T ODAY Shortest Paths Edge-weighted digraph API Shortest-paths - - PowerPoint PPT Presentation

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T ODAY Shortest Paths Edge-weighted digraph API Shortest-paths - - PowerPoint PPT Presentation

BBM 202 - ALGORITHMS D EPT . OF C OMPUTER E NGINEERING S HORTEST P ATH Acknowledgement: The course slides are adapted from the slides prepared by R. Sedgewick and K. Wayne of Princeton University. T ODAY Shortest Paths


slide-1
SLIDE 1

BBM 202 - ALGORITHMS

SHORTEST PATH

  • DEPT. OF COMPUTER ENGINEERING

Acknowledgement: The course slides are adapted from the slides prepared by R. Sedgewick 
 and K. Wayne of Princeton University.

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SLIDE 2

TODAY


  • Shortest Paths
  • Edge-weighted digraph API
  • Shortest-paths properties
  • Dijkstra's algorithm
  • Edge-weighted DAGs
  • Negative weights
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SLIDE 3

SHORTEST PATHS

  • Edge-weighted digraph API
  • Shortest-paths properties
  • Dijkstra's algorithm
  • Edge-weighted DAGs
  • Negative weights
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SLIDE 4

Given an edge-weighted digraph, find the shortest (directed) path from s to t.

4

Shortest paths in a weighted digraph

4->5 0.35 5->4 0.35 4->7 0.37 5->7 0.28 7->5 0.28 5->1 0.32 0->4 0.38 0->2 0.26 7->3 0.39 1->3 0.29 2->7 0.34 6->2 0.40 3->6 0.52 6->0 0.58 6->4 0.93 0->2 0.26 2->7 0.34 7->3 0.39 3->6 0.52 edge-weighted digraph shortest path from 0 to 6

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SLIDE 5

Google maps

5

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SLIDE 6

Car navigation

6

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SLIDE 7
  • PERT/CPM.
  • Map routing.
  • Seam carving.
  • Robot navigation.
  • Texture mapping.
  • Typesetting in TeX.
  • Urban traffic planning.
  • Optimal pipelining of

VLSI chip.

  • Telemarketer operator scheduling.
  • Routing of telecommunications messages.
  • Network routing protocols (OSPF, BGP

, RIP).

  • Exploiting arbitrage opportunities in currency exchange.
  • Optimal truck routing through given traffic congestion pattern.

7

Reference: Network Flows: Theory, Algorithms, and Applications, R. K. Ahuja, T. L. Magnanti, and J. B. Orlin, Prentice Hall, 1993.

Shortest path applications

http://en.wikipedia.org/wiki/Seam_carving

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SLIDE 8

Shortest path variants

Which vertices?

  • Source-sink: from one vertex to another.
  • Single source: from one vertex to every other.
  • All pairs: between all pairs of vertices.


 Restrictions on edge weights?

  • Nonnegative weights.
  • Arbitrary weights.
  • Euclidean weights.


 Cycles?

  • No directed cycles.
  • No "negative cycles."


 
 Simplifying assumption. Shortest paths from s to each vertex v exist.

8

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SLIDE 9

SHORTEST PATHS

  • Edge-weighted digraph API
  • Shortest-paths properties
  • Dijkstra's algorithm
  • Edge-weighted DAGs
  • Negative weights
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SLIDE 10

10

Weighted directed edge API

Idiom for processing an edge e: int v = e.from(), w = e.to();

v weight w public class DirectedEdge DirectedEdge(int v, int w, double weight) weighted edge v→w int from() vertex v int to() vertex w double weight() weight of this edge String toString() string representation

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SLIDE 11

11

Weighted directed edge: implementation in Java

Similar to Edge for undirected graphs, but a bit simpler.

public class DirectedEdge { private final int v, w; private final double weight; public DirectedEdge(int v, int w, double weight)
 { this.v = v; this.w = w; this.weight = weight; } public int from() { return v; } public int to() { return w; } public int weight() { return weight; } }

from() and to() replace
 either() and other()

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SLIDE 12

12

Edge-weighted digraph API

  • Conventions. Allow self-loops and parallel edges.

public class EdgeWeightedDigraph EdgeWeightedDigraph(int V) edge-weighted digraph with V vertices EdgeWeightedDigraph(In in) edge-weighted digraph from input stream void addEdge(DirectedEdge e) add weighted directed edge e Iterable<DirectedEdge> adj(int v) edges pointing from v int V() number of vertices int E() number of edges Iterable<DirectedEdge> edges() all edges String toString() string representation

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SLIDE 13

13

Edge-weighted digraph: adjacency-lists representation

adj 1 2 3 4 5 6 7

2 .26 4 .38

Bag objects

reference to a

DirectedEdge

  • bject

8 15 4 5 0.35 5 4 0.35 4 7 0.37 5 7 0.28 7 5 0.28 5 1 0.32 0 4 0.38 0 2 0.26 7 3 0.39 1 3 0.29 2 7 0.34 6 2 0.40 3 6 0.52 6 0 0.58 6 4 0.93

1 3 .29 2 7 .34 3 6 .52 4 7 .37 4 5 .35 5 1 .32 5 7 .28 5 4 .35 6 4 .93 6 0 .58 6 2 .40 7 3 .39 7 5 .28

tinyEWD.txt

V E

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SLIDE 14

14

Edge-weighted digraph: adjacency-lists implementation in Java

Same as EdgeWeightedGraph except replace Graph with Digraph.

public class EdgeWeightedDigraph { private final int V; private final Bag<Edge>[] adj; public EdgeWeightedDigraph(int V) { this.V = V; adj = (Bag<DirectedEdge>[]) new Bag[V]; for (int v = 0; v < V; v++) adj[v] = new Bag<DirectedEdge>(); } public void addEdge(DirectedEdge e) { int v = e.from(); adj[v].add(e); } public Iterable<DirectedEdge> adj(int v) { return adj[v]; } }

add edge e = v→w only to v's adjacency list

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SLIDE 15

15

Single-source shortest paths API

  • Goal. Find the shortest path from s to every other vertex.

SP sp = new SP(G, s); for (int v = 0; v < G.V(); v++) { StdOut.printf("%d to %d (%.2f): ", s, v, sp.distTo(v)); for (DirectedEdge e : sp.pathTo(v)) StdOut.print(e + " "); StdOut.println(); } public class SP SP(EdgeWeightedDigraph G, int s) shortest paths from s in graph G double distTo(int v) length of shortest path from s to v Iterable <DirectedEdge> pathTo(int v) shortest path from s to v boolean hasPathTo(int v) is there a path from s to v?

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SLIDE 16

16

Single-source shortest paths API

  • Goal. Find the shortest path from s to every other vertex.

% java SP tinyEWD.txt 0 0 to 0 (0.00): 0 to 1 (1.05): 0->4 0.38 4->5 0.35 5->1 0.32 0 to 2 (0.26): 0->2 0.26 0 to 3 (0.99): 0->2 0.26 2->7 0.34 7->3 0.39 0 to 4 (0.38): 0->4 0.38 0 to 5 (0.73): 0->4 0.38 4->5 0.35 0 to 6 (1.51): 0->2 0.26 2->7 0.34 7->3 0.39 3->6 0.52 0 to 7 (0.60): 0->2 0.26 2->7 0.34 public class SP SP(EdgeWeightedDigraph G, int s) shortest paths from s in graph G double distTo(int v) length of shortest path from s to v Iterable <DirectedEdge> pathTo(int v) shortest path from s to v boolean hasPathTo(int v) is there a path from s to v?

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SLIDE 17

SHORTEST PATHS

  • Edge-weighted digraph API
  • Shortest-paths properties
  • Dijkstra's algorithm
  • Edge-weighted DAGs
  • Negative weights
slide-18
SLIDE 18
  • Goal. Find the shortest path from s to every other vertex.

  • Observation. A shortest-paths tree (SPT) solution exists. Why?

  • Consequence. Can represent the SPT with two vertex-indexed arrays:
  • distTo[v] is length of shortest path from s to v.
  • edgeTo[v] is last edge on shortest path from s to v.

18

Data structures for single-source shortest paths

shortest-paths tree from 0

edgeTo[] distTo[] 0 null 0 1 5->1 0.32 1.05 2 0->2 0.26 0.26 3 7->3 0.37 0.97 4 0->4 0.38 0.38 5 4->5 0.35 0.73 6 3->6 0.52 1.49 7 2->7 0.34 0.60

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SLIDE 19
  • Goal. Find the shortest path from s to every other vertex.
  • Observation. A shortest-paths tree (SPT) solution exists. Why?
  • Consequence. Can represent the SPT with two vertex-indexed arrays:
  • distTo[v] is length of shortest path from s to v.
  • edgeTo[v] is last edge on shortest path from s to v.

19

Data structures for single-source shortest paths

public double distTo(int v) { return distTo[v]; } public Iterable<DirectedEdge> pathTo(int v) { Stack<DirectedEdge> path = new Stack<DirectedEdge>(); for (DirectedEdge e = edgeTo[v]; e != null; e = edgeTo[e.from()]) path.push(e); return path; }

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SLIDE 20

Relax edge e = v→w.

  • distTo[v] is length of shortest known path from s to v.
  • distTo[w] is length of shortest known path from s to w.
  • edgeTo[w] is last edge on shortest known path from s to w.
  • If e = v→w gives shorter path to w through v, 


update distTo[w] and edgeTo[w].

20

Edge relaxation

black edges are in edgeTo[] s 3.1 7.2 4.4 v→w successfully relaxes 1.3

v w

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SLIDE 21

21

Edge relaxation

Relax edge e = v→w.

  • distTo[v] is length of shortest known path from s to v.
  • distTo[w] is length of shortest known path from s to w.
  • edgeTo[w] is last edge on shortest known path from s to w.
  • If e = v→w gives shorter path to w through v, 


update distTo[w] and edgeTo[w].

private void relax(DirectedEdge e) { int v = e.from(), w = e.to(); if (distTo[w] > distTo[v] + e.weight()) { distTo[w] = distTo[v] + e.weight(); edgeTo[w] = e; } }

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SLIDE 22

22

Shortest-paths optimality conditions

  • Proposition. Let G be an edge-weighted digraph.

Then distTo[] are the shortest path distances from s iff:

  • For each vertex v, distTo[v] is the length of some path from s to v.
  • For each edge e = v→w, distTo[w] ≤ distTo[v] + e.weight().

  • Pf. ⇐ [ necessary ]
  • Suppose that distTo[w] > distTo[v] + e.weight() for some edge e = v→w.
  • Then, e gives a path from s to w (through v) of length less than distTo[w].

s w v

3.1 7.2 distTo[w] distTo[v]

weight of v->w is 1.3

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SLIDE 23

23

Shortest-paths optimality conditions

  • Proposition. Let G be an edge-weighted digraph.

Then distTo[] are the shortest path distances from s iff:

  • For each vertex v, distTo[v] is the length of some path from s to v.
  • For each edge e = v→w, distTo[w] ≤ distTo[v] + e.weight().
  • Pf. ⇒ [ sufficient ]
  • Suppose that s = v0 → v1 → v2 → … → vk = w is a shortest path from s to w.
  • Then, 



 


  • Add inequalities; simplify; and substitute distTo[v0] = distTo[s] = 0:


distTo[w] = distTo[vk] ≤ ek.weight() + ek-1.weight() + … + e1.weight()


  • Thus, distTo[w] is the weight of shortest path to w.

distTo[vk]

distTo[vk-1] + ek.weight() distTo[vk-1 ]

distTo[vk-2] + ek-1.weight() ... distTo[v1]

distTo[v0] + e1.weight()

weight of shortest path from s to w weight of some path from s to w ei = ith edge on shortest path from s to w

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SLIDE 24


 
 
 
 
 
 
 
 


  • Proposition. Generic algorithm computes SPT (if it exists) from s.

Pf sketch.

  • Throughout algorithm, distTo[v] is the length of a simple path from s 


to v (and edgeTo[v] is last edge on path).

  • Each successful relaxation decreases distTo[v] for some v.
  • The entry distTo[v] can decrease at most a finite number of times.

24

Generic shortest-paths algorithm

Initialize distTo[s] = 0 and distTo[v] = ∞ for all other vertices. Repeat until optimality conditions are satisfied:


  • Relax any edge.

Generic algorithm (to compute SPT from s)

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SLIDE 25

Efficient implementations. How to choose which edge to relax? Ex 1. Dijkstra's algorithm (nonnegative weights). Ex 2. Topological sort algorithm (no directed cycles). Ex 3. Bellman-Ford algorithm (no negative cycles).

25

Generic shortest-paths algorithm

Initialize distTo[s] = 0 and distTo[v] = ∞ for all other vertices. Repeat until optimality conditions are satisfied:


  • Relax any edge.

Generic algorithm (to compute SPT from s)

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SLIDE 26

SHORTEST PATHS

  • Edge-weighted digraph API
  • Shortest-paths properties
  • Dijkstra's algorithm
  • Edge-weighted DAGs
  • Negative weights
slide-27
SLIDE 27

27

Edsger W. Dijkstra: select quotes

Edsger W. Dijkstra Turing award 1972

“ Do only what only you can do. ” “ In their capacity as a tool, computers will be but a ripple on the
 surface of our culture. In their capacity as intellectual challenge,
 they are without precedent in the cultural history of mankind. ” “ The use of COBOL cripples the mind; its teaching should,
 therefore, be regarded as a criminal offence. ” “ It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of

  • regeneration. ”

“ APL is a mistake, carried through to perfection. It is the
 language of the future for the programming techniques


  • f the past: it creates a new generation of coding bums. ”

www.cs.utexas.edu/users/EWD

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SLIDE 28

28

Edsger W. Dijkstra: select quotes

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SLIDE 29
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

29

4 7 1 3 5 2 6 s 6 9 8 4 5 7 1 5 4 15 3 12 20 13 11 9 an edge-weighted digraph 0→1 5.0 0→4 9.0 0→7 8.0 1→2 12.0 1→3 15.0 1→7 4.0 2→3 3.0 2→6 11.0 3→6 9.0 4→5 4.0 4→6 20.0 4→7 5.0 5→2 1.0 5→6 13.0 7→5 6.0 7→2 7.0

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SLIDE 30
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

30

4 7 1 3 5 2 6 choose source vertex 0 v distTo[] edgeTo[] 0 0.0 - 1 2 3 4 5 6 7

slide-31
SLIDE 31
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

31

4 7 1 3 5 2 6 relax all edges incident from 0 9 8 5 v distTo[] edgeTo[] 0 0.0 - 1 2 3 4 5 6 7

∞ ∞ ∞

slide-32
SLIDE 32
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

32

4 7 1 3 5 2 6 relax all edges incident from 0 9 8 5 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 3 4 9.0 0→4 5 6 7 8.0 0→7

5

8 9

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SLIDE 33
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

33

4 7 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 3 4 9.0 0→4 5 6 7 8.0 0→7 1

slide-34
SLIDE 34
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

34

4 7 1 3 5 2 6 choose vertex 1 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 3 4 9.0 0→4 5 6 7 8.0 0→7

slide-35
SLIDE 35
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

35

4 7 1 3 5 2 6 relax all edges incident from 1 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 3 4 9.0 0→4 5 6 7 8.0 0→7 4 15 12 5

∞ ∞

8

slide-36
SLIDE 36
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

36

4 7 1 3 5 2 6 relax all edges incident from 1 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 6 7 8.0 0→7 4 15 12 ✔

∞ ∞

5 17 20 8

slide-37
SLIDE 37
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

37

4 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 6 7 8.0 0→7 7

slide-38
SLIDE 38
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

38

4 7 1 3 5 2 6 choose vertex 7 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 6 7 8.0 0→7

slide-39
SLIDE 39
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

39

4 7 1 3 5 2 6 relax all edges incident from 7 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 6 7 8.0 0→7 6 7 8 17

slide-40
SLIDE 40
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

40

4 7 1 3 5 2 6 relax all edges incident from 7 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 15.0 7→2 3 20.0 1→3 4 9.0 0→4 5 14.0 7→5 6 7 8.0 0→7 6 7 8 17

14 15

slide-41
SLIDE 41
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

41

4 7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 15.0 7→2 3 20.0 1→3 4 9.0 0→4 5 14.0 7→5 6 7 8.0 0→7

slide-42
SLIDE 42
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

42

4 7 1 3 5 2 6 select vertex 4 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 15.0 7→2 3 20.0 1→3 4 9.0 0→4 5 14.0 7→5 6 7 8.0 0→7

slide-43
SLIDE 43
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

43

4 7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 15.0 7→2 3 20.0 1→3 4 9.0 0→4 5 14.0 7→5 6 7 8.0 0→7 relax all edges incident from 4 4 5 20 8 14 9

slide-44
SLIDE 44
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

44

4 7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 15.0 7→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 29.0 4→6 7 8.0 0→7 relax all edges incident from 4 4 5 20 ✔

29 8 14 9 13

slide-45
SLIDE 45
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

45

4 7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 15.0 7→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 29.0 4→6 7 8.0 0→7

slide-46
SLIDE 46
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

46

4 7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 15.0 7→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 29.0 4→6 7 8.0 0→7 select vertex 5

slide-47
SLIDE 47
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

47

4 7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 15.0 7→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 29.0 4→6 7 8.0 0→7 relax all edges incident from 5 1 13 29 13 15

slide-48
SLIDE 48
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

48

4 7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 26.0 5→6 7 8.0 0→7 relax all edges incident from 5 1 13 29 13 15 14 26

slide-49
SLIDE 49
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

49

4 7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 26.0 5→6 7 8.0 0→7

slide-50
SLIDE 50
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

50

4 7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 26.0 5→6 7 8.0 0→7 select vertex 2

slide-51
SLIDE 51
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

51

4 7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 26.0 5→6 7 8.0 0→7 relax all edges incident from 2 3 11 26 14 20

slide-52
SLIDE 52
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

52

4 7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7 relax all edges incident from 2 3 11 26 14 20 17 25

slide-53
SLIDE 53
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

53

4 7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7

slide-54
SLIDE 54
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

54

4 7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7 select vertex 3

slide-55
SLIDE 55
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

55

4 7 1 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7 relax all edges incident from 3 9 3 25 20

slide-56
SLIDE 56
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

56

4 7 1 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7 relax all edges incident from 3 9 ✔ 3 25 20

slide-57
SLIDE 57
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

57

4 7 1 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7 3

slide-58
SLIDE 58
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

58

4 7 1 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7 3 select vertex 6

slide-59
SLIDE 59
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

59

4 7 1 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7 3 relax all edges incident from 6

slide-60
SLIDE 60
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

60

4 7 1 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7 3

slide-61
SLIDE 61
  • Consider vertices in increasing order of distance from s


(non-tree vertex with the lowest distTo[] value).

  • Add vertex to tree and relax all edges incident from that vertex.

Dijkstra's algorithm

61

4 7 1 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7 3 shortest-paths tree from vertex s s

slide-62
SLIDE 62

Dijkstra’s algorithm visualization

62

slide-63
SLIDE 63

Dijkstra’s algorithm visualization

63

slide-64
SLIDE 64
  • Proposition. Dijkstra's algorithm computes a SPT in any edge-weighted

digraph with nonnegative weights. 
 Pf.

  • Each edge e = v→w is relaxed exactly once (when v is relaxed),


leaving distTo[w] ≤ distTo[v] + e.weight().

  • Inequality holds until algorithm terminates because:
  • distTo[w] cannot increase
  • distTo[v] will not change

  • Thus, upon termination, shortest-paths optimality conditions hold.

Dijkstra's algorithm: correctness proof

64

distTo[] values are monotone decreasing

edge weights are nonnegative and we choose
 lowest distTo[] value at each step

slide-65
SLIDE 65

65

Dijkstra's algorithm: Java implementation

public class DijkstraSP { private DirectedEdge[] edgeTo; private double[] distTo; private IndexMinPQ<Double> pq; public DijkstraSP(EdgeWeightedDigraph G, int s) { edgeTo = new DirectedEdge[G.V()]; distTo = new double[G.V()]; pq = new IndexMinPQ<Double>(G.V()); for (int v = 0; v < G.V(); v++) distTo[v] = Double.POSITIVE_INFINITY; distTo[s] = 0.0; pq.insert(s, 0.0); while (!pq.isEmpty()) { int v = pq.delMin(); for (DirectedEdge e : G.adj(v)) relax(e); } } }

relax vertices in order


  • f distance from s
slide-66
SLIDE 66

66

Dijkstra's algorithm: Java implementation

private void relax(DirectedEdge e) { int v = e.from(), w = e.to(); if (distTo[w] > distTo[v] + e.weight()) { distTo[w] = distTo[v] + e.weight(); edgeTo[w] = e; if (pq.contains(w)) pq.decreaseKey(w, distTo[w]); else pq.insert (w, distTo[w]); } }

update PQ

slide-67
SLIDE 67

67

Dijkstra's algorithm: which priority queue?

Depends on PQ implementation: V insert, V delete-min, E decrease-key. 
 
 
 
 
 
 
 
 
 
 Bottom line.

  • Array implementation optimal for dense graphs.
  • Binary heap much faster for sparse graphs.
  • d-way heap worth the trouble in performance-critical situations.
  • Fibonacci heap best in theory, but not worth implementing.

† amortized

PQ implementation insert delete-min decrease-key total array 1 V 1 V 2 binary heap log V log V log V E log V d-way heap
 (Johnson 1975) d logd V d logd V logd V E log E/V V Fibonacci heap
 (Fredman-Tarjan 1984) 1 † log V † 1 † E + V log V

slide-68
SLIDE 68

68

Priority-first search

  • Insight. Four of our graph-search methods are the same algorithm!
  • Maintain a set of explored vertices S.
  • Grow S by exploring edges with exactly one endpoint leaving S.
  • DFS. Take edge from vertex which was discovered most recently.
  • BFS. Take edge from vertex which was discovered least recently.
  • Prim. Take edge of minimum weight.
  • Dijkstra. Take edge to vertex that is closest to S.
  • Challenge. Express this insight in reusable Java code.

S e

s v w

slide-69
SLIDE 69

SHORTEST PATHS

  • Edge-weighted digraph API
  • Shortest-paths properties
  • Dijkstra's algorithm
  • Edge-weighted DAGs
  • Negative weights
slide-70
SLIDE 70
  • Q. Suppose that an edge-weighted digraph has no directed cycles. 


Is it easier to find shortest paths than in a general digraph?
 


  • A. Yes!

70

Acyclic edge-weighted digraphs

slide-71
SLIDE 71
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

71

4 7 1 3 5 2 6 s 6 9 8 4 5 7 1 5 4 15 3 12 20 13 11 9 an edge-weighted DAG 0→1 5.0 0→4 9.0 0→7 8.0 1→2 12.0 1→3 15.0 1→7 4.0 2→3 3.0 2→6 11.0 3→6 9.0 4→5 4.0 4→6 20.0 4→7 5.0 5→2 1.0 5→6 13.0 7→5 6.0 7→2 7.0

slide-72
SLIDE 72
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

72

4 7 1 3 5 2 6 topological order: 0 1 4 7 5 2 3 6

slide-73
SLIDE 73
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

73

4 7 1 3 5 2 6 choose vertex 0 v distTo[] edgeTo[] 0 0.0 - 1 2 3 4 5 6 7 0 1 4 7 5 2 3 6

slide-74
SLIDE 74
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

74

4 7 1 3 5 2 6 relax all edges incident from 0 9 8 5 v distTo[] edgeTo[] 0 0.0 - 1 2 3 4 5 6 7

∞ ∞ ∞

0 1 4 7 5 2 3 6

slide-75
SLIDE 75
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

75

4 7 1 3 5 2 6 relax all edges incident from 0 9 8 5 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 3 4 9.0 0→4 5 6 7 8.0 0→7

5

8 9 0 1 4 7 5 2 3 6

slide-76
SLIDE 76
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

76

4 7 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 3 4 9.0 0→4 5 6 7 8.0 0→7 1 0 1 4 7 5 2 3 6

slide-77
SLIDE 77
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

77

4 7 1 3 5 2 6 choose vertex 1 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 3 4 9.0 0→4 5 6 7 8.0 0→7 0 1 4 7 5 2 3 6

slide-78
SLIDE 78
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

78

4 7 1 3 5 2 6 relax all edges incident from 1 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 3 4 9.0 0→4 5 6 7 8.0 0→7 4 15 12 5

∞ ∞

8 0 1 4 7 5 2 3 6

slide-79
SLIDE 79
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

79

4 7 1 3 5 2 6 relax all edges incident from 1 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 6 7 8.0 0→7 4 15 12 ✔

∞ ∞

5 8 17 20 0 1 4 7 5 2 3 6

slide-80
SLIDE 80
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

80

4 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 6 7 8.0 0→7 7 0 1 4 7 5 2 3 6

slide-81
SLIDE 81
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

81

4 1 3 5 2 6 select vertex 4 (Dijkstra would have selected vertex 7) v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 6 7 8.0 0→7 7 0 1 4 7 5 2 3 6

slide-82
SLIDE 82
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

82

4 1 3 5 2 6 relax all edges incident from 4 4 5 20 8 9

v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 6 7 8.0 0→7 7

0 1 4 7 5 2 3 6

slide-83
SLIDE 83
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

83

4 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 29.0 4→6 7 8.0 0→7 relax all edges incident from 4 4 5 20 ✔

29 8 9 13 7

0 1 4 7 5 2 3 6

slide-84
SLIDE 84
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

84

4 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 29.0 4→6 7 8.0 0→7 7 0 1 4 7 5 2 3 6

slide-85
SLIDE 85
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

85

7 1 3 5 2 6 choose vertex 7 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 29.0 4→6 7 8.0 0→7 4 0 1 4 7 5 2 3 6

slide-86
SLIDE 86
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

86

7 1 3 5 2 6 relax all edges incident from 7 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 29.0 4→6 7 8.0 0→7 6 7 8 17 13 4 0 1 4 7 5 2 3 6

slide-87
SLIDE 87
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

87

7 1 3 5 2 6 relax all edges incident from 7 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 15.0 7→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 29.0 4→6 7 8.0 0→7 6 7 8 17 15 13 4 0 1 4 7 5 2 3 6

slide-88
SLIDE 88
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

88

7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 15.0 7→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 29.0 4→6 7 8.0 0→7 4 0 1 4 7 5 2 3 6

slide-89
SLIDE 89
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

89

4 7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 15.0 7→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 29.0 4→6 7 8.0 0→7 select vertex 5 0 1 4 7 5 2 3 6

slide-90
SLIDE 90
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

90

4 7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 15.0 7→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 29.0 4→6 7 8.0 0→7 relax all edges incident from 5 1 13 13 15 29 0 1 4 7 5 2 3 6

slide-91
SLIDE 91
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

91

4 7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 26.0 5→6 7 8.0 0→7 relax all edges incident from 5 1 13 29 13 15 14 26 0 1 4 7 5 2 3 6

slide-92
SLIDE 92
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

92

4 7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 26.0 5→6 7 8.0 0→7 0 1 4 7 5 2 3 6

slide-93
SLIDE 93
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

93

4 7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 26.0 5→6 7 8.0 0→7 select vertex 2 0 1 4 7 5 2 3 6

slide-94
SLIDE 94
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

94

4 7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 26.0 5→6 7 8.0 0→7 relax all edges incident from 2 3 11 26 14 20 0 1 4 7 5 2 3 6

slide-95
SLIDE 95
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

95

4 7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7 relax all edges incident from 2 3 11 26 14 20 17 25 0 1 4 7 5 2 3 6

slide-96
SLIDE 96
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

96

4 7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7 0 1 4 7 5 2 3 6

slide-97
SLIDE 97
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

97

4 7 1 3 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7 select vertex 3 0 1 4 7 5 2 3 6

slide-98
SLIDE 98
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

98

4 7 1 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7 relax all edges incident from 3 9 3 25 20 0 1 4 7 5 2 3 6

slide-99
SLIDE 99
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

99

4 7 1 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7 relax all edges incident from 3 9 ✔ 3 25 20 0 1 4 7 5 2 3 6

slide-100
SLIDE 100
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

100

4 7 1 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7 3 0 1 4 7 5 2 3 6

slide-101
SLIDE 101
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

101

4 7 1 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7 3 select vertex 6 0 1 4 7 5 2 3 6

slide-102
SLIDE 102
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

102

4 7 1 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7 3 relax all edges incident from 6 0 1 4 7 5 2 3 6

slide-103
SLIDE 103
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

103

4 7 1 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7 3 0 1 4 7 5 2 3 6

slide-104
SLIDE 104
  • Consider vertices in topological order.
  • Relax all edges incident from that vertex.

Topological sort algorithm

104

4 7 1 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7 3 shortest-paths tree from vertex s s 0 1 4 7 5 2 3 6

slide-105
SLIDE 105
  • Proposition. Topological sort algorithm computes SPT in any edge-

weighted DAG in time proportional to E + V. Pf.

  • Each edge e = v→w is relaxed exactly once (when v is relaxed),


leaving distTo[w] ≤ distTo[v] + e.weight().

  • Inequality holds until algorithm terminates because:
  • distTo[w] cannot increase
  • distTo[v] will not change
  • Thus, upon termination, shortest-paths optimality conditions hold.

105

Shortest paths in edge-weighted DAGs

distTo[] values are monotone decreasing

because of topological order, no edge pointing to v
 will be relaxed after v is relaxed edge weights can be negative!

slide-106
SLIDE 106

106

Shortest paths in edge-weighted DAGs

public class AcyclicSP { private DirectedEdge[] edgeTo; private double[] distTo; public AcyclicSP(EdgeWeightedDigraph G, int s) { edgeTo = new DirectedEdge[G.V()]; distTo = new double[G.V()]; for (int v = 0; v < G.V(); v++) distTo[v] = Double.POSITIVE_INFINITY; distTo[s] = 0.0; Topological topological = new Topological(G); for (int v : topological.order())
 for (DirectedEdge e : G.adj(v)) relax(e); } }

topological order

slide-107
SLIDE 107

Seam carving. [Avidan and Shamir] Resize an image without distortion for display on cell phones and web browsers.

107

Content-aware resizing

slide-108
SLIDE 108

Seam carving. [Avidan and Shamir] Resize an image without distortion for display on cell phones and web browsers. In the wild. Photoshop CS 5, Imagemagick, GIMP , ...

108

Content-aware resizing

slide-109
SLIDE 109

To find vertical seam:

  • Grid DAG: vertex = pixel; edge = from pixel to 3 downward neighbors.
  • Weight of pixel = energy function of 8 neighboring pixels.
  • Seam = shortest path from top to bottom.

109

Content-aware resizing

slide-110
SLIDE 110

To find vertical seam:

  • Grid DAG: vertex = pixel; edge = from pixel to 3 downward neighbors.
  • Weight of pixel = energy function of 8 neighboring pixels.
  • Seam = shortest path from top to bottom.

110

Content-aware resizing

seam

slide-111
SLIDE 111

To remove vertical seam:

  • Delete pixels on seam (one in each row).

111

Content-aware resizing

seam

slide-112
SLIDE 112

To remove vertical seam:

  • Delete pixels on seam (one in each row).

112

Content-aware resizing

slide-113
SLIDE 113

Formulate as a shortest paths problem in edge-weighted DAGs.

  • Negate all weights.
  • Find shortest paths.
  • Negate weights in result.



 
 
 
 
 
 
 
 
 
 


Key point. Topological sort algorithm works even with negative edge weights.

113

Longest paths in edge-weighted DAGs

equivalent: reverse sense of equality in relax() 5->4 0.35 4->7 0.37 5->7 0.28 5->1 0.32 4->0 0.38 0->2 0.26 3->7 0.39 1->3 0.29 7->2 0.34 6->2 0.40 3->6 0.52 6->0 0.58 6->4 0.93 5->4 -0.35 4->7 -0.37 5->7 -0.28 5->1 -0.32 4->0 -0.38 0->2 -0.26 3->7 -0.39 1->3 -0.29 7->2 -0.34 6->2 -0.40 3->6 -0.52 6->0 -0.58 6->4 -0.93 longest paths input shortest paths input

slide-114
SLIDE 114

Longest paths in edge-weighted DAGs: application

Parallel job scheduling. Given a set of jobs with durations and precedence constraints, schedule the jobs (by finding a start time for each) so as to achieve the minimum completion time, while respecting the constraints.

114

Parallel job scheduling solution

4 3 5 9 7 6 8 2 1 41 70 91 123 173

0 41.0 1 7 9

1 51.0 2 2 50.0 3 36.0 4 38.0 5 45.0 6 21.0 3 8 7 32.0 3 8 8 32.0 2 9 29.0 4 6 job duration must complete before

slide-115
SLIDE 115
  • CPM. To solve a parallel job-scheduling problem, create edge-weighted DAG:
  • Source and sink vertices.
  • Two vertices (begin and end) for each job.
  • Three edges for each job.
  • begin to end (weighted by duration)
  • source to begin (0 weight)
  • end to sink (0 weight)
  • One edge for each precedence constraint (0 weight).

Critical path method

115 41 51

1 1

50

2 2

36

3 3

38

4 4

45

5 5

21

6 6

32

7 7

32

8 8

29

9 9

precedence constraint (zero weight) job start job finish duration zero-weight edge to each job start zero-weight edge from each job finish

0 41.0 1 7 9

1 51.0 2 2 50.0 3 36.0 4 38.0 5 45.0 6 21.0 3 8 7 32.0 3 8 8 32.0 2 9 29.0 4 6 job duration must complete before

slide-116
SLIDE 116

Critical path method

116

  • CPM. Use longest path from the source to schedule each job.

41 51

1 1

50

2 2

36

3 3

38

4 4

45

5 5

21

6 6

32

7 7

32

8 8

29

9 9

critical path duration Parallel job scheduling solution

4 3 5 9 7 6 8 2 1 41 70 91 123 173

slide-117
SLIDE 117

SHORTEST PATHS

  • Edge-weighted digraph API
  • Shortest-paths properties
  • Dijkstra's algorithm
  • Edge-weighted DAGs
  • Negative weights
slide-118
SLIDE 118
  • Dijkstra. Doesn’t work with negative edge weights.


 
 
 
 
 
 
 Re-weighting. Add a constant to every edge weight doesn’t work. 
 
 
 
 
 Bad news. Need a different algorithm.

118

Shortest paths with negative weights: failed attempts

3 1 2 4 2

  • 9

6 3 1 11 13 2 15

Dijkstra selects vertex 3 immediately after 0. But shortest path from 0 to 3 is 0→1→2→3. Adding 9 to each edge weight changes the shortest path from 0→1→2→3 to 0→3.

slide-119
SLIDE 119
  • Def. A negative cycle is a directed cycle whose sum of edge weights is

negative. 
 
 
 
 
 
 
 
 
 
 


  • Proposition. A SPT exists iff no negative cycles.

119

Negative cycles

4->5 0.35 5->4 -0.66 4->7 0.37 5->7 0.28 7->5 0.28 5->1 0.32 0->4 0.38 0->2 0.26 7->3 0.39 1->3 0.29 2->7 0.34 6->2 0.40 3->6 0.52 6->0 0.58 6->4 0.93 digraph 5->4->7->5 negative cycle (-0.66 + 0.37 + 0.28) 0->4->7->5->4->7->5...->1->3->6 shortest path from 0 to 6

assuming all vertices reachable from s

slide-120
SLIDE 120

for (int i = 0; i < G.V(); i++) for (int v = 0; v < G.V(); v++) for (DirectedEdge e : G.adj(v)) relax(e);

120

Bellman-Ford algorithm

pass i (relax each edge)

Initialize distTo[s] = 0 and distTo[v] = ∞ for all other vertices. Repeat V times:


  • Relax each edge.

Bellman-Ford algorithm

slide-121
SLIDE 121

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

121

0→1 5.0 0→4 9.0 0→7 8.0 1→2 12.0 1→3 15.0 1→7 4.0 2→3 3.0 2→6 11.0 3→6 9.0 4→5 4.0 4→6 20.0 4→7 5.0 5→2 1.0 5→6 13.0 7→5 6.0 7→2 7.0 4 7 1 3 5 2 6 s 6 9 8 4 5 7 1 5 4 15 3 12 20 13 11 9 an edge-weighted digraph

slide-122
SLIDE 122

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

122

4 7 1 3 5 2 6 initialize v distTo[] edgeTo[] 0 0.0 - 1 2 3 4 5 6 7

slide-123
SLIDE 123

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

123

4 7 1 3 5 2 6 pass 0 5

0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 v distTo[] edgeTo[] 0 0.0 - 1 2 3 4 5 6 7

distTo[1] distTo[0]

slide-124
SLIDE 124

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

124

4 7 1 3 5 2 6 pass 0 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 3 4 5 6 7 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 5

5

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SLIDE 125

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

125

4 7 1 3 5 2 6 pass 0 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 3 4 5 6 7 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2

9

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SLIDE 126

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

126

4 7 1 3 5 2 6 pass 0 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 3 4 9.0 0→4 5 6 7 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2

9 9

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SLIDE 127

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

127

4 7 1 3 5 2 6 pass 0 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 3 4 9.0 0→4 5 6 7

8

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SLIDE 128

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

128

4 7 1 3 5 2 6 pass 0 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 3 4 9.0 0→4 5 6 7 8.0 0→7

8 8

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SLIDE 129

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

129

4 7 1 3 5 2 6 pass 0 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 3 4 9.0 0→4 5 6 7 8.0 0→7

5 12

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SLIDE 130

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

130

4 7 1 3 5 2 6 pass 0 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 4 9.0 0→4 5 6 7 8.0 0→7

5 12 17

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SLIDE 131

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

131

4 7 1 3 5 2 6 pass 0 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2

v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 4 9.0 0→4 5 6 7 8.0 0→7 5 15

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SLIDE 132

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

132

4 7 1 3 5 2 6 pass 0 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2

v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 6 7 8.0 0→7 5 15 20

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SLIDE 133

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

133

4 7 1 3 5 2 6 pass 0 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 6 7 8.0 0→7 5 8 4

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SLIDE 134

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

134

4 7 1 3 5 2 6 pass 0 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 6 7 8.0 0→7 17 20 3

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SLIDE 135

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

135

4 7 1 3 5 2 6 pass 0 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 6 7 8.0 0→7 17

11

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SLIDE 136

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

136

4 7 1 3 5 2 6 pass 0 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 6 28.0 2→6 7 8.0 0→7 17

28 11

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SLIDE 137

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

137

4 7 1 3 5 2 6 pass 0 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 6 28.0 2→6 7 8.0 0→7 20 28 9

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SLIDE 138

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

138

4 7 1 3 5 2 6 pass 0 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 6 28.0 2→6 7 8.0 0→7 9

4

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SLIDE 139

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

139

4 7 1 3 5 2 6 pass 0 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 28.0 2→6 7 8.0 0→7 9

13 4

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SLIDE 140

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

140

4 7 1 3 5 2 6 pass 0 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 28.0 2→6 7 8.0 0→7 9 28 20

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SLIDE 141

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

141

4 7 1 3 5 2 6 pass 0 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 28.0 2→6 7 8.0 0→7 9 8 5

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SLIDE 142

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

142

4 7 1 3 5 2 6 pass 0 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 17.0 1→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 28.0 2→6 7 8.0 0→7 17 13 1

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SLIDE 143

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

143

4 7 1 3 5 2 6 pass 0 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 28.0 2→6 7 8.0 0→7 17 13 1 14

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SLIDE 144

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

144

4 7 1 3 5 2 6 pass 0 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 28.0 2→6 7 8.0 0→7 28 13 13

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SLIDE 145

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

145

4 7 1 3 5 2 6 pass 0 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 26.0 5→6 7 8.0 0→7 28 13 13 26

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SLIDE 146

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

146

4 7 1 3 5 2 6 pass 0 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 26.0 5→6 7 8.0 0→7 8 13 6

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SLIDE 147

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

147

4 7 1 3 5 2 6 pass 0 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 26.0 5→6 7 8.0 0→7 8 14 7

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SLIDE 148

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

148

4 7 1 3 5 2 6 pass 1 5 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 26.0 5→6 7 8.0 0→7 5

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SLIDE 149

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

149

4 7 1 3 5 2 6 pass 1 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 9 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 26.0 5→6 7 8.0 0→7 9

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SLIDE 150

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

150

4 7 1 3 5 2 6 pass 1 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 8 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 26.0 5→6 7 8.0 0→7 8

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SLIDE 151

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

151

4 7 1 3 5 2 6 pass 1 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 5 12 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 26.0 5→6 7 8.0 0→7 14

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SLIDE 152

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

152

4 7 1 3 5 2 6 pass 1 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 5 15 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 26.0 5→6 7 8.0 0→7 20

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SLIDE 153

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

153

4 7 1 3 5 2 6 pass 1 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 5 8 4 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 26.0 5→6 7 8.0 0→7

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SLIDE 154

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

154

4 7 1 3 5 2 6 pass 1 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 14 20 3 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 20.0 1→3 4 9.0 0→4 5 13.0 4→5 6 26.0 5→6 7 8.0 0→7

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SLIDE 155

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

155

4 7 1 3 5 2 6 pass 1 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 14 20 3 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 26.0 5→6 7 8.0 0→7 17

2-3 successfully relaxed in pass 1, but not pass 0

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SLIDE 156

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

156

4 7 1 3 5 2 6 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 14 11 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 26.0 5→6 7 8.0 0→7 26 pass 1

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SLIDE 157

Repeat V times: relax all E edges.

26

Bellman-Ford algorithm demo

157

4 7 1 3 5 2 6 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 14 25 11 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7

2-6 successfully relaxed in pass 0 and pass 1

pass 1

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SLIDE 158

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

158

4 7 1 3 5 2 6 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 17 9 25 pass 1 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7

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SLIDE 159

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

159

4 7 1 3 5 2 6 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 9 4 pass 1 13 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7

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SLIDE 160

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

160

4 7 1 3 5 2 6 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 9 25 20 pass 1 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7

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SLIDE 161

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

161

4 7 1 3 5 2 6 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 9 8 5 pass 1 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7

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SLIDE 162

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

162

4 7 1 3 5 2 6 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 14 13 1 pass 1 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7

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SLIDE 163

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

163

4 7 1 3 5 2 6 pass 1 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 25 13 13 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7

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SLIDE 164

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

164

4 7 1 3 5 2 6 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 8 13 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7 pass 1

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SLIDE 165

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

165

4 7 1 3 5 2 6 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 8 14 7 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7 pass 1

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SLIDE 166

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

166

4 7 1 3 5 2 6 pass 2, 3, 4, … (no further changes) 0→1 0→4 0→7 1→2 1→3 1→7 2→3 2→6 3→6 4→5 4→6 4→7 5→2 5→6 7→5 7→2 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7

slide-167
SLIDE 167

Repeat V times: relax all E edges.

Bellman-Ford algorithm demo

167

4 7 1 5 2 6 v distTo[] edgeTo[] 0 0.0 - 1 5.0 0→1 2 14.0 5→2 3 17.0 2→3 4 9.0 0→4 5 13.0 4→5 6 25.0 2→6 7 8.0 0→7 3 shortest-paths tree from vertex s s

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SLIDE 168

168

Bellman-Ford algorithm visualization

4 7 10 13 SPT passes

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SLIDE 169
  • Proposition. Dynamic programming algorithm computes SPT in any edge-

weighted digraph with no negative cycles in time proportional to E × V. Pf idea. After pass i, found shortest path containing at most i edges.

169

Bellman-Ford algorithm: analysis

Initialize distTo[s] = 0 and distTo[v] = ∞ for all other vertices. Repeat V times:


  • Relax each edge.

Bellman-Ford algorithm

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SLIDE 170

170

  • Observation. If distTo[v] does not change during pass i,


no need to relax any edge pointing from v in pass i +1. 
 
 FIFO implementation. Maintain queue of vertices whose distTo[] changed. 
 
 
 
 
 Overall effect.

  • The running time is still proportional to E × V in worst case.
  • But much faster than that in practice.

Bellman-Ford algorithm: practical improvement

be careful to keep at most one copy

  • f each vertex on queue (why?)
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SLIDE 171

171

Bellman-Ford algorithm: Java implementation

public class BellmanFordSP { private double[] distTo; private DirectedEdge[] edgeTo; private boolean[] onQ; private Queue<Integer> queue; public BellmanFordSPT(EdgeWeightedDigraph G, int s) { distTo = new double[G.V()]; edgeTo = new DirectedEdge[G.V()];

  • nq = new boolean[G.V()];

queue = new Queue<Integer>(); for (int v = 0; v < V; v++) distTo[v] = Double.POSITIVE_INFINITY; distTo[s] = 0.0; queue.enqueue(s); while (!queue.isEmpty()) { int v = queue.dequeue();

  • nQ[v] = false;

for (DirectedEdge e : G.adj(v)) relax(e); } } } queue of vertices whose


distTo[] value changes

private void relax(DirectedEdge e) { int v = e.from(), w = e.to(); if (distTo[w] > distTo[v] + e.weight()) { distTo[w] = distTo[v] + e.weight(); edgeTo[w] = e; if (!onQ[w]) { queue.enqueue(w);

  • nQ[w] = true;

} } }

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SLIDE 172

172

Single source shortest-paths implementation: cost summary

Remark 1. Directed cycles make the problem harder. Remark 2. Negative weights make the problem harder. Remark 3. Negative cycles makes the problem intractable.

algorithm restriction typical case worst case extra space topological sort no directed
 cycles E + V E + V V Dijkstra (binary heap) no negative weights E log V E log V V Bellman-Ford no negative
 cycles E V E V V Bellman-Ford (queue-based) E + V E V V

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SLIDE 173

173

Finding a negative cycle

Negative cycle. Add two method to the API for SP.

boolean hasNegativeCycle() is there a negative cycle? Iterable <DirectedEdge> negativeCycle() negative cycle reachable from s

4->5 0.35 5->4 -0.66 4->7 0.37 5->7 0.28 7->5 0.28 5->1 0.32 0->4 0.38 0->2 0.26 7->3 0.39 1->3 0.29 2->7 0.34 6->2 0.40 3->6 0.52 6->0 0.58 6->4 0.93 digraph 5->4->7->5 negative cycle (-0.66 + 0.37 + 0.28)

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SLIDE 174

174

Finding a negative cycle

  • Observation. If there is a negative cycle, Bellman-Ford gets stuck in loop,

updating distTo[] and edgeTo[] entries of vertices in the cycle. 
 
 
 
 
 
 
 


  • Proposition. If any vertex v is updated in phase V, there exists a negative

cycle (and can trace back edgeTo[v] entries to find it). 
 In practice. Check for negative cycles more frequently.

edgeTo[v]

s 3 v 2 6 1 4 5

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SLIDE 175
  • Problem. Given table of exchange rates, is there an arbitrage opportunity?


 
 
 
 
 
 
 
 
 
 


  • Ex. $1,000 ⇒ 741 Euros ⇒ 1,012.206 Canadian dollars ⇒ $1,007.14497.

175

Negative cycle application: arbitrage detection

1000 × 0.741 × 1.366 × 0.995 = 1007.14497

USD EUR GBP CHF CAD USD 1 0.741 0.657 1.061 1.011 EUR 1.35 1 0.888 1.433 1.366 GBP 1.521 1.126 1 1.614 1.538 CHF 0.943 0.698 0.62 1 0.953 CAD 0.995 0.732 0.65 1.049 1

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SLIDE 176

Currency exchange graph.

  • Vertex = currency.
  • Edge = transaction, with weight equal to exchange rate.
  • Find a directed cycle whose product of edge weights is > 1.


 
 
 
 
 
 
 
 
 


  • Challenge. Express as a negative cycle detection problem.

176

Negative cycle application: arbitrage detection

USD

0.741 1.350 0.888 1.126 0.620 1.614 1.049 0.953 1.011 0.995 0.650 1.538 0.732 1.366 0.657 1.521 1.061 0.943 1.433 0.698

EUR GBP CHF CAD

0.741 * 1.366 * .995 = 1.00714497

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SLIDE 177

Model as a negative cycle detection problem by taking logs.

  • Let weight of edge v→w be - ln (exchange rate from currency v to w).
  • Multiplication turns to addition; > 1 turns to < 0.
  • Find a directed cycle whose sum of edge weights is < 0 (negative cycle).


 
 
 
 
 
 
 
 
 


  • Remark. Fastest algorithm is extraordinarily valuable!

USD

.2998

  • .3001

.1188

  • .1187

. 4 7 8

  • .

4 7 8 7

  • .0478

.0481

  • .

1 9 . 5 .4308

  • .4305

. 3 1 2

  • .

3 1 1 9 .4201

  • .4914
  • .0592

.0587

  • .

3 5 9 8 . 3 5 9 5

EUR GBP CHF CAD

replace each weight w with ln(w)

.2998 - .3119 + .0050 = -.0071

  • ln(.741)
  • ln(1.366)
  • ln(.995)

177

Negative cycle application: arbitrage detection

slide-178
SLIDE 178

Shortest paths summary

Dijkstra’s algorithm.

  • Nearly linear-time when weights are nonnegative.
  • Generalization encompasses DFS, BFS, and Prim.


 Acyclic edge-weighted digraphs.

  • Arise in applications.
  • Faster than Dijkstra’s algorithm.
  • Negative weights are no problem.


 Negative weights and negative cycles.

  • Arise in applications.
  • If no negative cycles, can find shortest paths via Bellman-Ford.
  • If negative cycles, can find one via Bellman-Ford.


 Shortest-paths is a broadly useful problem-solving model.

178