UXPERIENCE DESIGN: A FRAMEWORK FOR ENGAGEMENT
C A C ARINE WARSAWSKI
UXPERIENCE DESIGN: A FRAMEWORK FOR ENGAGEMENT C A C ARINE - - PowerPoint PPT Presentation
UXPERIENCE DESIGN: A FRAMEWORK FOR ENGAGEMENT C A C ARINE WARSAWSKI 1 What t is is UX? UX? Offers a feeling How we deliberately create experiences to elicit a certain response from the audience. User first. (this is a drill bit)
UXPERIENCE DESIGN: A FRAMEWORK FOR ENGAGEMENT
C A C ARINE WARSAWSKI
1
What t is is UX? UX?
certain response from the audience.
(this is a drill bit)
User first.
“People don’t want to buy a quarter-inch
quarter-inch hole.”
THEODORE LEVITT
Don Don’t t de desi sign a a pr prog
am. De Desi sign an an iti tinerar ary
2
Create an arc of touchpoints Beginning End Middle
Get ppl excited!
ONRAMP OFFRAMP
The Jewish goodbye! Create an arc of touchpoints
Itinerary Planning 101
PRETRIP ORIENTATION PEAK! DEPTH AIRPORT DEPARTURE POST-TRIP
Cool sites GPeople judge an experience based on a peak moment and the end, rather than the total sum.
3
Insight
Realize something new about ourselves or the environment
Capture us at our best
feel good about being
something together.
Break the script. Boost sensory pleasures, add elements of surprise.
Connection
The experience or moment is strengthened because you’re sharing it with people around you, forming new relationships.
Journey Mapping
INSIGHTS PRIDE, CONNECTION ALL FOUR! ELEVATION PRIDE CONNECTION
ELEVATION I N S I G H T SIntelligent design
4
Be Realistic: Pick 2 INTERACTIVE deep quick
IQD: Intelligent Design
I Q D
Interactive + quick = fun Interactive + deep = longer quick + deep = meaningful
STAY ORGANIZED. CHOREOGRAPH.
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SUMMARY
Elevation
C A C A R I N E W A R S A W S K I c a c a r i n e @ t @ t r y b a l g a t h e h e r i n g s . c o c o m