN-albedo estimate Depth estimate

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 28 / 38

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SLIDE 40

Qualitative Results

Input RGB Input depth CNN-albedo estimate Depth estimate

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 28 / 38

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SLIDE 41

Qualitative Results

Input RGB Input depth CNN-albedo estimate Depth estimate

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 28 / 38

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SLIDE 42

Failure Case

RGB image is not a face ⇒ Reflectance information is propagated to geometry Input RGB Input depth CNN-albedo estimate Depth estimate Possible remedies: larger training set, or multi-shot approach i.e., photometric stereo.

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 29 / 38

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SLIDE 43

Outline

1

Shape-from-Shading

2

Variational Solving of Shape-from-Shading

3

Photometric Depth Super-Resolution for RGBD Sensors

4

Combinging Variational Methods with Deep Learning

5

Uncalibrated Photometric Stereo

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 30 / 38

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SLIDE 44

Multi-Shot Depth Super-Resolution using Photometric Stereo

n RGB images under varying lighting n depth images Albedo estimate Depth estimate [Peng et al., “Depth super-resolution meets uncalibrated photometric stereo”, ICCV 2017]

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 31 / 38

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SLIDE 45

Idea

Use uncalibrated photometric stereo instead of shape-from-shading, i.e. go from a single image observation I = ρ < ℓ, n(z) 1

  • >

to multiple image observations under varying lighting Ii = ρ < ℓi, n(z) 1

  • >,

i ∈ {1, . . . , n}. = ⇒ Results in much more constrained ρ and z, due to their independence on i ∈ {1, . . . , n}. No regularization or learning is thus needed: min

z:ΩHR→R ρ:ΩHR→R3 {ℓi}∈R4 n

  • i=1
  • Ii − ρ < ℓ,

n(z) 1

  • >
  • 2

ℓ2(ΩHR)

+ µ z0 − Dz2

ℓ2(ΩLR)

+✘✘✘

νP1(z) +✘✘✘

λP2(ρ)

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 32 / 38

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SLIDE 46

Qualitative Results

Input RGBs Input Depth Albedo Estimate Depth Estimate

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 33 / 38

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SLIDE 47

Qualitative Results

Input RGBs Input Depth Albedo Estimate Depth Estimate

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 33 / 38

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SLIDE 48

Qualitative Results

Input RGBs Input Depth Albedo Estimate Depth Estimate

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 33 / 38

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SLIDE 49

Qualitative Results

Input RGBs Input Depth Albedo Estimate Depth Estimate

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 33 / 38

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SLIDE 50

Qualitative Results

Input RGBs Input Depth Albedo Estimate Depth Estimate

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 33 / 38

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SLIDE 51

What if There is no Depth Prior ?

In theory, the depth prior is not even needed:

Theorem – Brahimi et al. 2019 (Hal 02297643)

There is a unique (C2-depth,reflectance,lighting) solution of: Ii = ρ < ℓi, n(z) 1

  • >,

i ∈ {1, . . . , n}, And the solution can be found in closed-form using a spectral approach... But, spectral approach very sensitive to noise: regularization + non-convex optimization remains the best option. State-of-the-art heuristic: ballooning initialization, then multi-block ADMM: Haefner, Ye, et al. 2019 (ICCV 2019).

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 34 / 38

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SLIDE 52

Conclusion and Perspectives

Contributions:

1 A flexible splitting-based numerical framework for

photometric 3D-reconstruction

2 Application to depth super-resolution for RGBD sensors

Ongoing work: Simultaneous 3D-reconstruction and (Chan-Vese-like) 2D-segmentation: Haefner, Quéau, and Cremers 2019 (3DV) Extension to multi-view stereo: Mélou et al. 2019 (SSVM) ... Photometric 3D-reconstruction for Arts

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 35 / 38

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SLIDE 53

Ongoing Work on Cultural Heritage

Bayeux tapestry (represents the conquest of England by William): High-resolution multi-illumination capture:

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 36 / 38

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SLIDE 54

Ongoing Work on Cultural Heritage

High-resolution 3D-scanning, for 3D-copies which could be touched by visually-defficients:

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 36 / 38

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SLIDE 55

Ongoing Work on Optical Illusions

With one image: ill-posed problem With many images: well-posed problem ⇒ With two images: can we find a shape explaining any two images under two different lighting? Monet Van Gogh Monet or Van Gogh ?

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 37 / 38

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SLIDE 56

Thank you for your attention !

Brahimi, M. et al. (2019). “On the Well-Posedness of Uncalibrated Photometric Stereo under General Lighting”. In: HAL 02297643. Haefner, B., S. Peng, et al. (2019). “Photometric Depth Super-Resolution”. In: IEEE Transactions on Pattern Analysis and Machine Intelligence (PAMI). Haefner, B., Y. Quéau, and D. Cremers (2019). “Photometric Segmentation: Simultaneous Photometric Stereo and Masking”. In: The IEEE International Conference on 3D Vision (3DV). Haefner, B., Y. Quéau, et al. (2018). “Fight ill-posedness with ill-posedness: Single-shot variational depth super-resolution from shading”. In: IEEE Conference on Computer Vision and Pattern Recognition (CVPR). Haefner, B., Z. Ye, et al. (2019). “On the Well-Posedness of Uncalibrated Photometric Stereo under General Lighting”. In: The IEEE International Conference on Computer Vision (ICCV). Mélou, J. et al. (2019). “A splitting-based algorithm for multi-view stereopsis of textureless objects”. In: International Conference on Scale Space and Variational Methods in Computer Vision (SSVM). Peng, S. et al. (2017). “Depth Super-Resolution Meets Uncalibrated Photometric Stereo”. In: The IEEE International Conference on Computer Vision (ICCV). Quéau, Y. et al. (2017). “A Variational Approach to Shape-from-shading Under Natural Illumination”. In: Energy Minimization Methods for Computer Vision and Pattern Recognition (EMMCVPR).

Yvain QUÉAU Variational methods for photometric 3D-reconstruction 38 / 38