Towards a Perceptual Quality Metric for Computer-Generated Images - - PowerPoint PPT Presentation

towards a perceptual quality metric for computer
SMART_READER_LITE
LIVE PREVIEW

Towards a Perceptual Quality Metric for Computer-Generated Images - - PowerPoint PPT Presentation

Introduction Materials & Methods Results & Discussion Conclusion Towards a Perceptual Quality Metric for Computer-Generated Images Pierre Boulenguez Boris Airieau Mohamed-Chaker Larabi Daniel Meneveaux XLIM Lab., SIC Dept.,


slide-1
SLIDE 1

Introduction Materials & Methods Results & Discussion Conclusion

Towards a Perceptual Quality Metric for Computer-Generated Images

Pierre Boulenguez Boris Airieau Mohamed-Chaker Larabi Daniel Meneveaux

XLIM Lab., SIC Dept., Poitiers, France

Electronic Imaging 2012

1 / 12

slide-2
SLIDE 2

Introduction Materials & Methods Results & Discussion Conclusion

Work Context

2 / 12

slide-3
SLIDE 3

Introduction Materials & Methods Results & Discussion Conclusion

Work Context

Computer-generated images (CGIs)

2 / 12

slide-4
SLIDE 4

Introduction Materials & Methods Results & Discussion Conclusion

Work Context

Computer-generated images (CGIs) scientific visualisation;

2 / 12

slide-5
SLIDE 5

Introduction Materials & Methods Results & Discussion Conclusion

Work Context

Computer-generated images (CGIs) scientific visualisation; electronic gaming;

2 / 12

slide-6
SLIDE 6

Introduction Materials & Methods Results & Discussion Conclusion

Work Context

Computer-generated images (CGIs) scientific visualisation; electronic gaming; lighting engineering;

2 / 12

slide-7
SLIDE 7

Introduction Materials & Methods Results & Discussion Conclusion

Work Context

Computer-generated images (CGIs) scientific visualisation; electronic gaming; lighting engineering; ...

2 / 12

slide-8
SLIDE 8

Introduction Materials & Methods Results & Discussion Conclusion

Work Context

Computer-generated images (CGIs) scientific visualisation; electronic gaming; lighting engineering; ... Physically Based Rendering

2 / 12

slide-9
SLIDE 9

Introduction Materials & Methods Results & Discussion Conclusion

Work Context

Computer-generated images (CGIs) scientific visualisation; electronic gaming; lighting engineering; ... Physically Based Rendering Geometrical/wave/quantum optics

2 / 12

slide-10
SLIDE 10

Introduction Materials & Methods Results & Discussion Conclusion

Work Context

Computer-generated images (CGIs) scientific visualisation; electronic gaming; lighting engineering; ... Physically Based Rendering Geometrical/wave/quantum optics, but:

2 / 12

slide-11
SLIDE 11

Introduction Materials & Methods Results & Discussion Conclusion

Work Context

Computer-generated images (CGIs) scientific visualisation; electronic gaming; lighting engineering; ... Physically Based Rendering Geometrical/wave/quantum optics, but: exhaustive simulation impossible;

2 / 12

slide-12
SLIDE 12

Introduction Materials & Methods Results & Discussion Conclusion

Work Context

Computer-generated images (CGIs) scientific visualisation; electronic gaming; lighting engineering; ... Physically Based Rendering Geometrical/wave/quantum optics, but: exhaustive simulation impossible; complexity reducing assumptions !

2 / 12

slide-13
SLIDE 13

Introduction Materials & Methods Results & Discussion Conclusion

Problematic

Classical Assumptions

3 / 12

slide-14
SLIDE 14

Introduction Materials & Methods Results & Discussion Conclusion

Problematic

Classical Assumptions ambiant term;

3 / 12

slide-15
SLIDE 15

Introduction Materials & Methods Results & Discussion Conclusion

Problematic

Classical Assumptions ambiant term; diffuse/specular scattering;

3 / 12

slide-16
SLIDE 16

Introduction Materials & Methods Results & Discussion Conclusion

Problematic

Classical Assumptions ambiant term; diffuse/specular scattering; trichromatic;

3 / 12

slide-17
SLIDE 17

Introduction Materials & Methods Results & Discussion Conclusion

Problematic

Classical Assumptions ambiant term; diffuse/specular scattering; trichromatic; ...

3 / 12

slide-18
SLIDE 18

Introduction Materials & Methods Results & Discussion Conclusion

Problematic

Classical Assumptions ambiant term; diffuse/specular scattering; trichromatic; ... Compromize ?

3 / 12

slide-19
SLIDE 19

Introduction Materials & Methods Results & Discussion Conclusion

Problematic

Classical Assumptions ambiant term; diffuse/specular scattering; trichromatic; ... Compromize ?

Complexity reduction Quality reduction

ratio of a given assumption.

3 / 12

slide-20
SLIDE 20

Introduction Materials & Methods Results & Discussion Conclusion

Problematic

Classical Assumptions ambiant term; diffuse/specular scattering; trichromatic; ... Compromize ?

Complexity reduction Quality reduction

ratio of a given assumption. Problem

3 / 12

slide-21
SLIDE 21

Introduction Materials & Methods Results & Discussion Conclusion

Problematic

Classical Assumptions ambiant term; diffuse/specular scattering; trichromatic; ... Compromize ?

Complexity reduction Quality reduction

ratio of a given assumption. Problem No metric to quantify the perceptual quality of a CGI !

3 / 12

slide-22
SLIDE 22

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Metric

4 / 12

slide-23
SLIDE 23

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Metric

Objective function M

4 / 12

slide-24
SLIDE 24

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Metric

Objective function M Q = M(C1, . . . , Cn) M relates:

4 / 12

slide-25
SLIDE 25

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Metric

Objective function M Q = M(C1, . . . , Cn) M relates:

the overall perceptual quality Q,

4 / 12

slide-26
SLIDE 26

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Metric

Objective function M Q = M(C1, . . . , Cn) M relates:

the overall perceptual quality Q, to the perceived qualities of the criteria C1, . . . , Cn.

4 / 12

slide-27
SLIDE 27

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Metric

Objective function M Q = M(C1, . . . , Cn) M relates:

the overall perceptual quality Q, to the perceived qualities of the criteria C1, . . . , Cn.

Assessment of Q and C1, . . . , Cn

4 / 12

slide-28
SLIDE 28

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Metric

Objective function M Q = M(C1, . . . , Cn) M relates:

the overall perceptual quality Q, to the perceived qualities of the criteria C1, . . . , Cn.

Assessment of Q and C1, . . . , Cn psychovisual experiments;

4 / 12

slide-29
SLIDE 29

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Metric

Objective function M Q = M(C1, . . . , Cn) M relates:

the overall perceptual quality Q, to the perceived qualities of the criteria C1, . . . , Cn.

Assessment of Q and C1, . . . , Cn psychovisual experiments; automated measurement (work in progress).

4 / 12

slide-30
SLIDE 30

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Criteria

Constraints on the Criteria

5 / 12

slide-31
SLIDE 31

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Criteria

Constraints on the Criteria every possible aspect of Q;

5 / 12

slide-32
SLIDE 32

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Criteria

Constraints on the Criteria every possible aspect of Q; intuitive;

5 / 12

slide-33
SLIDE 33

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Criteria

Constraints on the Criteria every possible aspect of Q; intuitive; automatically measurable.

5 / 12

slide-34
SLIDE 34

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Criteria

Constraints on the Criteria every possible aspect of Q; intuitive; automatically measurable. Five Retained Criteria

5 / 12

slide-35
SLIDE 35

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Criteria

Constraints on the Criteria every possible aspect of Q; intuitive; automatically measurable. Five Retained Criteria

1 Color Bleeding 5 / 12

slide-36
SLIDE 36

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Criteria

Constraints on the Criteria every possible aspect of Q; intuitive; automatically measurable. Five Retained Criteria

1 Color Bleeding 2 Shadows 5 / 12

slide-37
SLIDE 37

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Criteria

Constraints on the Criteria every possible aspect of Q; intuitive; automatically measurable. Five Retained Criteria

1 Color Bleeding 2 Shadows 3 Noise 5 / 12

slide-38
SLIDE 38

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Criteria

Constraints on the Criteria every possible aspect of Q; intuitive; automatically measurable. Five Retained Criteria

1 Color Bleeding 2 Shadows 3 Noise 4 Aliasing 5 / 12

slide-39
SLIDE 39

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Criteria

Constraints on the Criteria every possible aspect of Q; intuitive; automatically measurable. Five Retained Criteria

1 Color Bleeding 2 Shadows 3 Noise 4 Aliasing 5 Dynamic 5 / 12

slide-40
SLIDE 40

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Criteria

Constraints on the Criteria every possible aspect of Q; intuitive; automatically measurable. Five Retained Criteria

1 Color Bleeding

;

2 Shadows 3 Noise 4 Aliasing 5 Dynamic

Color Bleeding

5 / 12

slide-41
SLIDE 41

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Criteria

Constraints on the Criteria every possible aspect of Q; intuitive; automatically measurable. Five Retained Criteria

1 Color Bleeding

;

2 Shadows

;

3 Noise 4 Aliasing 5 Dynamic

Shadows

5 / 12

slide-42
SLIDE 42

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Criteria

Constraints on the Criteria every possible aspect of Q; intuitive; automatically measurable. Five Retained Criteria

1 Color Bleeding

;

2 Shadows

;

3 Noise

;

4 Aliasing 5 Dynamic

Noise

5 / 12

slide-43
SLIDE 43

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Criteria

Constraints on the Criteria every possible aspect of Q; intuitive; automatically measurable. Five Retained Criteria

1 Color Bleeding

;

2 Shadows

;

3 Noise

;

4 Aliasing

;

5 Dynamic

Aliasing

5 / 12

slide-44
SLIDE 44

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Perceptual Quality Criteria

Constraints on the Criteria every possible aspect of Q; intuitive; automatically measurable. Five Retained Criteria

1 Color Bleeding

;

2 Shadows

;

3 Noise

;

4 Aliasing

;

5 Dynamic

. Dynamic

5 / 12

slide-45
SLIDE 45

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Presentation

6 / 12

slide-46
SLIDE 46

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Presentation

Seven Scenes

6 / 12

slide-47
SLIDE 47

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Presentation

Seven Scenes

6 / 12

slide-48
SLIDE 48

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Presentation

Seven Scenes

6 / 12

slide-49
SLIDE 49

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Presentation

Seven Scenes

6 / 12

slide-50
SLIDE 50

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Presentation

Seven Scenes

6 / 12

slide-51
SLIDE 51

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Presentation

Seven Scenes

6 / 12

slide-52
SLIDE 52

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Presentation

Seven Scenes

6 / 12

slide-53
SLIDE 53

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Presentation

Seven Scenes

6 / 12

slide-54
SLIDE 54

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Presentation

Seven Scenes Seven Rendering Methods

6 / 12

slide-55
SLIDE 55

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Presentation

Seven Scenes Seven Rendering Methods

1 Ambient Term; 6 / 12

slide-56
SLIDE 56

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Presentation

Seven Scenes Seven Rendering Methods

1 Ambient Term; 2 Ambient Occlusion; 6 / 12

slide-57
SLIDE 57

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Presentation

Seven Scenes Seven Rendering Methods

1 Ambient Term; 2 Ambient Occlusion; 3 Environment Gather; 6 / 12

slide-58
SLIDE 58

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Presentation

Seven Scenes Seven Rendering Methods

1 Ambient Term; 2 Ambient Occlusion; 3 Environment Gather; 4 Photon Streaming; 6 / 12

slide-59
SLIDE 59

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Presentation

Seven Scenes Seven Rendering Methods

1 Ambient Term; 2 Ambient Occlusion; 3 Environment Gather; 4 Photon Streaming; 5 Photon Mapping; 6 / 12

slide-60
SLIDE 60

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Presentation

Seven Scenes Seven Rendering Methods

1 Ambient Term; 2 Ambient Occlusion; 3 Environment Gather; 4 Photon Streaming; 5 Photon Mapping; 6 PM + Final Gather; 6 / 12

slide-61
SLIDE 61

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Presentation

Seven Scenes Seven Rendering Methods

1 Ambient Term; 2 Ambient Occlusion; 3 Environment Gather; 4 Photon Streaming; 5 Photon Mapping; 6 PM + Final Gather; 7 Metropolis Light Transport. 6 / 12

slide-62
SLIDE 62

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Presentation

Seven Scenes Seven Rendering Methods

1 Ambient Term; 2 Ambient Occlusion; 3 Environment Gather; 4 Photon Streaming; 5 Photon Mapping; 6 PM + Final Gather; 7 Metropolis Light Transport.

Test Set 7 Scenes × 7 Methods → 49 CGIs.

6 / 12

slide-63
SLIDE 63

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Overall Test Procedure I

7 / 12

slide-64
SLIDE 64

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Overall Test Procedure I

Controled Environment

7 / 12

slide-65
SLIDE 65

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Overall Test Procedure I

Controled Environment Display [30” LCD/2,560 × 1,600/calibrated/d = 4h];

7 / 12

slide-66
SLIDE 66

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Overall Test Procedure I

Controled Environment Display [30” LCD/2,560 × 1,600/calibrated/d = 4h]; Lighting [4 D50 neons/64 lx].

7 / 12

slide-67
SLIDE 67

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Overall Test Procedure I

Controled Environment Display [30” LCD/2,560 × 1,600/calibrated/d = 4h]; Lighting [4 D50 neons/64 lx]. Participants

7 / 12

slide-68
SLIDE 68

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Overall Test Procedure I

Controled Environment Display [30” LCD/2,560 × 1,600/calibrated/d = 4h]; Lighting [4 D50 neons/64 lx]. Participants Gender [21 Ä/9 Ã];

7 / 12

slide-69
SLIDE 69

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Overall Test Procedure I

Controled Environment Display [30” LCD/2,560 × 1,600/calibrated/d = 4h]; Lighting [4 D50 neons/64 lx]. Participants Gender [21 Ä/9 Ã]; Age [mean: 31.4 y./sd: 7.3 y./min: 23 y./max: 51 y.];

7 / 12

slide-70
SLIDE 70

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Overall Test Procedure I

Controled Environment Display [30” LCD/2,560 × 1,600/calibrated/d = 4h]; Lighting [4 D50 neons/64 lx]. Participants Gender [21 Ä/9 Ã]; Age [mean: 31.4 y./sd: 7.3 y./min: 23 y./max: 51 y.]; Vision [visual acuity/color blindness];

7 / 12

slide-71
SLIDE 71

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Overall Test Procedure I

Controled Environment Display [30” LCD/2,560 × 1,600/calibrated/d = 4h]; Lighting [4 D50 neons/64 lx]. Participants Gender [21 Ä/9 Ã]; Age [mean: 31.4 y./sd: 7.3 y./min: 23 y./max: 51 y.]; Vision [visual acuity/color blindness]; CG Knowledge [quiz/non-experts];

7 / 12

slide-72
SLIDE 72

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Overall Test Procedure I

Controled Environment Display [30” LCD/2,560 × 1,600/calibrated/d = 4h]; Lighting [4 D50 neons/64 lx]. Participants Gender [21 Ä/9 Ã]; Age [mean: 31.4 y./sd: 7.3 y./min: 23 y./max: 51 y.]; Vision [visual acuity/color blindness]; CG Knowledge [quiz/non-experts]; Training [normalized speech/questions].

7 / 12

slide-73
SLIDE 73

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Overall Test Procedure II

8 / 12

slide-74
SLIDE 74

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Overall Test Procedure II

Test per se

8 / 12

slide-75
SLIDE 75

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Overall Test Procedure II

Test per se random order;

8 / 12

slide-76
SLIDE 76

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Overall Test Procedure II

Test per se random order; assessment of:

8 / 12

slide-77
SLIDE 77

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Overall Test Procedure II

Test per se random order; assessment of:

→ overall quality Q,

8 / 12

slide-78
SLIDE 78

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Overall Test Procedure II

Test per se random order; assessment of:

→ overall quality Q, → five criteria.

8 / 12

slide-79
SLIDE 79

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Overall Test Procedure II

Test per se random order; assessment of:

→ overall quality Q, → five criteria.

continuous scale (Poor & Excellent);

8 / 12

slide-80
SLIDE 80

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Overall Test Procedure II

Test per se random order; assessment of:

→ overall quality Q, → five criteria.

continuous scale (Poor & Excellent); ≈ 1 hour.

8 / 12

slide-81
SLIDE 81

Introduction Materials & Methods Results & Discussion Conclusion Quality Model Subjective Quality Experiment

Overall Test Procedure II

Test per se random order; assessment of:

→ overall quality Q, → five criteria.

continuous scale (Poor & Excellent); ≈ 1 hour. Assessment Time

Time for all−data (m=7.15e+01, sd=3.36e+02)

Time density

0.000 0.005 0.010 0.015 0.020 0.025 20 40 60 80 100 120 140

8 / 12

slide-82
SLIDE 82

Introduction Materials & Methods Results & Discussion Conclusion

Radar plot with confidence intervals

ML AO AT EG FG PM PS

0.2 0.4 0.6 0.8 1.0

Color bleeding; Shadows; Noise; Aliasing; Dynamic; Overall quality Q. ML Metropolis Light Transport; PS Photon Streaming; PM Photon Mapping; FG PM + Final Gather; EG Environment Gather; AT Ambient Term; AO Ambient Occlusion. 9 / 12

slide-83
SLIDE 83

Introduction Materials & Methods Results & Discussion Conclusion

Criteria/quality vs Methods (distributions)

Quality ColorBleeding Shadows Noise ML

Quality for scene and method cornell_ml (m=7.34e−01, sd=1.99e−01) Quality density

0.0 0.5 1.0 1.5 0.0 0.2 0.4 0.6 0.8 1.0 1.2

ColorBleeding for scene and method cornell_ml (m=7.9e−01, sd=2.05e−01) ColorBleeding density

0.0 0.5 1.0 1.5 2.0 2.5 0.0 0.2 0.4 0.6 0.8 1.0 1.2

Shadows for scene and method cornell_ml (m=7.14e−01, sd=2.26e−01) Shadows density

0.0 0.5 1.0 1.5 0.0 0.2 0.4 0.6 0.8 1.0 1.2

Noise for scene and method cornell_ml (m=7.44e−01, sd=2.41e−01) Noise density

0.0 0.5 1.0 1.5 2.0 0.0 0.2 0.4 0.6 0.8 1.0

AC

Quality for scene and method cornell_ac (m=3.61e−01, sd=1.73e−01) Quality density

0.0 0.5 1.0 1.5 2.0 2.5 0.0 0.2 0.4 0.6 0.8 1.0 1.2

ColorBleeding for scene and method cornell_ac (m=1.23e−01, sd=1.96e−01) ColorBleeding density

1 2 3 4 0.0 0.2 0.4 0.6 0.8 1.0 1.2

Shadows for scene and method cornell_ac (m=3.7e−01, sd=2.32e−01) Shadows density

0.0 0.2 0.4 0.6 0.8 1.0 1.2 0.0 0.2 0.4 0.6 0.8 1.0 1.2

Noise for scene and method cornell_ac (m=7.64e−01, sd=2.53e−01) Noise density

0.0 0.5 1.0 1.5 2.0 0.0 0.2 0.4 0.6 0.8 1.0

AM

Quality for scene and method cornell_am (m=1.95e−01, sd=2.06e−01)

1.5 2.0

ColorBleeding for scene and method cornell_am (m=1.1e−01, sd=1.52e−01)

3 4

Shadows for scene and method cornell_am (m=1.2e−01, sd=1.52e−01)

3 4

Noise for scene and method cornell_am (m=7.43e−01, sd=2.64e−01)

1.5

10 / 12

slide-84
SLIDE 84

Introduction Materials & Methods Results & Discussion Conclusion

Statistical Modeling

11 / 12

slide-85
SLIDE 85

Introduction Materials & Methods Results & Discussion Conclusion

Statistical Modeling

Linear regression of M Q = 0.40 Cdynamic + 0.27 Cshadows + 0.18 Cnoise 0.07 Ccolor ble + 0.03 Caliasing − 0.06

11 / 12

slide-86
SLIDE 86

Introduction Materials & Methods Results & Discussion Conclusion

Statistical Modeling

Linear regression of M Q = 0.40 Cdynamic + 0.27 Cshadows + 0.18 Cnoise 0.07 Ccolor ble + 0.03 Caliasing − 0.06 Discussion Overall quality mostly dependant on:

+ Dynamic, Shadows, Noise,

  • Color Bleeding, Aliasing;

11 / 12

slide-87
SLIDE 87

Introduction Materials & Methods Results & Discussion Conclusion

Statistical Modeling

Linear regression of M Q = 0.40 Cdynamic + 0.27 Cshadows + 0.18 Cnoise 0.07 Ccolor ble + 0.03 Caliasing − 0.06 Discussion Overall quality mostly dependant on:

+ Dynamic, Shadows, Noise,

  • Color Bleeding, Aliasing;

Similar results with three criteria.

11 / 12

slide-88
SLIDE 88

Introduction Materials & Methods Results & Discussion Conclusion

Synthesis and future works

Synthesis

12 / 12

slide-89
SLIDE 89

Introduction Materials & Methods Results & Discussion Conclusion

Synthesis and future works

Synthesis Perceptual Quality Metric Adapted to CGIs;

12 / 12

slide-90
SLIDE 90

Introduction Materials & Methods Results & Discussion Conclusion

Synthesis and future works

Synthesis Perceptual Quality Metric Adapted to CGIs; Five Criteria Identified;

12 / 12

slide-91
SLIDE 91

Introduction Materials & Methods Results & Discussion Conclusion

Synthesis and future works

Synthesis Perceptual Quality Metric Adapted to CGIs; Five Criteria Identified; Assessed by Psychovisual Experiments (49 CGIS);

12 / 12

slide-92
SLIDE 92

Introduction Materials & Methods Results & Discussion Conclusion

Synthesis and future works

Synthesis Perceptual Quality Metric Adapted to CGIs; Five Criteria Identified; Assessed by Psychovisual Experiments (49 CGIS); (Dynamic, Shadows, Noise) / (Color Bleeding, Aliasing). Future work

12 / 12

slide-93
SLIDE 93

Introduction Materials & Methods Results & Discussion Conclusion

Synthesis and future works

Synthesis Perceptual Quality Metric Adapted to CGIs; Five Criteria Identified; Assessed by Psychovisual Experiments (49 CGIS); (Dynamic, Shadows, Noise) / (Color Bleeding, Aliasing). Future work Automated Measurement of the Criteria;

12 / 12

slide-94
SLIDE 94

Introduction Materials & Methods Results & Discussion Conclusion

Synthesis and future works

Synthesis Perceptual Quality Metric Adapted to CGIs; Five Criteria Identified; Assessed by Psychovisual Experiments (49 CGIS); (Dynamic, Shadows, Noise) / (Color Bleeding, Aliasing). Future work Automated Measurement of the Criteria; Perceptual Quality Metric Assessment Tool.

12 / 12